Speed Bow + Many Shot + Vital Strike


Rules Questions


Hi Guys I'm pretty new to pathfinder and DnD in general.

I am playing an Ranger (Bows) Currently level 6. I just got a Masterwork Speed Longbow(+3), and i have Many Shot as well as Vital Strike.

I was just wondering about damage calculating with these 2 feats?

Since I'm really new if you can please do the calculation as open as you can so i can see please :).

Thanks
DP


Vital strike it is own standar action so it do not work with manyshot nor haste-like effects (like the speed bow)

Also, when you say you have Masterwork Speed Longbow(+3) do youmind you have a +1 speed lonwbow or just a speed lonbow? the later is an ilegal item.


Pathfinder =/= DnD.

That said the bow is illegal. It requires a +1 enhancement bonus making it a +4 weapon. The bonus by masterwork is insufficient as the enhancement bonus in creating magic weapons says the bonus applies to both attack and damage but masterwork only applies to attack.

Now, to your question! :)

Vital Strike is counter to the other two. VS works on a single attack. Many Shot says you get 2 shots on the first attack of a full attack and speed works on full attack. So, Many Shot and Speed will work together but neither apply with Vital Strike.

Ninjas...


DragonPrince wrote:

I am playing an Ranger (Bows) Currently level 6. I just got a Masterwork Speed Longbow(+3), and i have Many Shot as well as Vital Strike.

I was just wondering about damage calculating with these 2 feats?

Since I don't know what your dexterity score is, you'll have to adjust this. Also I assume you're medium. If you're playing a small character, adjust accordingly (both for weapon size and bonuses to hit). I also assume you have a +3 Speed Longbow which would cost 72,375 gp and is WAY better than a level 6 character should normally have.

Ranger 6 = BAB+6
Longbow enhancement bonus = +3

General attack roll formula: BAB + Dex + Enhancement + Misc

Attack action (Standard action) one attack only: d20+9 deals 2d8 piercing damage.

That's an attack roll of +9 (BAB6 + Enhancement3) and you get an extra d8 from vital strike.

Full-Attack (Full-round action)
Attack #1: d20+9 deals two sets of 1d8 piercing damage. (Static bonuses like favored enemy will apply to each one)

Attack #2 (Iterative attack from high BAB): d20+4 deals 1d8 piercing damage.

Attack #3 (Speed weapon/Haste): d20+9 deals 1d8 piercing damage.

Attacks #1 and #3 are at full BAB, so it's just like the first example. Attack #2 is at BAB-5 (because that's how iterative attacks work) so it's BAB 6-5 = 1, plus enhancement (plus dex, etc.).

You can make attack #3 at any time, before #1, or in between them. The only thing that matters as far as order of attacks is that you must make #1 before #2 because those attacks are granted by high BAB. This isn't really important.


So taking another route, would you by chance mean that you just received a +3 Speed Longbow? +3 being the enhancement bonus. Or did you mean that the weapon at hand is a Composite Longbow with a +3 Strength rating?

As it has been said, normally a weapon is required to have some type of enhancement bonus before you place a special ability on it like Speed.

This information will help us calculate things out, but as it has been said, Vital Strike requires a standard action and thusly will not come into play when you use the Speed property of a weapon and/or Manyshot. However, Manyswhot and the Speed property will both come into effect when you take a full attack action.

Once we understand a bit more about the bow you have, we can help you calculate out these different attacks.

Silver Crusade

If he has a +3 speed longbow at level 6.....well, I want to play in that game! That's a +6 enchantment in hands of a 6th level character.


Sorry also newish to forum posting.
lets try this again to clear up fully.
Half-Elf Ranger 6 Sorcerer 1 level 7 PC
Str 12
Dex 20
Con 10
Int 17
Wis 12
Cha 10

Long Bow with Speed Enchant that i got in our last boss encounter (yes i know this is abit good for a level 7 PC. When my DM rolled loot his face went funny because he rolled really high apparently as well as i am now at -30000g in the party loot)


DragonPrince wrote:
Long Bow with Speed Enchant that i got in our last boss encounter (yes i know this is abit good for a level 7 PC. When my DM rolled loot his face went funny because he rolled really high apparently as well as i am now at -30000g in the party loot)

Is it a +1 Speed Longbow? Or a +3 Speed Longbow?

Or is it a custom magic item your GM created?


He said Its a Longbow with the Speed enchant


DragonPrince wrote:
He said Its a Longbow with the Speed enchant

Magic Weapons: "A weapon with a special ability must also have at least a +1 enhancement bonus."

So, assuming it's a custom magic item, that means:

Ranger 6 = BAB+6
Dexterity 20 = +5
Longbow masterwork enhancement bonus = +1

General attack roll formula: BAB + Dex + Enhancement + Misc

Attack action (Standard action) one attack only: d20+12 deals 2d8 piercing damage.

That's an attack roll of +12 (BAB 6 + Dex 5 + Enhancement 1) and you get an extra d8 from vital strike.

Full-Attack (Full-round action)
Attack #1: d20+12 deals two sets of 1d8 piercing damage. (BAB 6 + Dex 5 + Enhancement 1)

Attack #2 (Iterative attack from high BAB): d20+7 deals 1d8 piercing damage. (BAB 6 Iterative -5 + Dex 5 + Enhancement 1)

Attack #3 (Speed weapon/Haste): d20+12 deals 1d8 piercing damage. (BAB 6 + Dex 5 + Enhancement 1)

That's three attack rolls, and 4 arrows if all of them hit.

If your longbow was +1 then the enhancement bonus to attack would not stack with the bonus from masterwork, so all your attack rolls are the same. However, you would get a +1 to damage from that, so add +1 to each one of those 1d8's except the one from vital strike.

Vital Strike would deal 2d8+1
Full-Attack #1 would deal 1d8+1 and 1d8+1 (from multishot)
Full-Attack #2 and #3 would each deal 1d8+1 if they hit.

Other static bonuses work the same way.

Lets say your bow is in fact a +1 bow, and you have favored enemy (orc) +2. Here's your attacks, assuming you attack an orc:

Attack action: d20+14 (2d8+3)

Full-Attack (Full-round action)
Attack #1: d20+14 (1d8+3 and 1d8+3)
Attack #2: d20+9 (1d8+3)
Attack #3 (Speed): d20+14 (1d8+3)

Those attack rolls are (BAB 6 + Dex 5 + Enhancement 1 + Favored 2) with attack #2 taking a -5 penalty since it's the iterative attack.


Then to be "legit" it's a +1 Speed Bow. You get the +1 to attack/damage and the speed property.


Awesome. Thanks you guys i really appreciate all the help and effort put in :)


This is why GMs should never randomly roll for loot. It is game breaking.

Reminds me of a 3.5 home game I played in when the GM rolled off the old school 2nd Ed Loot tables. Rolled 2 %100 and then a %98. With out thinking about it further he handed the Half-orc with a 7 Int a Intelligent +3 Composite longbow of such and such with an Ego of something like 15. One failed save later, the bow won out, and that was the end of that home game.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Speed Bow + Many Shot + Vital Strike All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions