Pezmerga |
What is the point of making it 1d4+x rounds if it takes a std to remove regardless of how well you roll? I know some conditions might not be worth giving up the std action to remove in all scenarios, but being able to wipe out every condition with the same std action seems so wrong to me.
What would be wrong with making it so their std action only reduces the condition by 1d4 rounds? Or maybe even only reduces it a round? If I get 2 rounds of blindness then on their turn they could be back to normal, if 3 rounds they reduce it to 1 (since on their turn it would reduce the rounds by 1 anyway.).
Or maybe make them roll a check to remove it? DC = 10 + Dirty Tricksters CMB + rounds of the condition left, or some variation that works out okay. Something of that nature anyway. Flat out being able to negate a 5 round blindness (which suggests they got you good) with the same effort that it takes to pull up your pants is silly.
666bender |
why change it?
its super strong as is ... if you make it you either hunder your foe - in a versitle manner that can work on ANY creature (maybe not oozes or ghosts.... but all the other) even golems and such.
if you win - your foe ned to either suck it up or waste a whole round.
that... not a bad thing to gain...
also rememebr, smart useage is to wait until after your opponent's turn, so your friends enjoy the effects.
a blind opponent cant target with AOO and allow all to position for example
Pezmerga |
why change it?
its super strong as is ... if you make it you either hunder your foe - in a versitle manner that can work on ANY creature (maybe not oozes or ghosts.... but all the other) even golems and such.
if you win - your foe ned to either suck it up or waste a whole round.
that... not a bad thing to gain...
also rememebr, smart useage is to wait until after your opponent's turn, so your friends enjoy the effects.
a blind opponent cant target with AOO and allow all to position for example
Because it isn't believable. If I throw glass and sand in your eyes and get you good (rolling a high CMB, causing extra rounds.), it should not take the same amount of effort to clear that as it does when I only roll good enough for 1 rd, reflecting a grazing instead of a direct hit, etc.
Basically, no matter how well you do, it is undone with a single std, and that bothers me.
Plus, trading a std action for a std, with a 3 feat investment (4 if you want to do it as part of an attack) is not worthwhile imo. Especially since it is hard to pull off for the class that wants to do it the most, the Rogue.
Now If I am playing a fifth wheel, I can see it being a good tactic, but not everyone wants to play the fifth wheel.
The Boz |
Damn, yeah, I agree, it sucks.
I'd houserule it to require a Heal check as a standard action which provokes an AoO. The Greater Dirty Trick would increase the DC from something like 10 + Dexmod to something like 10 + 1/2 rogue levels + Dexmod. That way you at least get either an attack out of it through AoO, or you make them suffer because they don't have Heal.
Funky Badger |
666bender wrote:why change it?
its super strong as is ... if you make it you either hunder your foe - in a versitle manner that can work on ANY creature (maybe not oozes or ghosts.... but all the other) even golems and such.
if you win - your foe ned to either suck it up or waste a whole round.
that... not a bad thing to gain...
also rememebr, smart useage is to wait until after your opponent's turn, so your friends enjoy the effects.
a blind opponent cant target with AOO and allow all to position for example
Because it isn't believable. If I throw glass and sand in your eyes and get you good (rolling a high CMB, causing extra rounds.), it should not take the same amount of effort to clear that as it does when I only roll good enough for 1 rd, reflecting a grazing instead of a direct hit, etc.
Basically, no matter how well you do, it is undone with a single std, and that bothers me.
Plus, trading a std action for a std, with a 3 feat investment (4 if you want to do it as part of an attack) is not worthwhile imo. Especially since it is hard to pull off for the class that wants to do it the most, the Rogue.
Now If I am playing a fifth wheel, I can see it being a good tactic, but not everyone wants to play the fifth wheel.
1. Not believable? Magic.
2. Standard for a Standard is not good? Incorrect. You're trading a standard for their full round. That's an excellent trade. (Even standard for a standard is a good bet as long as you outnumber them)Pezmerga |
Pezmerga wrote:666bender wrote:why change it?
its super strong as is ... if you make it you either hunder your foe - in a versitle manner that can work on ANY creature (maybe not oozes or ghosts.... but all the other) even golems and such.
if you win - your foe ned to either suck it up or waste a whole round.
that... not a bad thing to gain...
also rememebr, smart useage is to wait until after your opponent's turn, so your friends enjoy the effects.
a blind opponent cant target with AOO and allow all to position for example
Because it isn't believable. If I throw glass and sand in your eyes and get you good (rolling a high CMB, causing extra rounds.), it should not take the same amount of effort to clear that as it does when I only roll good enough for 1 rd, reflecting a grazing instead of a direct hit, etc.
Basically, no matter how well you do, it is undone with a single std, and that bothers me.
Plus, trading a std action for a std, with a 3 feat investment (4 if you want to do it as part of an attack) is not worthwhile imo. Especially since it is hard to pull off for the class that wants to do it the most, the Rogue.
Now If I am playing a fifth wheel, I can see it being a good tactic, but not everyone wants to play the fifth wheel.
1. Not believable? Magic.
2. Standard for a Standard is not good? Incorrect. You're trading a standard for their full round. That's an excellent trade. (Even standard for a standard is a good bet as long as you outnumber them)
1. So they have magic hands of removing debris?
2. Nothing prevents them from taking a swift action or a move action. I also think saying it is good when the odds are in your favor is not a good endorsement.Just my opinion. I think it could be a tad better.