| Screaming-Flea |
First off please NO SPOILERS! Or if you must, be kind and put them in a spoiler button.
My group just started this mega dungeon a few weeks ago. We have 2 veteran players, 2 players that have been playing maybe 2 years and 2 new players. We have been going at a snails pace opening every door, checking every room and hall for traps and secret doors. And doing our best to mess with every oddity we find. At this rate it feels like it'll take a decade before we find the temple of Orcus we are looking for.
I'm just curious if anyone has finished this monster and how long it took.
-Also is it really as deadly as advertised? One of the first things our DM did was show the group the pages and pages of space in the back of the tome for obituaries of PC's.
thanks for your input.
-Flea
Shem
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I talked to Bill last weekend and he said that the orginal modules were about four years of play three days a week in college (and they only did about half of the third one). This makes me think that with all the additions it is years or play (like 8 or so) depending on how much you play. Maybe some groups who get through a Paizo AP in just a few months may get through it much faster but I think this is something that will go on for a very long time. Then there is the ongoing subscription...
| Screaming-Flea |
There's an ongoing subscription? Wow. 4 years of play 3 days a week? Our group plays once a week. I'm not sure I want to commit to a lifetime of gaming in one dungeon. ;^)
I was worried about playing the same character for a long time but if it's that deadly maybe I won't have to worry too much after all.
| Screaming-Flea |
Almost every PC has had a close call with oblivion at one time or another but no deaths so far. I'm actually surprised my character is still alive. I'm the party's rogue and despite my +13 perception and +16 disable device I've had rotten luck on traps. I've set off far more traps than I've found by about 8 to 1. My DM laughingly says he almost feels bad for me with his bad rolls whenever I'm checking for traps. (he rolls behind a screen so I'm never sure that there is a trap or not)
I'm sure if this trend doesn't change I'll have a rogue R.I.P. XD