Gaining Natural Attacks via feats (No ARG)


Rules Questions


Just was looking over the feats, and I couldn't help but notice that the bite attack from the Razortusk feat actually only gives you a secondary attack as part of a full-attack.

For the longest time I thought the feat gave a full attack, especially after the ARG came out and said a bite attack was only 1 RP and was open to humanoid base races.

So I was wondering if there were any other feats, other than Aspect of the Beast, that granted natural attack that is not in the Advanced Races Guide.

Thank you,
-Hexen

Grand Lodge

The text in Razortusk is just reminding you of what happens when combine Natural Attacks with manufactured attacks.

It is needless text that confuses people.

The Bite is a Primary attack when used alone, or with only other Natural Attacks.


blackbloodtroll wrote:

The text in Razortusk is just reminding you of what happens when combine Natural Attacks with manufactured attacks.

It is needless text that confuses people.

The Bite is a Primary attack when used alone, or with only other Natural Attacks.

Ah cool. Are there any other ways to get natural attacks for core races via feats?

Was planing on playing a ranger to get the Aspect of the Beast natural weapons.


Guess not?

Grand Lodge

Adopted + Tusked traits will get you a Bite.

Tail Terror feat will get a tail slap.

Aasimar have a feat to gain Wing attacks.


blackbloodtroll wrote:

Adopted + Tusked traits will get you a Bite.

Tail Terror feat will get a tail slap.

Aasimar have a feat to gain Wing attacks.

Thanks

Scarab Sages

There are also magical items that you can get that give you a natural attack(s).


Vincent The Dark wrote:
There are also magical items that you can get that give you a natural attack(s).

Oj really? Like what?


Animal Fury Rage Power also grants a Bite Attack, worded similarly (confusingly) to Razortusk.
Fiend Totem grants Horns/Gore, and Beast Totem grants Claws.

Scarab Sages

Like ring of rat fangs. There are a few more. I had a post about it not long ago you can look for. There is also the amulet of mighty fists. Natural attacks are really too good if you ask me. Attacking 4 times at level 4 (melee full attack) with either str. or dex. to damage is really "special".

Grand Lodge

Tentacle Cloak.


Found a cape of tentacles, adds 2 more attacks so I am up to 5 natural attacks when I get that.


Vincent The Dark wrote:
Like ring of rat fangs. There are a few more. I had a post about it not long ago you can look for. There is also the amulet of mighty fists. Natural attacks are really too good if you ask me. Attacking 4 times at level 4 (melee full attack) with either str. or dex. to damage is really "special".

How do you add dex to damage? Weapon finesse natural attacking mind wants to know.

Dark Archive

Kahn Zordlon wrote:
Vincent The Dark wrote:
Like ring of rat fangs. There are a few more. I had a post about it not long ago you can look for. There is also the amulet of mighty fists. Natural attacks are really too good if you ask me. Attacking 4 times at level 4 (melee full attack) with either str. or dex. to damage is really "special".
How do you add dex to damage? Weapon finesse natural attacking mind wants to know.

Amulet of mighty fists (Agile enchant)

Silver Crusade

The Eldritch Heritage line of feats. The first one gets you access to the level 1 sorcerer bloodline powers, and some of those give you claws.

Scarab Sages

There is a gore attack from the helm of the mammoth lord. So you are up to 6, but the tentacles only last a min, so for a boss fight, 14,000G for secondary attacks (at -5 to attack and half str/dex), maybe not as good. But yes, you would be rolling 6 d20s.
Personally, 4 for me is enough. There is also the Wizard with a swift action giving you an natural attack for a round, shapechange transmutation.

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