If my animal cohort takes levels in monk, how many attacks does it get on a full attakc?


Rules Questions


Will a Unicorn get 2 hooves, a bite, horn and unarmed strike, or does the unarmed strike replace one of it's attacks?


IF the GM permits your CG unicorn to take monk levels - which the GM certainly should not - it would almost certainly be with the addition of a natural weapons style. Better to go with the natural weapons style archetyped ranger (probably with skirmisher tossed in for good measure), the equivalent barbarian or the equivalent fighter.


if it's a cohort, via leadership, than it would level up. Why wouldn't a GM allow me to do that?

Grand Lodge

It cannot combine natural attacks with a flurry.

If not flurrying, then you could attack with all natural attacks, and an unarmed strike.

This would be bad, as doing so will make all of his natural attacks secondary, and would be a -5 to hit, and half strength to damage.


blackbloodtroll wrote:

It cannot combine natural attacks with a flurry.

If not flurrying, then you could attack with all natural attacks, and an unarmed strike.

This would be bad, as doing so will make all of his natural attacks secondary, and would be a -5 to hit, and half strength to damage.

Can you point to me in the rules where this is stated?

Liberty's Edge

mysticbelmont wrote:
if it's a cohort, via leadership, than it would level up. Why wouldn't a GM allow me to do that?

Being CG was the problem, monks are lawful.


mysticbelmont wrote:
if it's a cohort, via leadership, than it would level up. Why wouldn't a GM allow me to do that?

Unicorns are Chaotic Good - with exactly ONE exception, monks are Lawful something. Not even remotely compatible concepts. How exactly do you expect the GM to buy that your particular unicorn has been training in the Unicornly Martial Arts style of Horn-ki-jutsu, in Ponyville?

A unicorn also counts as an 8th level cohort "as is". Based on reading the stat block really quick, a unicorn's most likely level advancement after 8th level is druid or, more likely, a natural weapon style ranger.


ah, true. I thought you were stating that they can't level in classes.

Grand Lodge

A Monk can use any combination of unarmed strikes or attacks with a special monk weapons during Flurry, but nothing else. See here.

There is the Feral Combat Training feat that allows you to use a Natural Weapon with a Flurry.

Combining Natural Weapon attacks and Manufactured weapon attacks(which in this case, unarmed strikes do) are covered here.

Dark Archive

mysticbelmont wrote:
blackbloodtroll wrote:

It cannot combine natural attacks with a flurry.

If not flurrying, then you could attack with all natural attacks, and an unarmed strike.

This would be bad, as doing so will make all of his natural attacks secondary, and would be a -5 to hit, and half strength to damage.

Can you point to me in the rules where this is stated?

In the bit about Natural Weapons.

Combining any weapon and natural weapon attacks makes the natural weapons secondary attacks, full stop.

http://paizo.com/pathfinderRPG/prd/combat.html#_natural-attacks wrote:

Natural Attacks: Attacks made with natural weapons, such as claws and bites, are melee attacks that can be made against any creature within your reach (usually 5 feet). These attacks are made using your full attack bonus and deal an amount of damage that depends on their type (plus your Strength modifier, as normal). You do not receive additional natural attacks for a high base attack bonus. Instead, you receive additional attack rolls for multiple limb and body parts capable of making the attack (as noted by the race or ability that grants the attacks). If you possess only one natural attack (such as a bite—two claw attacks do not qualify), you add 1–1/2 times your Strength bonus on damage rolls made with that attack.

Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your base attack bonus minus 5. These attacks deal an amount of damage depending on their type, but you only add half your Strength modifier on damage rolls.

You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. Feats such as Two-Weapon Fighting and Multiattack can reduce these penalties.


Not once you "pay" the 8 cohort levels (usually 10th level character required) to get the unicorn. :) What the unicorn advances in has to make sense though - monk just isn't it, not in my opinion.

I'd take a hard look at Ranger (guide + skirmisher archetypes) for the unicorn cohort. Lacking in manipulative appendages puts a certain crimp on the ranger spells later on, and being proficient in barding/armor ramps up the unicorn's AC on the cheap.

Talk to the GM about swapping the Shield Proficiency feat for Dodge and the two weapons proficiency feats for Weapon Focus (hoof) and Toughness or Iron Will. Every little bit helps, and it's not like a unicorn has thumbs to manipulate weaponry, divine foci and material components with anyway. "Barding" (Armor) proficiencies are light and medium, so the most likely types of barding are studded leather or chain shirt. Later on you can invest in mithral chainmail barding for your unicorn which should pretty close to maximize the cohort's Dex bonus to AC. (Right away if you have the spare gp.) Enchanting it is always nice of course, but that's serious coin to drop. horseshoes of the zephyr are going to be an absolute godsend!

Grand Lodge

Want to truly awesome?

Go Crusader Cleric with the Plains Domain.

Also, Paladin.


blackbloodtroll wrote:

A Monk can use any combination of unarmed strikes or attacks with a special monk weapons during Flurry, but nothing else. See here.

There is the Feral Combat Training feat that allows you to use a Natural Weapon with a Flurry.

Combining Natural Weapon attacks and Manufactured weapon attacks(which in this case, unarmed strikes do) are covered here.

Thank you.


blackbloodtroll wrote:

Want to truly awesome?

Go Crusader Cleric with the Plains Domain.

Also, Paladin.

Slight alignment discrepency - although a unicorn going all Smite Evil with horn and hoof is pretty terrifying!

Grand Lodge

Atonement spell.

Now the Unicorn is LG, and can go Paladin.


blackbloodtroll wrote:

Atonement spell.

Now the Unicorn is LG, and can go Paladin.

Mechanically true ... but I'd sure as heck put some effort into the RP facet of seeing if the player can convince the CG granola sniffing tree-bamf'ing unicorn to being all ... Lawful.

Having said that, if there has been a Paladin in the party, say of Erastil (on Golarion) ...


Well, we do have an evil wizard in the party, so that might be a problem...

Although, an atonement spell would allow it to go all monk than, but having its natural attacks be secondary would be bad.

Grand Lodge

Crusader Cleric of Korada Unicorn, wearing Full Plate Barding, with Armor Spikes, is quite a thing.


Could make it a Martial Artist Monk, and avoid the lawful alignment requirement.

Grand Lodge

Barbarian works just as good, if not better.

What are you trying to get out of Monk?


answer: if your animal cohort takes levels in monk then it can have as many attacks as it wants, BUT it can only use them to smack you

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