| caith |
Please brave builders...I need your assistance!
I have a level 8 Oracle that I want to be capable with a Whip. Other than "don't do it", what would the most efficient/most effective way to achieve this be? I am considering just trying to do it with feats, but am open to the possibility of taking levels of Fighter or any class that might help things along. I would not want to sacrifice more levels of Oracle than necessary, to keep my spellcasting reasonably up to par.
| Cult of Vorg |
Weyland/Vulcan-style crippled crafter of the gods.
Gnome (with Master Tinker for your whip proficiency)
Oracle (Battle to get 3-for-1 feat deals)
Dual-Cursed (Lame and either Legalistic or Tongues)
20pts: S13-2, D15+1, C14+2, I12, W7, Ch15+2+1
1: Weapon Finesse (no Agile Maneuvers needed for weapon-based maneuvers like trip and disarm), Misfortune.
3: Weapon Mastery - Whip, Whip Mastery.
5: Fortune, Craft Arms & Armor
7: Maneuver Mastery - Trip, either Craft Rod (for cheaper Quickens) or Improved Whip Mastery.
In the future, Combat Healer, Resiliency, Maneuver Mastery - Feint and/or Disarm and/or Reposition, War Sight, Battlefield Clarity...
Gear: If GM allows, Ring of Revelation (Lesser- Bonded Mount), use with UMD (which should be high enough to auto-succeed) to fake the Nature mystery class feature. A nice big hitter like Boar or Wolf. They get Int 8, so should be able to take IUS, CombatReflexes, Vicious Stomp.