What abilities from Two Weapon Warrior apply to Improved Unarmed Strike?


Rules Questions


6 people marked this as FAQ candidate.

Title pretty much says it all.

Two Weapon Fighting definitely allows Unarmed Strikes as it specifies that Unarmed Strikes count as Light Weapons.

I can't seem to find anything in the rules that prohibits Unarmed Strikes from benefiting from the Archetype abilities that the Two-Weapon Warrior gets.

I understand that the names of the abilities don't lend themselves to the idea of Unarmed Strikes, but then they don't always work with actual fighter weapons like Quarterstaves, either.

Grand Lodge

What are you using in addition to the Unarmed Strike?


You could be a Two-Weapon Warrior using, say, a longsword + IUS. But, unless you can use Flurry of Blows, you can't use Unarmed Strike as both main-hand and off-hand because it's not listed as a double weapon and, as clarified by FAQ recently, it isn't associated with any single limb but rather a "limb-agnostic" attack. Aside from that, you can take advantage of IUS while TWFing following those criteria.


Um, not using anything in the main hand I guess.

It's kind of ridiculous that you can't use both hands as two light weapons, or that simply having an improvised club in one hand "unlocks" your ability to use your off hand in a fight.

Grand Lodge

You could go twin Cestus.


I have a character that's a first level master of many styles(he uses snake sytle and dragon style, it's beastly) and the rest of his build is a two weapon warrior. In our campaigns we agree that not being able to use two limbs to TWF is a very stupid rule. As long as you take the appropriate feats you should be able to do it. And if you do it normally (Outside of the Two-Weapon Warrior archetype.) The babs for two weapon fighting equal the babs of FoB. If you have a GM that's anal about that rule you could argue using brass-knuckles, a gauntlet, or as blackbloodtroll suggested, twin cestus.

Grand Lodge

Brawler would be a better choice.


2 people marked this as FAQ candidate. 3 people marked this as a favorite.

I've always allowed IUS to count for TWF in my games. It'd be completely asinine if you couldn't punch with both fists.


blackbloodtroll wrote:
Brawler would be a better choice.

You talking to me?

Grand Lodge

Chaotic Fighter wrote:
blackbloodtroll wrote:
Brawler would be a better choice.
You talking to me?

OP.


blackbloodtroll wrote:
Chaotic Fighter wrote:
blackbloodtroll wrote:
Brawler would be a better choice.
You talking to me?
OP.

In that case I'm gonna disagree with you anyway. A two weapon warrior combined with snake style from the ultimate combat book is an extremely effective unarmed fighter due to his ability to make 2 attacks on standard attacks and AoO's. Brawler is definitely a fun class(You can probably tell from the name I make a lot of fighters)but I think since he mentioned it he specifically wants to make the unarmed fighter that dishes out a ton of UA's in rapid succession with being a CM heavy character.

Grand Lodge

1 person marked this as FAQ candidate.

You can't two weapon fight with unarmed strikes only.

The unarmed strike is limb agnostic.

The "two fists" argument doesn't work.

Every creature with a physical body can make an unarmed strike.

Every creature gets the same amount of unarmed strikes.

The Girrilon gets no more unarmed strikes than the Ooze.

If you want to two weapon fight with one fist, be a Monk.

Otherwise, you have just one unarmed strike, and your number of limbs is meaningless.


1 person marked this as a favorite.
aaron.ellery wrote:

Um, not using anything in the main hand I guess.

It's kind of ridiculous that you can't use both hands as two light weapons, or that simply having an improvised club in one hand "unlocks" your ability to use your off hand in a fight.

It's because it isn't a matter of just 1 punch = 1 Unarmed Strike. One unarmed strike is a segment of a kata fighting routine (or equivalent for whatever unarmed fighting style you're character uses). It's a series of several different strikes which are lumped under a single attack roll as to whether enough of them were solid enough to deal significant damage or if they were all just love-taps. The same goes for fighting with any other weapon, for that matter; a single attack roll with your longsword isn't a single slash but an attack sequence from your fighting style. If you think about it that way, that making an Unarmed Strike utilizes most of your body, an "off-hand" attack becomes inconceivable. Then, in steps the Monk who has dedicated his life to martial arts and actually does all those inconceivable things from martial arts fiction. He actually is trained to make extra attacks by using flurry of blows; kata within kata, essentially. That's something that a mere dabbler in martial arts such as an unarmed-focus archetype of Fighter or Barbarian can't pull off.


Like I said. If your GM follows that then get a gauntlet.


1 person marked this as a favorite.
Kazaan wrote:
aaron.ellery wrote:

Um, not using anything in the main hand I guess.

It's kind of ridiculous that you can't use both hands as two light weapons, or that simply having an improvised club in one hand "unlocks" your ability to use your off hand in a fight.

It's because it isn't a matter of just 1 punch = 1 Unarmed Strike. One unarmed strike is a segment of a kata fighting routine (or equivalent for whatever unarmed fighting style you're character uses). It's a series of several different strikes which are lumped under a single attack roll as to whether enough of them were solid enough to deal significant damage or if they were all just love-taps. The same goes for fighting with any other weapon, for that matter; a single attack roll with your longsword isn't a single slash but an attack sequence from your fighting style. If you think about it that way, that making an Unarmed Strike utilizes most of your body, an "off-hand" attack becomes inconceivable. Then, in steps the Monk who has dedicated his life to martial arts and actually does all those inconceivable things from martial arts fiction. He actually is trained to make extra attacks by using flurry of blows; kata within kata, essentially. That's something that a mere dabbler in martial arts such as an unarmed-focus archetype of Fighter or Barbarian can't pull off.

I like your reasoning, but at the same time it's silly that slipping on a glove with with metal bits on it, or putting on a pair of brass knuckles somehow DRASTICALLY changes how you punch things enough to be considered viable for TWF, when normal punching (even with the ability to do lethal damage) is not.

Grand Lodge

It is for rules simplicity and cohesiveness.

Feel free to houserule.


Wait, I can Two-Weapon fight with a pole-arm and a kick, but not with a punch and a kick?

Yeah, if this is an offical rule, I am absolutely going to house rule it.


Unarmed Strikes aren't just "punches" or "kicks". You can't two-weapon fight with unarmed strike any more than you can two-weapon fight with a greatsword on account of it being sharp on both sides of the blade. When you fight with a Tekko-Kagi (Wolverine-type hand-blades), you don't count each individual prong as a separate weapon; same goes for a Trident and other similar "pronged" weapons. If you fight with a spiked flail, you don't count each individual spike as a separate weapon and say, "Ok, I'm gonna two-weapon fight using this spike here and that spike there. Or, the best example of all, you can't two-weapon fight using just your armor spikes even though you may have spikes on your elbows, shoulders, knees, hips, and back; they all count as a single Armor Spikes weapon. You have a single "Unarmed Strike" weapon which consists of your whole body and it is limb-agnostic. It isn't a double-weapon and, unless using Flurry of Blows, you can't two-weapon fight with a single weapon.


That is not my point. My point is that Unarmed Strike is a weapon that can obvioulsy count as more than one distinct part of your body. You can use it when your hands are tied. You can use it when they are empty. You can use it after you used your hands for something completly different.

We have established by the above that there are clearly two different, distinct non-dependent parts of your body that can be used. Two-Weapon fighting gives you a penalty for one extra attack. I don't see anything that takes this away from Unarmed Strike.

To further the argument, a quarterstaff or any other double weapon, gives credance to the fact that some SINGLE WEAPONS have the ability to attack more than once when wielded in that manner.

Flurry of Blows is not TWF for Unarmed Strike. It is so much more. It even states that a monk can use Unarmed Strikes... as if using Two-Weapon Fighting feat. Then it goes on to add to the BAB. The use of Two-Weapon Figihting is the part of Flurry of Blows that gives the monks extra attacks.

Unarmed Strikes count as a light weapon. Weapon Finesse and other weapon feats apply. I see nothing to say that Two Weapon Fighting should not apply.

The many attacks = one roll is a hold over from when the round was a minute long. I haven't seen anything that implies this in a while.

All of this said, I have missed things before. Is there a rulling or rule that states that Unarmed Strikes can't use Two Weapon Fighting?


Unarmed Strikes can be used in two-weapon fighting, but only as one of the weapons because it isn't a Double weapon. You gave the example of the Quarterstaff which is a single weapon that counts as two for the purpose of two-weapon fighting. All such weapons have the Double special weapon ability. Unarmed Strike, however, does not. No rule anywhere states that you possess two separate and distinct Unarmed Strike weapons and the FAQ further clarifies that you only possess a single Unarmed Strike weapon that is considered your whole body. So there's nothing stopping you from benefiting from TWF while wielding, say, a Longsword + Unarmed Strike or a Spear + Unarmed Strike because you'll modify your unarmed strike kata to something useable along with a manufactured weapon in hand. In those cases, using a weapon kata + unarmed kata alongside each other makes it harder to land significant hits and one or the other will have less "umph" behind the attacks. And keep in mind that I'm using the term 'kata' as a generalized term applicable to whatever fighting style you're using; not a specific term for Karate only. But trying to handle a pair of kata at the same time using two-weapon fighting Unarmed Strike + Unarmed Strike is something that you just can't manage with just a dabbler's training.

So, in summary:

1) You have one Unarmed Strike weapon that is your whole body. A single punch isn't inherently its own Unarmed Strike; it could be in a particular kata sequence (ie. finishing with a haymaker) but that doesn't allow you to also use Unarmed Strike as a separate off-hand anymore than having Armor Spikes on both your elbow and your knee.

2) Nowhere in the rules does it state that you possess two Unarmed Strikes and Unarmed Strike is not listed as a Double weapon. Furthermore, the Magic Fang FAQ clarifies that you only have one Unarmed Strike which counts as your whole body.

3) You can still attack with Weapon + Unarmed Strike; you always could. Only Monks with Flurry can TWF with a single weapon (manufactured 'Monk' weapon or unarmed strike).

4) It's a game system and mechanics are an important part of it. We can discuss flavor and realism until we're blue in the face, but at the end of the day it all comes down to 2 things; balance and system parity. By default, you can't two-weapon fight with a single greatsword or a Cat-o-nine-tails regardless of how many "striking surfaces" they have because they doesn't have the 'double' special. So why would Unarmed Strike be an exception to that?


As posted by Grick in another thread:

Quote:
Natural Attacks: "Some fey, humanoids, monstrous humanoids, and outsiders do not possess natural attacks. These creatures can make unarmed strikes, but treat them as weapons for the purpose of determining attack bonuses, and they must use the two-weapon fighting rules when making attacks with both hands."


pretty sure you have to be able to twf with unarmed attacks as referenced by the below item

Poisoner's Gloves

Price 5,000 gp; Aura faint transmutation; CL 5th; Weight—

These black, rubbery gloves have sharpened digits. Fine channels lead to the tip of each finger, which are often stained with foul chemicals. The gloves are used primarily by assassins to deliver poisons while in combat. Each glove may be filled with a single dose of poison, a potion, alchemist infusion, holy water, or similar liquid as long as the liquid would not harm the gloves (for example, alchemist's fire and acid cannot be used). The wearer can deliver the dose to a target as a melee touch attack or as part of an unarmed strike or natural attack with the hands (such as a claw or slam attack). The wearer can use both gloves in the same round using two-weapon fighting or multiple natural attacks (such as 2 slams or 2 claws). Each glove can be used once per day. Filling a glove is a full-round action that provokes attacks of opportunity.

Construction Requirements

Cost 2,500 gp


Parse it into two clauses.

These creatures can...

A) Make unarmed strikes, but treat them as weapons for the purpose of determining attack bonuses,

-and-

B) ...they must use the two-weapon fighting rules when making attacks with both hands (as opposed to natural attack fighting rules).


it seems clear to me that you can TWF with unarmed strikes only, and even if not it is the duty of every good DM out there to house-rule it.


Wait, when was it clarified that you couldn't TWF w/ unarmed strikes?


Darth Grall wrote:
Wait, when was it clarified that you couldn't TWF w/ unarmed strikes?

Here where they state that Unarmed Strike is considered a single weapon. You can't do TWF with a single weapon unless it's a Double weapon or you're using Flurry of Blows.


Context is king, sir.

Quote:
This means there is no game mechanical reason to require magic fang and similar spells to specify one body part for an enhanced unarmed strike. Therefore, a creature's unarmed strike is its entire body, and a magic fang (or similar spell) cast on a creature's unarmed strike affects all unarmed strikes the creature makes.

I only see this as requiring 1 use of magic fang for any number of Unarmed Strikes. I see nothing that limits the amount of unarmed strikes or the ability to apply Two-Weapon Fighting.


I made this thread to get an answer

http://paizo.com/threads/rzs2pnhr?TWF-with-Unarmed-Strike


Kazaan wrote:
Here where they state that Unarmed Strike is considered a single weapon. You can't do TWF with a single weapon unless it's a Double weapon or you're using Flurry of Blows.

I don't think it says that it's intent though:

Quote:

However, there's no game mechanic specifying what body part a monk has to use to make an unarmed strike (other than if the monk is holding an object with his hands, he probably can't use that hand to make an unarmed strike), so a monk could just pick a body part to enhance with the spell and always use that body part, especially as the 12/4/2012 revised ruling for flurry of blows allows a monk to flurry with the same weapon (in this case, an unarmed strike) for all flurry attacks.

This means there is no game mechanical reason to require magic fang and similar spells to specify one body part for an enhanced unarmed strike. Therefore, a creature's unarmed strike is its entire body, and a magic fang (or similar spell) cast on a creature's unarmed strike affects all unarmed strikes the creature makes.

It's saying that a person's whole body is the weapon for the purposes of spells that enchance an unarmed strike. That just makes whole lot of sense, since Monks didn't give two flips about it anyways with the Flurry changes.

IMO though I think they need another FAQ to clarify that their intent is to make Unarmed Strikes unable to TWF. If it was intended that way, that's a huge boon to monks over other unarmed combatants... Though I suppose Brass Knuckles/Gauntlets would let you get around that easily enough for non-monks(since their damage doesn't scale or anything anyways).

The Exchange

Pathfinder Rulebook Subscriber

You can two weapon fight with unarmed strike. Unarmed strike is limb independent with respect to spells like magic fang. With the archetype you can have main hand unarmed strike and off hand unarmed strike. Black blood troll has been confusing people on this forever since it came up in hero labs as not possible, and people have been taking that to mean you need to house rule it in the game in order to do it.

You're fine with TWF and improved unarmed strike. You're only at 1d3 for humans though, so a level of monk and the feat that lets other classes count as half for unarmed strike damage progression may help.


Komoda wrote:

Context is king, sir.

Quote:
This means there is no game mechanical reason to require magic fang and similar spells to specify one body part for an enhanced unarmed strike. Therefore, a creature's unarmed strike is its entire body, and a magic fang (or similar spell) cast on a creature's unarmed strike affects all unarmed strikes the creature makes.
I only see this as requiring 1 use of magic fang for any number of Unarmed Strikes. I see nothing that limits the amount of unarmed strikes or the ability to apply Two-Weapon Fighting.

Parity in the system, dude. The FAQ is saying that because unarmed strike is a single, whole-body weapon, magic fang works the way described. It's no different from the Vital Strike faq stating that the Attack action is a specific standard action; it applies to more than just Vital Strike. Wouldn't be much of a system if it counts as a single weapon for Magic Fang and multiple weapons for TWF unless it's explicitly stated so.


Well FAQ it and we'll a specific yay or nay.

The Exchange

Pathfinder Rulebook Subscriber

I see a lot of people marking as favorite, but no one hitting the FAQ button, they are different.

Sczarni

blackbloodtroll wrote:

You can't two weapon fight with unarmed strikes only.

The unarmed strike is limb agnostic.

The "two fists" argument doesn't work.

Every creature with a physical body can make an unarmed strike.

Every creature gets the same amount of unarmed strikes.

The Girrilon gets no more unarmed strikes than the Ooze.

If you want to two weapon fight with one fist, be a Monk.

Otherwise, you have just one unarmed strike, and your number of limbs is meaningless.

You're hilarious, BBT. Just the other day, when I was stating that two-weapon fighting required a main hand and an off hand, you started shouting "HAAANNDDDSSS!!!", and now you're switching sides?


aaron.ellery wrote:

Title pretty much says it all.

Two Weapon Fighting definitely allows Unarmed Strikes as it specifies that Unarmed Strikes count as Light Weapons.

I can't seem to find anything in the rules that prohibits Unarmed Strikes from benefiting from the Archetype abilities that the Two-Weapon Warrior gets.

I don't see anything either. In the absence of anything explicit, is there any reason to think a two-weapon warrior using just his fists should derive any different benefit than one with a short sword in each hand? I would submit that there isn't and apply full benefit to a two-weapon warrior whether he's armed with 2 separate weapons, a double-weapon, or just his own body parts.


Easy way to conceptualize the new rule is that Uarmed Strike is one weapon. Flurry of Blows is a class ability that lets you use it as a double weapon - the same way it works with any other weapon with the "Monk" quality. (This isn't complete, but it gets the point across.)

Grand Lodge

Nefreet wrote:
blackbloodtroll wrote:

You can't two weapon fight with unarmed strikes only.

The unarmed strike is limb agnostic.

The "two fists" argument doesn't work.

Every creature with a physical body can make an unarmed strike.

Every creature gets the same amount of unarmed strikes.

The Girrilon gets no more unarmed strikes than the Ooze.

If you want to two weapon fight with one fist, be a Monk.

Otherwise, you have just one unarmed strike, and your number of limbs is meaningless.

You're hilarious, BBT. Just the other day, when I was stating that two-weapon fighting required a main hand and an off hand, you started shouting "HAAANNDDDSSS!!!", and now you're switching sides?

You missed the sarcasm. That "hands" thing is what you occasionally get when discussing two-weapon fighting, and weapons that don't use hands.


Good news everyone SKR has clarified you can TWF with just unarmed strikes so back to the OP.

Yes unarmed strikes when used as TWF ( meaning taking penalties for an extra attack) function as any two light weapons would for the archtype.

Grand Lodge

Talonhawke wrote:

Good news everyone SKR has clarified you can TWF with just unarmed strikes so back to the OP.

Yes unarmed strikes when used as TWF ( meaning taking penalties for an extra attack) function as any two light weapons would for the archtype.

Why do I imagine the Professor from Futurama speaking when reading this?


Lol thanks now I'm picturing it.


1 person marked this as a favorite.

Oh god I can't unhear it now.

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