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Although, and while this may not technically be legal, I do offer my T-shirt reroll to the table, to either give someone who doesn't otherwise have a reroll, or to make "ME" reroll a result they don't like (like that crit with a Heavy Flail, or the crit on the charging spirited charge lance).
Why does the lance charge sound familiar....
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My largest problem with GMs is that they can not take their feelings out of the game. Why should you want a reroll? You are judging the scenario. You are following the script as much as possible. If the script calls for a die roll to decide something then the die roll decides, not you. You lose nothing for poor dice rolls.
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My largest problem with GMs is that they can not take their feelings out of the game. Why should you want a reroll? You are judging the scenario. You are following the script as much as possible. If the script calls for a die roll to decide something then the die roll decides, not you. You lose nothing for poor dice rolls.
I lose the ability to lap up your tears of sorrow.
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Finlanderboy wrote:My largest problem with GMs is that they can not take their feelings out of the game. Why should you want a reroll? You are judging the scenario. You are following the script as much as possible. If the script calls for a die roll to decide something then the die roll decides, not you. You lose nothing for poor dice rolls.I lose the ability to lap up your tears of sorrow.
I wore my fancy VL shirt when I last ran Temple of Empyreal Enlightenment. I told the table the re-roll was theirs to use as they saw fit.
I was tempted to use it during my suck-all rolling when it got realz, but I didn't. Thus, no delicious tears of sorrow were mixed with the after scenario beverage.
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My largest problem with GMs is that they can not take their feelings out of the game. Why should you want a reroll? You are judging the scenario. You are following the script as much as possible. If the script calls for a die roll to decide something then the die roll decides, not you. You lose nothing for poor dice rolls.
You know..that's the best argument against GM rerolls I've heard yet.
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Most of the time, I wait til something particularly nasty happens to a player and offer my shirt re-roll to them, but only if they dont otherwise have one.
I have, once or twice, used my reroll myself to try to improve the roll a bad guy makes. Legal, no. Useful when trying to describe the bad guy doing something particularly amusing or cool for the fight (Acrobatics or Climb mostly) and then roll a 1.
Do I do this in particularly tense moments or situations where this roll might make the difference in me killing the PCs or not? No, I do it so the PCs have a more enjoyablely difficult fight against a hopefully somewhat competent opponent, opposed to some goober who tried to do something cool and then fell on his face.
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I think that every time I have run Veteran's Vault so far: