Custom race game master?


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WerePox47 wrote:
Is this full? If not should i roll a good guy or an evil guy..

We're figuring it out.


Well for now ill roll..

5d6 ⇒ (1, 2, 4, 4, 5) = 16 =13
5d6 ⇒ (1, 4, 4, 6, 1) = 16 =14
5d6 ⇒ (2, 2, 6, 3, 1) = 14 =11
5d6 ⇒ (5, 1, 1, 2, 6) = 15 =13
5d6 ⇒ (3, 1, 6, 1, 4) = 15 =13
5d6 ⇒ (4, 4, 3, 1, 4) = 16 =12
5d6 ⇒ (3, 6, 6, 3, 4) = 22 =16

thats some middle of the road their.. Droping the 11.. Subtract 3 from a 13 and add it to a 13.. gives

16
16
14
13
12
10 to work with.. Thinking Paladin/Oracle for good guy or Antipaladin/Oracle for evil..

Let me know if i actually need to flesh a character out plz..


WerePox47 wrote:

Well for now ill roll..

5d6 =13
5d6 =14
5d6 =11
5d6 =13
5d6 =13
5d6 =12
5d6 =16

thats some middle of the road their.. Droping the 11.. Subtract 3 from a 13 and add it to a 13.. gives

16
16
14
13
12
10 to work with.. Thinking Paladin/Oracle for good guy or Antipaladin/Oracle for evil..

Let me know if i actually need to flesh a character out plz..

we are currently full on good guys, assuming everyone who is playing is being one. Although, we don't have any bad guys, we should be looking for 2-3 baddies if any.


Ok ill do a right up on an antipally/oracle then.. Get back latter today with it.. Any objections to the anitpally being lawful evil or neutral evil instead of CE?


WerePox47 wrote:
Ok ill do a right up on an antipally/oracle then.. Get back latter today with it.. Any objections to the anitpally being lawful evil or neutral evil instead of CE?

I actually rather everyone who is going to be evil to be Neutral Evil. It will make a lot more sense for what I am doing.

*Grins Evilly*


I would like to play as a villain actually.
by the way my character is a drunken brute/rage chemist.
you see the thing is when using rage mutagen, rage, bull's strength, and enlarge person you are looking at a huge creature with 40 strength.

Silver Crusade

WerePox/Torq welcome to another of my games!!! Really an antipally? I guess you want to be in the villain campaign. Lawful Evil would be encouraged.

Wow, that is overpowered! Er Meh Gerd Dregens

Silver Crusade

2 people marked this as a favorite.

Evil:
Gremble Fiddywicks (aka Billypanbrain)
Er Meh Gerd Dregens

Good:
Dustin Ellis
Edward Sobel
Icyshadow
Bobson? (not likely)
If this is wrong, please post as such.


Thanks looking forward to it!.. Yea ive been looking to play evil for awhile, tried to get into a WotW afew times but no dice.. Currently trying for a SoS but again who knows... Working on the guy now..


My built race

Titanspawn:

Thanatotic Titanspawn
Medium Outsider(Darkvision) 2RP
Speed 30'
Negative Energy Affinity -1RP
Advanced +4 str 4RP
Advanced +4 cha 4RP
Greater Paragon +4 str, -2 dex, -2int 2Rp
Greater Spell Resistance 3RP
Resist Level Drain 1RP

Total 15RP

Total Stat Modifiers
+8 Str
+4 Cha
-2 Dex
-2 Int

Thanatotic Titanspawn are strong and charismatic like there progenitors, but to often let emotions play more in their decision making than tactics.. They are also clumsier do to their larger size.. Titanspawn range anywhere from 6'6" in height to 7'6" tall, there skin ranges from coal black to dark red.. In combat they rely on their superior strength and inate magic resistance to smash their opponents..

Thanatotic Titanspawn pay homage to The Seething One, or The Great Desroyer as some know him.. A Thanatotic Titan of legend whos supreme rule of several layers of the Abyss has granted him Godhood and who's blood was said to have created them..


Barackus Skullcleaver reporting for dastardly duty!

Crunch is pretty much complete and in profile, ill work on the backstory soon..


Yeah, I just wonder how I'll get to follow this around. I never played a Gestalt before either. I wonder what class would do good with Paladin, or if I should go with some other combination for this character in question. Here is my race. I'd say removing the Hooved and the Scent ability drops that down to 15 points, if I counted all of that right.

Time to roll some stats!

5d6 ⇒ (5, 5, 1, 3, 2) = 16 = 13
5d6 ⇒ (1, 4, 1, 2, 4) = 12 = 10
5d6 ⇒ (4, 5, 1, 4, 2) = 16 = 13
5d6 ⇒ (3, 3, 1, 4, 3) = 14 = 10
5d6 ⇒ (1, 2, 6, 6, 1) = 16 = 14
5d6 ⇒ (3, 1, 4, 3, 2) = 13 = 10
5d6 ⇒ (3, 3, 5, 4, 5) = 20 = 14

14
14
13
13
10
10

Can I still join? Could someone keep me updated on the story we gonna be in? And how do I calculate these stats properly?
Edit: I still have to decide my alignment now if I am allowed in. Those stats look pretty darn underwhelming, but I assume we aren't doing rerolls...


Icyshadow wrote:

Yeah, I just wonder how I'll get to follow this around. I never played a Gestalt before either. I wonder what class would do good with Paladin, or if I should go with some other combination for this character in question. Here is my race. I'd say removing the Hooved and the Scent ability drops that down to 15 points, if I counted all of that right.

Time to roll some stats!

5d6 = 13
5d6 = 10
5d6 = 13
5d6 = 10
5d6 = 14
5d6 = 10
5d6 = 14

14
14
13
13
10
10

Can I still join? Could someone keep me updated on the story we gonna be in? And how do I calculate these stats properly?
Edit: I still have to decide my alignment now if I am allowed in. Those stats look pretty darn underwhelming, but I assume we aren't doing rerolls...

You are playing, and it looks like you calculated correctly.


I thought I was playing good?


"I will eat your soul!"


Ready to eat crunch some goodies.


character race is done just working on the crunch part.

shame Hero lab does not have a gestalt option for pathfinder.

but to be sure -- level 5 correct?


Edward Sobel wrote:

character race is done just working on the crunch part.

shame Hero lab does not have a gestalt option for pathfinder.

but to be sure -- level 5 correct?

Correct


Haha 2 heavy hitters for the good guys i see! nice Derrus! We shall feast of the corpses of the goodies goodies..


I've been thinking about it, and this is an interesting enough concept that I'm going to try and keep up with the posting requirements, just to get into it. If I'm failing at keeping up, let me know.

1: 5d6 ⇒ (3, 5, 2, 3, 4) = 17 -> 12
2: 5d6 ⇒ (6, 6, 2, 5, 3) = 22 -> 17
3: 5d6 ⇒ (6, 3, 3, 4, 4) = 20 -> 14
4: 5d6 ⇒ (5, 2, 5, 4, 2) = 18 -> 14
5: 5d6 ⇒ (6, 3, 1, 2, 2) = 14 -> 11
6: 5d6 ⇒ (5, 3, 2, 5, 6) = 21 -> 16
7: 5d6 ⇒ (2, 5, 1, 3, 1) = 12 -> 10

Commentary on the stat rolling system:
Very interesting stat system. Average roll is a 13.4, but a 14 is the most common. You can go to this calculator and plug in the formula sum largest 3 5d6 to see it, if you're curious. (The website can't handle the probabilities for 7 rolls of it.)

Dropping the lowest, that gives me an array of 17, 16, 14, 14, 12, 11. Two above average, two average, two below. Pretty reasonable. Now, to see what I can build....

Edit: I don't think I'm going to build a alignment-based character, so I can go to either side, but I'm already playing a custom-race (non-gestalt) evil monster in Terquem's game, so I have a mild preference for good.

Also, I've built gestalt characters for one-off things, but never played in a campaign as one before. So I know the rules pretty well and can help answer any questions or address unclear things (subject to GM overruling, obviously).


Have you ever played a Gestalt before?

No. this is my first post game. Bloodwolven is a personal friend and is helping me learn the format.


I'm sure I'll pick up on how Gestalt works quick.

I'm more worried about my stats and backstory for my character.


Backstory complete..


a plea to hold off on beginning until sunday :). im going away without acces to the web until then.


i agree on start still working on character stats.

also need DM review story concerning eqipment. original concept was to begin with just basic clothing. no equipment..being a prisoner.


Suppose to be level 5 gestalt as well.. I made my guy with his gear(based on 5th level wbl), if we have nothing ill have to change some story around a little..


Barackus Skullcleaver wrote:
Suppose to be level 5 gestalt as well.. I made my guy with his gear(based on 5th level wbl), if we have nothing ill have to change some story around a little..

I don't think that was to orignal idea I am only refering to my character only.

which is why some collaboration will be needed.


So here is the players:

Baddies:
Brackus Skullcleaver
Derrus Hammerfell

Goodies:
Bobson
Fuar Le Teacht
Icyshadow
MP Ire
Gremble Fiddywicks

We have enoguh goodies now, and don't feel that their aren't enough baddies, I have something fun planned...


Fuar Le Teacht wrote:

i agree on start still working on character stats.

also need DM review story concerning eqipment. original concept was to begin with just basic clothing. no equipment..being a prisoner.

Baddies will start of with their armor and their belongings will be in a separate place but they will get them back.


I can shift to baddies if needed, but people aren't telling me what story are we even running or if I could try to roll again >_>'


Can you make it so your custom race has a +insert stat boost here, to any stat?

Like a race with +10 to any stat score or something?

You need evil players, so if I join, I'll create some kind of Evil guy. I have a few ideas, but here are the stat rolls:

5d6 ⇒ (3, 1, 2, 5, 6) = 17 = 14
5d6 ⇒ (3, 2, 2, 1, 5) = 13 = 10
5d6 ⇒ (5, 1, 3, 2, 2) = 13 = 10
5d6 ⇒ (6, 4, 4, 2, 5) = 21 = 15
5d6 ⇒ (1, 4, 1, 3, 1) = 10 = 8 ---> Drop
5d6 ⇒ (4, 5, 6, 3, 6) = 24 = 17
5d6 ⇒ (6, 4, 3, 3, 5) = 21 = 15

Stats:

14
10
10
15
17
15

I'm wanting to create either an evil demi-god or half-devil. Now I need to work out what to do with this guy, though I'm thinking possibly Figher/Magus or Barbarian/Magus. I don't think you can multiclass in gestalt past the two classes you choose, can you?


Icyshadow wrote:
I can shift to baddies if needed, but people aren't telling me what story are we even running or if I could try to roll again >_>'

The story is a secret for now. I guess you can reroll, but only this once.


I'm just concerned since I'm not sure what kind of backstory to go with if I have no idea of the setting, but okay.

5d6 ⇒ (3, 6, 3, 3, 4) = 19 = 13
5d6 ⇒ (6, 1, 5, 2, 5) = 19 = 16
5d6 ⇒ (4, 4, 4, 6, 1) = 19 = 14
5d6 ⇒ (1, 6, 5, 3, 1) = 16 = 14
5d6 ⇒ (5, 6, 4, 2, 6) = 23 = 17
5d6 ⇒ (1, 3, 6, 4, 2) = 16 = 13
5d6 ⇒ (3, 6, 2, 6, 5) = 22 = 17

MUCH BETTER!! Dropping one 13.

This is probably the array I will go with...

Dropping 3 from the 13 and adding it to the 14.

17 Str (+2 racial = 19)
17 Dex (-2 racial = 15)
16 Con
10 Int
17 Wis (+2 racial = 19)
14 Cha

So, shall I PM you for the backstory once I have one ready, or do I send it to someone else? I'm wondering what classes would be good to Gestalt with a Cleric...


Apollo Randasian wrote:

Can you make it so your custom race has a +insert stat boost here, to any stat?

Like a race with +10 to any stat score or something?

You need evil players, so if I join, I'll create some kind of Evil guy. I have a few ideas, but here are the stat rolls:

5d6 = 14
5d6 = 10
5d6 = 10
5d6 = 15
5d6 = 8 ---> Drop
5d6 = 17
5d6 = 15

Stats:

14
10
10
15
17
15

I'm wanting to create either an evil demi-god or half-devil. Now I need to work out what to do with this guy, though I'm thinking possibly Figher/Magus or Barbarian/Magus. I don't think you can multiclass in gestalt past the two classes you choose, can you?

I don't think you are able to multi class, it would be too much of a hassle. You can be a criminal, but not a goody.


Icyshadow wrote:

I'm just concerned since I'm not sure what kind of backstory to go with if I have no idea of the setting, but okay.

5d6 = 13
5d6 = 16
5d6 = 14
5d6 = 14
5d6 = 17
5d6 = 13
5d6 = 17

MUCH BETTER!! Dropping one 13.

This is probably the array I will go with...

Dropping 3 from the 13 and adding it to the 14.

17 Str (+2 racial = 19)
17 Dex (-2 racial = 15)
16 Con
10 Int
17 Wis (+2 racial = 19)
14 Cha

So, shall I PM you for the backstory once I have one ready, or do I send it to someone else? I'm wondering what classes would be good to Gestalt with a Cleric...

PM me, and you are playing a good guy BTW.


WE ARE NOW FULL, UNLESS SOMEONE QUITS, THERE ISN'T ANYMORE SPACE FOR ANYONE ELSE!!!!!


Okay, are we allowed to re-roll like Icy, or? :p

I'll build this character in a bit (gestalt is completely new to me).


I rolled terribly, you know.

Like, freaking below point buy terrible.


Tbh it was a little worse than me, though you made up for it with your second rolls. :p


I've finalised my guy and will be playing in this as an evil Magus typed guy. Just finalising whether I'll be a Magus/Fighter or Barbarian, though Barbarian's can't use their spells in a rage, so I'm thinking Magus/Figher. :)


The evil guys will be needing a caster/caster to go with all this melee lol.. I suppose if we end up not having one i could redo my guy..


We're evil. Let's just enlist an NPC or force some citizen against their will to aid and heal us. :p


Actually, if this is going to be a good guy campaign, might as well go with something different, like a Paladin / Sorcerer.

17 Str (+2 racial = 19)
16 Dex (-2 racial = 14)
17 Con
14 Int
10 Wis (+2 racial = 12)
17 Cha

Normal Paladin / Abyssal Bloodline Sorcerer. Lawful Good because Paladin, but this Holstaur has a closer link to the
"tainted" Minotaur blood that is tied to Baphomet, which explains the bloodline. I could work a good backstory for this one.


Sent backstory (or the first draft of one) as a PM to Sylirinight.


Anything that anybody wants to know ask away. We will be starting on Sunday. On Saturday I will give a rundown of mostly everything in general.


I already asked what I wanted to know on a PM.


Barackus Skullcleaver wrote:
The evil guys will be needing a caster/caster to go with all this melee lol.. I suppose if we end up not having one i could redo my guy..

no need to worry about that, MAN I LOVE BEING THE DM!


Icyshadow wrote:
I already asked what I wanted to know on a PM.

I know, I meant everyone else.


Do we have traits in use? If so, how many?


Can we multiclass if we can show the math? I don't know if I want to yet, but the part of the fun of Gestalting is being able to stay in one class and vary your second one.

If so, there's only one question I need answered: Are BAB and saves fractional, or whole numbers?

In regular play, fractional BAB means that a Rogue 1/Bard 1 As a BAB of +1 instead of +0 (.75+.75 = 1.5, round down to 1). It's not necessary for Gestalt multiclassing but it's frequently used along with it to make the math simpler. Instead of trying to figure out how to count saves when you change half of your class, you just count up the number of levels you have with good saves and the number of levels you have with bad saves, and do basic calculator math.

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