| Udinaas |
We are losing two of our players until midsummer. That leaves us with a rogue and a hedge witch. The hedge witch player hates dealing with summoning and her only damage so far is from vomit swarm. Any idea of what kind of adventure I can throw at these guys that will be a decent challenge for a rogue who will almost never be able to flank and a witch who likes to heal? I've got plenty of story ideas but I don't know how to give them some good fights. Should I just run a character, a fighter maybe? I've suggested they make new characters for the interlude, but they like the ones they have.