| oddmage |
I just wanted to verify my math is correct and my reading of the rules is correct.
Background:
I have a halfling monk (underfoot adept/maneuver master). I know technically they aren't allowed but the DM allowed it since adept makes you pick a feat you get from maneuver master.
Str: 10
Dex: 18
Feat: Agile Maneuvers
So if I'm doing my math correct at first level his CMB to trip is:
1 (BaB because mm lets you use level as BaB) -1 (size) + 4(dex) +2 (Improved trip) = 6, if I flurry its +4 and my attack is +1 (size only).
If I can get flanking, I get a +2 to this because anything that affects an attack affect maneuvers correct?
If I'm flanking and I get him prone, I (and my flanking ally) get +6 to hit him?
Thanks for verifying,
odd
| Grick |
1 (BaB because mm lets you use level as BaB)
At level 1 you don't yet have Maneuver Training (Ex).
Flurry of Maneuvers (Ex): "The maneuver master uses his monk level in place of his base attack bonus to determine his CMB for the bonus maneuvers, though all combat maneuver checks suffer a –2 penalty when using a flurry."
It lets you use level as BAB only for the bonus maneuvers. It doesn't apply to your iterative attack(s), even if you use those attacks to perform combat maneuvers.
Standard action: +5 to trip. (BAB+0, Dex+4, ImpTrip+2, Size-1)
Flurry of Maneuvers, main attack: +3 to trip (as above, but -2)
Flurry of Maneuvers, bonus maneuver: +4 to trip (as above, but BAB+1)
If that Flurry main attack was a real attack, not a combat maneuver, it would be at +1 (BAB+0, Str+0, Size+1) -edited to correct size bonus-
| Grick |
If I can get flanking, I get a +2 to this because anything that affects an attack affect maneuvers correct?
Flanking: "When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner."
Performing a Combat Maneuver: "When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver."
As long as you're not making a ranged trip somehow, the flanking bonus will apply.
If I'm flanking and I get him prone, I (and my flanking ally) get +6 to hit him?
Prone: "A prone defender gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks."
Combat Maneuver Defense: "Any penalties to a creature's AC also apply to its CMD."
As long as it's a melee combat maneuver and not a ranged one, the prone AC penalty will apply to his CMD.