SCPRedMage
|
Oh, I found that pretty amusing, myself.
Of course, the one about it being too easy is an old, OLD thread that got molesternated by a necromancer, and the one about it being to far into "hard mode" was started to talk about the trend towards brutally difficult fights in season four...
EDIT: Serum, say it with me: meta-discussion is BEST discussion. :P
|
Any chance we could get the typo in the title fixed? It is making my eyes hurt.
People will always complain. The complaining is good, because it lets the developers know what issues there are. Not all of the complaining is necessarily relevant, but I like knowing how many people are so invested in this game that they are willing to complain about it.
As it happens, I happen to like the degree of difficulty that is showing up in season 4. Season 3 had some nice ones in that regard as well.
|
Adam Mogyorodi wrote:Any chance we could get the typo in the title fixed? It is making my eyes hurt.Oh, that's a typo! I thought it was setting up a generic analogy, like "Pathfinder Society is to life as butter is to popcorn." I'll get that changed to clear up any further confusion.
nah, just my dyslexia coming to the forefront... and poor typing skills.
|
|
Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?
Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
|
nosig wrote:Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
Nah, one of the "Take 10" threads listing all the skills you can't Take 10 on.
Last CON I was at, it was explained to my that I could not Take 10 on Knowledge skills ("it's the rule!"), or Disable Device ("Distracted by the danger of possible traps"), or Perception ("Takes 10 times as long as the roll!")...and all this while I had a Take 10 T-shirt on.|
|
nosig wrote:Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
What is this "play play play" thing? April 1 was the first I've heard of it.
|
Jason S wrote:What is this "play play play" thing? April 1 was the first I've heard of it.nosig wrote:Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
no-no-no, please don't go there! ArrrrgH....
runs and hides before Dragnmoons head 'spolds
|
Jason S wrote:What is this "play play play" thing? April 1 was the first I've heard of it.nosig wrote:Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
It's a magic chant that causes the forums to explode into flames. I think it's a 4th level bard spell.
MaestroVolpe
|
| 4 people marked this as a favorite. |
Sure. Especially if you don't start from the beginning of the "too safe" thread that started in 2011.
Are we really going to have another thread that is discussing these two threads?
Listen, if we're going to discuss a thread within a thread, I need to hire Joseph Gordon-Levitt to kick the chair out from underneath me in case I get in too deep.
…Sometimes I just hire him to do that even when I'm awake.
Joseph Gordon-Levitt sweeps me off my feet.
Not to discredit Leonardo DiCaprio.
I get the feeling if I was good friends with Leonardo DiCaprio and he ever did something stupid, I'd call him "Leotard" and we would laugh and then make out a li'l bit.
Wait, what were we talking about?
|
Patrick Harris @ SD wrote:Jason S wrote:What is this "play play play" thing? April 1 was the first I've heard of it.nosig wrote:Anyone else notice that the two biggest threads on this board are expressing directly opposing viewpoints?Has anyone noticed one of the threads was created back in 2011 and wasn't addressing season 4?
I'm going to resurrect a "Play Play Play" thread if this continues... followed by Replay.
PFS is too XXX? :) Soft and deadly? Hmmm...
no-no-no, please don't go there! ArrrrgH....
runs and hides before Dragnmoons head 'spolds
ARGH!!!!!! what is a spold?
|
Soft and Deadly? PFS must be a bear.
I think that the inherent issue with the PFS system is the way adventures are scaled for different tiers. If a little more care and attention was paid to making encounters level appropriate at each tier of play, I believe that the whole "too hard" or "too soft" opinions would be replaced with "just right".
|
|
Soft and Deadly? PFS must be a bear.
I think that the inherent issue with the PFS system is the way adventures are scaled for different tiers. If a little more care and attention was paid to making encounters level appropriate at each tier of play, I believe that the whole "too hard" or "too soft" opinions would be replaced with "just right".
I highly doubt this. There's just too much variation in builds, encounters, party make up, and peoples expectations and how they all interact to make everyone happy no matter what they're playing.
|
They will never be able to please everyone. Solution? Don't try to. Just continue going by majority rules instead of a minority. After all, business is business. Their raising and lowering of difficulty is undoubtedly based on feedback from a wide variety of players, testers, VLs, VCs, GMs, and their own experiences. The majority should always be given priority.
PS. I agree with the above statement that PFS is clearly a bear. ... Or a wolverine. Or maybe an owlbear. All three are soft and deadly.
Have you hugged and owlbear today?
Has an owlbear hugged you?
Spook205
|
Hugging Owlbears! Thats what we need. Soft and deadly.
You encounter twenty singing goblin bards. Roll for initiatve. They proceed to beat you to death with poisoned nerf bats (the poison soaked in!) while singing the LaLaLa Smurf song.
You enter a cave and encounter a giant ogre with a t-shirt on that just reads 'Luv!'
Hardened Warriors kicking people down chasms proclaiming 'This is Caketown!'
Pyrrhic Victory
|
But would pathfinder society be slimy enough to be a slime mold?
Maybe PFS is just an elder clay elemental.
Clay actually isn't as soft as you would think. Ever been hit with a bag of clay?...Not soft!
Perhaps a feather golem. Soft and potentially deadly...To people with allergies.
|
|
I think people saying pfs is too x are working off a few a faulty premises
1) It can be the same for everyone
2) It can feel the same for everyone
There's no way to make it be the same. There's too much variation in the human elements of the DM, how good your build is overall, how your build interacts with the scenario, the characters in the party, the optimization of the other players in your party, and the number of players in the party.
Even if you COULD theoretically iron all of that out (hint, you can't), there is no objective, platonic idea of what it SHOULD be that would appeal to everyone. How hard something should be is a subjective taste, and peoples are vastly different.
|
|
Finally, a "PFS is..." thread that doesn't make me want to drive my truck into a tree :-)
I always thought a flumph would be soft and deadly, like snuggling up to a big gel-pack. Unfortunately, the acid kinda spoils the soft and snuggly. I hear the same is true when snuggling a Daigle ;-)
@bob if you want there is a Tome of Horrors kickstarter. You could have your very own flumph miniature.
|
I think people saying pfs is too x are working off a few a faulty premises
1) It can be the same for everyone
2) It can feel the same for everyoneThere's no way to make it be the same. There's too much variation in the human elements of the DM, how good your build is overall, how your build interacts with the scenario, the characters in the party, the optimization of the other players in your party, and the number of players in the party.
Even if you COULD theoretically iron all of that out (hint, you can't), there is no objective, platonic idea of what it SHOULD be that would appeal to everyone. How hard something should be is a subjective taste, and peoples are vastly different.
IDK I think dire wolves appeal to everyone. ;)
However, all of the things you said are true. It's not for everyone.
It's impossible to provide the "right" amount of challenge for everyone, if a fight is hard for the optimizer it's going to be extremely lethal for the non-optimized.
|
I'm inclined to agree. Ultimately, they need to continue catering to the non-minmaxed demographic. Your average player doesn't put so much thought into their character that they wind up making it some unstoppable killing machine. That being said, I think the negative sentiment some people have displayed against those that choose to min-max is a bit unfair. The game is meant to be fun for all. If that's what they enjoy, live and let live.
|
I optimize, in fact I play primarily prepared casters so that I can tinker with my character MORE because that's fun for me :).
That being said, I don't complain that scenarios are too easy because I GM enough and I see scenarios that myself, or my homegroup, walked through providing interesting challenges for other players. Optimizers know that they are making characters that will make scenarios easier for them, if we really want a challenge, we can CHOOSE to play less powerfully built things.
I don't play my Summoner anymore, because he was built to cover too many roles, and I felt like he was spotlight hogging. I built him before I knew how PFS worked, and since switch to characters that don't dominate the whole game :). I still try to have tools to handle most situations, so that we, as a party, succeed.