How many RPs are the core races?


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wondering how many according to the Advanced Races Guide the Core races are....
Trying to figure out how I would allow a 25RP race alongside the core. Perhaps by having a differing Point Buy or something....


Human is 9. Its the most underpowered of all. Better give them moar stuff so they can catch up.

You probably shouldn't include a 25RP beside the rest. You can always use the old LA/LA buyoff rules if your familiar.


The core are between 8-11 points. And having a 25RP might not be all that bad, just depends on what it has those points using. I would look and see what that race is made of and decide then.


You can find the RP of all core races here


Humans being 9 pretty much confirms that you cannot properly put a number to each ability/power to each specific race in the game. (i.e. the RP system is borked)

I'm not complaining however because back in 2nd edition everyone played Elves to death...

In 3rd Edition/3.5/ or Pathfinder especially it seems Humans shine once again


Depending on the abilities this 25rp race receives its unlikely to be balanced against the other character races. If everyone if your game take the race then it's a non-issue, but when some take it and other don't the resulting power gulf that could appear would probably make players unhappy.


Lord Tsarkon wrote:

Humans being 9 pretty much confirms that you cannot properly put a number to each ability/power to each specific race in the game. (i.e. the RP system is borked)

I'm not complaining however because back in 2nd edition everyone played Elves to death...

In 3rd Edition/3.5/ or Pathfinder especially it seems Humans shine once again

Well, I think that was part of the intention. Bonus feats are GOOD. Bonus feats that you get to choose any feat without restriction are GREAT. Most of the non-human races get a lot more abilities that are useful in specific situations. Humans don't care about specific situations, their abilities are always good and always useful. It's far better than older editions, where the only reason to play a human was so that you didn't get completely screwed when level limits started to show up - a rule that never added ANYTHING to the fun of the game.

The bonus feat also encourages human PCs, because most game worlds are human-centric.

I think there's room to quibble about some of the point values on the RP system - I can easily see the human bonus feat being 5 or 6 RP instead of 4, putting humans right on level with the other races, and I notice that gnomes pay 2 RP for the near-useless "+2 to one Craft or Profession skill", without a discount for those being mostly flavor skills.

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