Red Dragon

Er Meh Gerd Dregens's page

12 posts (388 including aliases). No reviews. No lists. No wishlists. 7 aliases.


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I apologize for my dice god offering, it was really a joke and I had no intention of cheating. I can re-roll if you like or keep my old scores either one. Again sorry.


I could join your game gm wolf.


I would like to Join with a custom race I created. The basic premise of the race is that someone took a human and used magic to greatly enhanced it's strength, but this enhancement caused them to be slow and they lack the intelligence of a normal human.

Human?:

Humanoid (human, giant) 0
Large 7
slow speed -1
greater paragon 2
xenophobic 0
3 advanced strength 15
natural armor 2

+12 strength
-4 dex
-2 int

The idea behind my character is that he is an enormous mound of muscle with a soft spot for basically everyone. When I say mound of muscle I mean 42 strength before magic items.
He will be a barbarian/sorcerer.


Sweet I will try to have him up tonight. I'm going to play a barbarian/something. any ideas for the second class?


If you are taking down the strength would you also drop the LA?


It seems billy beat me to it. read the above post ^


Would you allow me to use the goliath race from 3.5 races of stone?


where do baddies go?


I would like to play as a villain actually.
by the way my character is a drunken brute/rage chemist.
you see the thing is when using rage mutagen, rage, bull's strength, and enlarge person you are looking at a huge creature with 40 strength.


5d6 ⇒ (3, 6, 3, 4, 3) = 19=13
5d6 ⇒ (1, 6, 1, 6, 4) = 18=16
5d6 ⇒ (1, 3, 6, 2, 3) = 15=12
5d6 ⇒ (4, 3, 2, 3, 5) = 17=12
5d6 ⇒ (5, 4, 6, 5, 4) = 24=16
5d6 ⇒ (4, 3, 1, 4, 2) = 14=11
5d6 ⇒ (6, 5, 6, 5, 3) = 25=17
take 2 out of the 13 and put it in a 16
+1 to 17 for level

here is the race
humanoid ( )
large 7
normal speed 0
standard 0 (+ str/intelligence, - charisma)
standard language 0
advanced strength 4
slapping tail 3
reach 1

abilities
+6 str
+2 int
-2 dex
-2 cha


Well SH** Koran is down to 2 (0 if he stops raging). And he is confused next round so no running away. looks like Koran is going down. It was a good run.


initiative: 1d20 + 2 ⇒ (18) + 2 = 20 (Koran)