| Ishpumalibu |
I have a player in a campaign that wants to coup de grace. I recommended looking over the red mantis assassin, but I realized, I don't have much knowledge of that attack other than the basics.
Is there any way to do it quicker? In many cases it won't matter since she wants to stealth to a sleeping target, but I just figured I'd ask anyways.
Thanks.
| Atarlost |
There are three things that matter about CDG:
1) It always hits and crits so it doesn't matter how inaccurate you are. You can be a witch wielding an oversized light pick without proficiency while also wielding a tower shield without proficiency and you can CDG just fine.
2) The victim makes a fortitude save against the damage or dies so big damage is good.
3) You can't plan on doing it unless you can render people helpless whenever you want.
In consequence of this you want a scythe with power attack and you want to be a SoD optimized witch with decent strength. This means a orc with the scarred witch doctor archetype. Hit them with misfortune and/or silenced ill omen first then CDG if you have time. Or both even.
Or if you just want to casually CDG people carry around a heavy pick as your piercing weapon.
| tonyz |
Dastardly finish is worth it if you regularly run into lots of enemies you can terrify. If you're sneaking around killing people by surprise, then there shouldn't be anyone else around to see you slaughter your foe mercilessly, which ruins the benefit.
I might throw it in if I were making an Intimidate-build fighter, since it works so well with that, but if I were doing a build focused strictly on CDG, I'd rather use the feat slot for something that improved my chances of rendering them helpless.
Really, the important part is rendering them helpless. Sleep, paralyze, catch them asleep, whatever. If you can't do that, no amount of CDG optimization will be effective. If you can, then you just need a x4 crit weapon and a little bit of positive damage modifier. If you're doing 4d6+12 damage, on average that's a DC 26 Fortitude save -- and that's only Str 14 and a +1 light pick.
Of course, you don't have to do the helplessness-inducing yourself. You can team up with a friend to do it. ("I delay. The wizard casts hold person. Now I jump in and act before the opponent can get a new save. Coup de grace.")
The only other major thing I can think of is: have some defenses against attacks of opportunity, since doing a CDG provokes one.
| Umbranus |
Is there any deadly weapon that is really worth it to CDG with?
I only know katana and wakizashi and both have a high crit range (useless with CDG), low crit modifier and not the biggest damage dice.
Don't get me wrong, every weapon with deadly is better than a similar weapon without it but just that there is stuff that's worse doesn't make it good.
| tonyz |
Get a x4 crit weapon. Skip deadly and get an extra +1 instead. The extra 4 damage will boost the save DC by 4 anyway, and it will benefit you on all the times when you are not CDGing. And the extra 4 actual damage might make a difference in killing them anyway.
Honestly, it really doesn't matter: unless you have a strength penalty, if you have any bonuses to damage at all, the x4 crit will boost the save DC to "roll a nat 20 or die" levels.
| Rerednaw |
Note that the katana has the deadly quality. 50gp for +4 to the death save DC with a CDG. However the scythe, just by nature of the x4 crit may be preferable. Another alternative is the heavy pick. It is also x4, but only requires one hand to wield. Plus it's a lot lighter and only runs 8 gp for the mundane model. :)
But getting that foe to CDG territory. The aforementioned Heaven's Oracle with Color Spray and a Slumber Hex witch are the most straightforward builds.
XigXag
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XigXag is a Heaven's Oracle with Color Spray. It's a very effective way to set up for coup de grace. Honestly, he usually holds off using it in order to let his allies play with the foe. He'll only use Color Spray to end encounters when things seem truly dangerous. He never personally bothers with the Coup De Grace, and at 6th level has not yet (personally!) slain a sentient being. He lets others do his dirty work.