
Ravingdork |

Piccolo |

See? The Cannibal Ring is a brilliant idea, and so is the bit about luring it to a huge desert so the process gets sped up without damaging the land. Plus, the monster won't know what's happening, since it only has an Int of 3. Drowning it would present a problem, since it IS smart enough to recognize water.
(stroking ego, stroking ego) ;)
Personally, I think that ring is a guaranteed horrible death. Just takes a week to kick in once it's worn. Wouldn't wish it on my worst enemy.
Just fly out of the thing's reach, casting Summon Monster to keep it in the center of the desert (recall that it is driven to eat, even without the ring taking effect yet, once the ring kicks in, it will die in a matter of days or hours).

Odraude |

Question is, since the tarrasque is a living engine of catastrophe that hungers for destruction, how do you lure it away from the awesome cities to destroy, to the barren desert? And even starving animals are smart enough to try and search for food. Since this thing is massive, you'd have to find a way to keep it in the desert and away from searching for food. Things like desert nomads, other desert critters that exist, whether it's real-world ecology (camels) or mythological ecology (sphinxes).
Also I would not want to be the guy that puts the ring on the tarrasque ;)

Mage Evolving |

Ravingdork wrote:I was unaware we had a neck...Odraude wrote:The neck.Ravingdork wrote:What part?Azaelas Fayth wrote:... Are you near Crane, Missouri, USA? Because I literally just wrote a Dungeon based on this concept for the PbP I am planning on running next.I live in Florida.
I could see a Neothelid being swarmed by a mass of Allips. being kept dormant by the souls of those that it once enslaved and drove to madness with it's mind control and psychic crush ability.

hellharlequin |

Why not just blast it into space or transport it to some other plane of existence?
...
i thought the same by bringing the tarrasque into the positive energy plane ant turning its strength into a weakness.
it will die or rather explode probably within 20min or so.but then it will do so very 1/2hour or so(till it rolls a one on the save again)

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Ever see what a wild animal does when you start trying to collar them. They can get so extreme about it they actually chew at themselves.
Do the ring thing with the Tarrasque and its likely to bite off the appendage you attached it and then let it grow back. Cursed rings prevent you removing them, not the hand they're attached to. Nice plan, but doomed to fail methinks.

Tiny Coffee Golem |

Tiny Coffee Golem wrote:These are vague ideas, not a workable plan.Rictras Shard wrote:I've read several posts where the plan to defeat the tarrasque involves putting a ring on it. What is the plan for accomplishing this endeavour?Trickery, guile, luck, and bait.
RIchard, Meet Sarcasm.
Sarcasm, Richard.
You two play nice now. ;-)

Atarlost |
Ever see what a wild animal does when you start trying to collar them. They can get so extreme about it they actually chew at themselves.
Do the ring thing with the Tarrasque and its likely to bite off the appendage you attached it and then let it grow back. Cursed rings prevent you removing them, not the hand they're attached to. Nice plan, but doomed to fail methinks.
Who will bell the cat? It doesn't matter, just that you do it when it's asleep. The thing hibernates between rampages.

Rictras Shard |
Rictras Shard wrote:Tiny Coffee Golem wrote:These are vague ideas, not a workable plan.Rictras Shard wrote:I've read several posts where the plan to defeat the tarrasque involves putting a ring on it. What is the plan for accomplishing this endeavour?Trickery, guile, luck, and bait.RIchard, Meet Sarcasm.
Sarcasm, Richard.
You two play nice now. ;-)
It is difficult to recognize sarcasm over the internet unless the person really goes over the top with it.

Tectorman |

Step 1: Find somewhere far away from the Tarrasque where you can store a mountain's worth of boulders (ideally, the location will be a funnel and the boulders smooth and unlikely to clog each other in the container).
Step 2: Cast a Gate above the Tarrasque's head, with the other end being the bottom of the funnel of boulders.
Step 3: The Tarrasque is a humongous creature with an absurd Str score, but it can still only lift so much weight. With more weight above it than it can shove its way out from under, it becomes trapped. No damage, lethal, nonlethal, ability, or otherwise involved.
Step 4: The Tarrasque is now defeated, if still alive. If necessary, dump more weight on top of him.

Starbuck_II |

You create a HUGE Bag of Holding and trap the Tarrasque in it.
"If a bag of holding is overloaded, or if sharp objects pierce it (from inside or outside), the bag immediately ruptures and is ruined, and all contents are lost forever."
Wouldn't a bag of holding that big be very expensive?

Piccolo |

Ever see what a wild animal does when you start trying to collar them. They can get so extreme about it they actually chew at themselves.
Do the ring thing with the Tarrasque and its likely to bite off the appendage you attached it and then let it grow back. Cursed rings prevent you removing them, not the hand they're attached to. Nice plan, but doomed to fail methinks.
Not possible. A ring is so small, especially if just placed on a toe, that even a gigantic animal wouldn't notice. The thing has all of 3 Intelligence, and more importantly is easy to distract. Besides, if what you said was true, scientists wouldn't put tracking devices on animals.
Finally, if you want to keep it in the desert, just use Fly and Invisibility on yourself, and start casting Summon Monster spells with Extend Spell on (just in case it doesn't get around to eating them all immediately). Use the beasties to lure it deeper into the desert.
As for how to lure it away from a city, easy. It's stupid, easily distractable, and probably easily annoyed if you do something bright and colorful in front of its face. A crappy Color Spray would tick it off. Trick after that is being able to skedaddle just fast enough so that it doesn't catch or lose you, and to know where the heck you need to lead it to.
The Ring doesn't kick in until a week has passed, but once it does, there won't be much of a change in overall behavior, just steadily weakening it hour by hour. It was already ravenous when it woke up, so the ring just makes that worse. It's not bright enough to connect the Ring to its predicament, especially if you tick it off with something else whilst putting the ring on and/or when it first wakes up. You guys really should read the description of Cannibal Ring. Scary as all heck.

Rictras Shard |
Not possible. A ring is so small, especially if just placed on a toe, that even a gigantic animal wouldn't notice. The thing has all of 3 Intelligence, and more importantly is easy to distract.
From the description of the tarrasque in the Bestiary:
Although far from intelligent, the tarrasque is smart enough to understand a few words in Aklo (though it cannot speak). Likewise, it isn't mindless in its rampages, but instead focuses on targets that threaten it, and it is difficult to distract with trickery.
If it understands parts of a language, it is smart enough for some rudimentary reasoning. It also isn't easily distracted.
Like most living things, it has a sense of touch. It is going to feel a ring, and it isn't going to like it being there.
Finally, what is your plan for putting the ring on a rapidly moving, horribly powerful and gigantic creature that is trying to kill you?

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Ofcourse there are a few snags:
1. Actually putting a ring on one of his claws. It's dangerous, but should be possible when he sleeps.
I think that best way to avoid this snag is to take the Tarrasque on at least 7 dates. Make it think that you are really into it and that you see a future together. Then on the 8th date propose. If you haven't been a jerk, and you mention it 'ain't getting any' until after tying the knot, it should swoon and accept. Then the rest is easy, organise the wedding invitations, guest list, food etc. Long story short as soon as you exchange rings - BAM! Your masterful plan springs into action, not only have to neutralised the Tarrasque threat BUT you don't have to feed the darn thing at the wedding reception.
The ring plan isn't so silly sounding now... is it?!

JiCi |

JiCi wrote:Wouldn't a bag of holding that big be very expensive?You create a HUGE Bag of Holding and trap the Tarrasque in it.
"If a bag of holding is overloaded, or if sharp objects pierce it (from inside or outside), the bag immediately ruptures and is ruined, and all contents are lost forever."
Yes, but it,s still a valid way to kill the Tarrasque without wishing it dead.

Rictras Shard |
the David wrote:Ofcourse there are a few snags:
1. Actually putting a ring on one of his claws. It's dangerous, but should be possible when he sleeps.I think that best way to avoid this snag is to take the Tarrasque on at least 7 dates. Make it think that you are really into it and that you see a future together. Then on the 8th date propose. If you haven't been a jerk, and you mention it 'ain't getting any' until after tying the knot, it should swoon and accept. Then the rest is easy, organise the wedding invitations, guest list, food etc. Long story short as soon as you exchange rings - BAM! Your masterful plan springs into action, not only have to neutralised the Tarrasque threat BUT you don't have to feed the darn thing at the wedding reception.
The ring plan isn't so silly sounding now... is it?!
Your plan is flawed. You forgot to make it sign a pre-nup.

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Starbuck_II wrote:Yes, but it,s still a valid way to kill the Tarrasque without wishing it dead.JiCi wrote:Wouldn't a bag of holding that big be very expensive?You create a HUGE Bag of Holding and trap the Tarrasque in it.
"If a bag of holding is overloaded, or if sharp objects pierce it (from inside or outside), the bag immediately ruptures and is ruined, and all contents are lost forever."
It still isn't technically dead, just lost forever :P
A wish or miracle would likely still bring it back (but who would do that?!)

Azaelas Fayth |

Wish: "I wish the tarrasque never existed." ??
But then you never would have made the wish resulting in the Tarrasque still existing creating a Paradox. Or you end up in an Adventure Time-type situation.
@Ravingdork: No. Just... No.
Now get it to threaten my God-Daughter and her mother will take care of it... It would refuse to attack anyone else for the rest of Eternity.

Piccolo |

Piccolo wrote:
Not possible. A ring is so small, especially if just placed on a toe, that even a gigantic animal wouldn't notice. The thing has all of 3 Intelligence, and more importantly is easy to distract.
From the description of the tarrasque in the Bestiary:
Quote:Although far from intelligent, the tarrasque is smart enough to understand a few words in Aklo (though it cannot speak). Likewise, it isn't mindless in its rampages, but instead focuses on targets that threaten it, and it is difficult to distract with trickery.If it understands parts of a language, it is smart enough for some rudimentary reasoning. It also isn't easily distracted.
Like most living things, it has a sense of touch. It is going to feel a ring, and it isn't going to like it being there.
Finally, what is your plan for putting the ring on a rapidly moving, horribly powerful and gigantic creature that is trying to kill you?
Easy. ALL low intelligence creatures are easy to distract! I have a psych background, I know what I'm writing about. Just tick it off with a Color Spray or something else shiny. That ring isn't exactly going to be noticeable; did you look at the art on the description? Huge damn claws etc, so no nerves to sense anything more than a very faint pressure on a tip of a toenail. VERY FAINT, considering the relative size of the ring and the monster.
Note that a cheesy Wizard or Sorcerer with Fly, Invisibility, and a bunch of Summon Monster spells poofing into existence some speedy but meaty horses would work just fine to lead the Tarrasque into the desert.
Oh, and the Tarrasque COMES already distracted with hunger already. By the time it notices any sort of magical effect, it won't connect the Ring with its dilemma. Too much time separating the two events.
Seriously, the monster is less intelligent than a dog according to the description. And dogs are VERY distractible with the almighty *ball*, or food for that matter. :)

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Rictras Shard wrote:Piccolo wrote:
Not possible. A ring is so small, especially if just placed on a toe, that even a gigantic animal wouldn't notice. The thing has all of 3 Intelligence, and more importantly is easy to distract.
From the description of the tarrasque in the Bestiary:
Quote:Although far from intelligent, the tarrasque is smart enough to understand a few words in Aklo (though it cannot speak). Likewise, it isn't mindless in its rampages, but instead focuses on targets that threaten it, and it is difficult to distract with trickery.If it understands parts of a language, it is smart enough for some rudimentary reasoning. It also isn't easily distracted.
Like most living things, it has a sense of touch. It is going to feel a ring, and it isn't going to like it being there.
Finally, what is your plan for putting the ring on a rapidly moving, horribly powerful and gigantic creature that is trying to kill you?
Easy. ALL low intelligence creatures are easy to distract! I have a psych background, I know what I'm writing about. Just tick it off with a Color Spray or something else shiny. That ring isn't exactly going to be noticeable; did you look at the art on the description? Huge damn claws etc, so no nerves to sense anything more than a very faint pressure on a tip of a toenail. VERY FAINT, considering the relative size of the ring and the monster.
Note that a cheesy Wizard or Sorcerer with Fly, Invisibility, and a bunch of Summon Monster spells poofing into existence some speedy but meaty horses would work just fine to lead the Tarrasque into the desert.
Oh, and the Tarrasque COMES already distracted with hunger already. By the time it notices any sort of magical effect, it won't connect the Ring with its dilemma. Too much time separating the two events.
Seriously, the monster is less intelligent than a dog according to the description. And dogs are VERY distractible with the almighty *ball*, or food for that matter. :)
You seem to making a large number of assumptions here.
Firstly, you assume the ring will work if its only on its nail. Now, would you allow a ring to work that was only over an orcs fingernail, or a humans (assuming it was long enough so the ring didn't touch skin) ?
Secondly, your assuming its claws are completely insensitive. What if this things claws work like a sharks teeth. Those teeth are apparently as sensitive as our fingers, due to the fact it's how the shark interacts with what comes into contact with it. Actually, scrap even that analogy, who says the tarrasque's nails don't have nerves in them? Don't fall into the trap of applying real world analogies to mystical creatures.
Thirdly, your assuming that it can be distracted from its all consuming hunger by something that isn't actually hurting it, that can't beat its will save and that it most likely will ignore for the far more tasty morsels screaming and running from it in fear.
Maybe the thing feeds on fear? Maybe it feeds on destruction? We don't know anything about what drives it, except its need to destroy, as it was created to do by Rovagug.
Fourthly, your assuming it slumbers somewhere you can find it. I remember on bestiary with the Tarrasque actually merging with e landscape itself, become one with the land. Maybe it exists in a demiplane reserved just for it until the summoning occurs that unleashes its hell upon the world?
These are all assumptions you have made in order for your plan to work. If your GM is happy with all of those assumptions, then yay. If your GM is unhappy with even one of them, then you're back to square one.
It's the very lack of detail in the description that makes the beast so hard to kill. Quite literally, the game designers left it up to the DM to decide in their own campaign.
In my campaigns, the ring one would fail abysmally. Some of the others old ave merit though. My favourite is the one where the town is built on its unconscious body and they use its recreating form or food etc. I also like the one where they trap it in a place that eventually becomes a dungeon where later players may accidentally weaken the trap. As DM, they both inspired great story potential for me.
So, in reality, the only way to kill the Tarrasque, is to convince your DM that your method works.
Cheers

Rictras Shard |
Easy. ALL low intelligence creatures are easy to distract! I have a psych background, I know what I'm writing about. Just tick it off with a Color Spray or something else shiny. That ring isn't exactly going to be noticeable; did you look at the art on the description? Huge damn claws etc, so no nerves to sense anything more than a very faint pressure on a tip of a toenail. VERY FAINT, considering the relative size of the ring and the monster.
I'm fairly sure a psyche background doesn't cover the behaviour of real-world animals, let alone a magical creature from a fantasy world. Especially when in the description of the creature, it clearly states it is difficult to distract.
Again, what is your plan for putting the ring on it to begin with? In the unlikely chance you catch it standing still, it will actually be impossible to do so, as its nails are sticking into the ground. And if you only put it onto a nail? Bad news, the ring is going to fall off.
Also, it is immune to Colour Spray, as well as any spell that involves cones, lines and rays. It even has a 30 percent chance of deflecting such spells at the caster.
Note that a cheesy Wizard or Sorcerer with Fly, Invisibility, and a bunch of Summon Monster spells poofing into existence some speedy but meaty horses would work just fine to lead the Tarrasque into the desert.
Unlikely, because it is difficult to distract.
Oh, and the Tarrasque COMES already distracted with hunger already. By the time it notices any sort of magical effect, it won't connect the Ring with its dilemma. Too much time separating the two events.
Please point out where it states the creature is always hungry.
Seriously, the monster is less intelligent than a dog according to the description. And dogs are VERY distractible with the almighty *ball*, or food for that matter. :)
Nope. Dogs are less intelligent, according to the Bestiary. Also, the mannerisms of a dog are far different than that of the tarrasque.

Piccolo |

You make a series of postulations that have no way of verifying. At all. All of those "problems" you cite have no evidence of being possible. I am going by the monster description entry in the Bestiary.
Tell me, what are YOU going on? Your answer amounted to "it's magic, so nothing works".

Tiny Coffee Golem |

Wrath wrote:You make a series of postulations that have no way of verifying. At all. All of those "problems" you cite have no evidence of being possible. I am going by the monster description entry in the Bestiary.
Tell me, what are YOU going on? Your answer amounted to "it's magic, so nothing works".
I agree. You have no evidence abou this magic creature, magic item, or magic spell in a fictional fantasy game. Shame on you.

Piccolo |

I'm fairly sure a psyche background doesn't cover the behaviour of real-world animals, let alone a magical creature from a fantasy world. Especially when in the description of the creature, it clearly states it is difficult to distract.Again, what is your plan for putting the ring on it to begin with? In the unlikely chance you catch it standing still, it will actually be impossible to do so, as its nails are sticking into the ground. And if you only put it onto a nail? Bad news, the ring is going to fall off.
Also, it is immune to Colour Spray, as well as any spell that involves cones, lines and rays. It even has a 30 percent chance of deflecting such spells at the caster.
Unlikely, because it is difficult to distract.
Please point out where it states the creature is always hungry.
Nope. Dogs are less intelligent, according to the Bestiary. Also, the mannerisms of...
It does if a human being is running the game.
Anybody can be distracted, but low Intelligence people are very easy to distract. Think the way a housecat would. Dogs are also easy to distract, but nobody said it would be for long. One only needs an instant.
And no, the Ring wouldn't fall off. It's cursed, remember?
The spell it would be immune to, but a burst of light is a burst of light. Would it make you feel better if I had said a vial of Alchemist fire? A sunrod? Same difference.
Since the creature only wakes when it is hungry, specifically to feed, it stands to reason that if it is awake, it's hungry! Sheesh.
Point still stands. Low intelligence is still low intelligence. Not much processing power to back up the body, therefore shiny can easily distract. That distraction doesn't have to be for long, if that makes you feel better.
The stunt would still work, as per the Bestiary and the description of the Cannibal Ring.

Odraude |

Rictras Shard wrote:Piccolo wrote:
Not possible. A ring is so small, especially if just placed on a toe, that even a gigantic animal wouldn't notice. The thing has all of 3 Intelligence, and more importantly is easy to distract.
From the description of the tarrasque in the Bestiary:
Quote:Although far from intelligent, the tarrasque is smart enough to understand a few words in Aklo (though it cannot speak). Likewise, it isn't mindless in its rampages, but instead focuses on targets that threaten it, and it is difficult to distract with trickery.If it understands parts of a language, it is smart enough for some rudimentary reasoning. It also isn't easily distracted.
Like most living things, it has a sense of touch. It is going to feel a ring, and it isn't going to like it being there.
Finally, what is your plan for putting the ring on a rapidly moving, horribly powerful and gigantic creature that is trying to kill you?
Easy. ALL low intelligence creatures are easy to distract! I have a psych background, I know what I'm writing about. Just tick it off with a Color Spray or something else shiny. That ring isn't exactly going to be noticeable; did you look at the art on the description? Huge damn claws etc, so no nerves to sense anything more than a very faint pressure on a tip of a toenail. VERY FAINT, considering the relative size of the ring and the monster.
Note that a cheesy Wizard or Sorcerer with Fly, Invisibility, and a bunch of Summon Monster spells poofing into existence some speedy but meaty horses would work just fine to lead the Tarrasque into the desert.
Oh, and the Tarrasque COMES already distracted with hunger already. By the time it notices any sort of magical effect, it won't connect the Ring with its dilemma. Too much time separating the two events.
Seriously, the monster is less intelligent than a dog according to the description. And dogs are VERY distractible with the almighty *ball*, or food for that matter. :)
It actually states in the description that it is difficult to distract. Now you could lead it with some Summon Monsters, but I'd imagine you'd have to use the higher level ones that can summon large creatures. I sincerely doubt the tarrasque would care about a small sized fire elemental from Summon Monster I.

Piccolo |

Meh. Summon big monsters, then. Summoning a herd of horses would be perfect. They move fast, and would run like crazy, plus they have a lot of meat and are at least Large.
Use the herd to lead the Tarrasque into the desert, or to distract it long enough to slip the Ring on (the thing is proportionately smaller than a mosquito is to a human, doubt it would notice even if you DIDN'T distract it).

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Rings resize to fit the creature. Proportionally, it would be like slipping a collar over a cats foot.
The description of the Tarrasque doesn't mention anything about how it's feet feel, where it hibernates, why it destroys stuff, what it subsists on, or what constitutes a distraction.
You are making assumptions based on what you think is right.
It's kind of a cant see the forest for the trees.
But hey, if your DM is happy with your plan, go for it. It wouldn't wsh in my game, nor many folks I believes.

Rictras Shard |
It does if a human being is running the game.
And if the human is running the monster appropriately, it will behave in ways that make a psyche background irrelevant.
Anybody can be distracted, but low Intelligence people are very easy to distract. Think the way a housecat would. Dogs are also easy to distract, but nobody said it would be for long. One only needs an instant.
Once again, the description clearly states it is difficult to distract. Also, if you think all housecats are easily distracted, you haven't had much experience with them.
And no, the Ring wouldn't fall off. It's cursed, remember?
And if the ring never actually goes on the finger, it is perfectly reasonable for the DM to rule it never activated, and falls off.
The spell it would be immune to, but a burst of light is a burst of light. Would it make you feel better if I had said a vial of Alchemist fire? A sunrod? Same difference.
The carapace actually deflects the spell. Furthermore, if a light could sway it, everybody would have been able to lure it away.
Since the creature only wakes when it is hungry, specifically to feed, it stands to reason that if it is awake, it's hungry! Sheesh.
It states nothing of this sort in the creature description.
Point still stands. Low intelligence is still low intelligence. Not much processing power to back up the body, therefore shiny can easily distract. That distraction doesn't have to be for long, if that makes you feel better.
And once again, the description clearly states the creature is difficult to distract.
The stunt would still work, as per the Bestiary and the description of the Cannibal Ring.
You still have not provided a plan for getting the ring on the beastie.
For the sake of argument, though, let's assume everything worked out for you. That means you've traveled whatever distance you've decided into the desert, and managed to get the ring on it.
At that point, it takes seven days for the ring to take effect. If you have somehow kept it in the desert for that week, at that point it will start making hourly starvation checks. The DC starts at 10, and increases by 1 for each previous check. Its save is +12. That usually means it will be the better part of a day before it even begins failing checks.
At that point, every time it fails a save, it will take 1d6 non-lethal damage. It has 525 hit points. Based on average rolls, it will have to fail 150 checks before it falls unconscious. That is more than six days, which makes it more than two weeks into your endeavour.
That means that you've had to have more than a week without it eating. Without providing food for it, how are you keeping it in the desert?
Now, provided you have found a way to keep it in the desert without sustenance, you have to hope it didn't find another source of sustenance during that week, such as the many monsters that live there. If it finds this sustenance once, that means it has recovered all the lethal damage it has taken to this point.
Furthermore, if it finds and eats a creature of 3 or more intelligence, it realizes that eating a meal's worth from such a creature keeps it from suffering any ill effects for a full day. It itself counts as such a creature, and it would regenerate anything it did to itself...

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Also, summoned monsters only attack, unless you can directly communicate with them. I guess this is not overly hard to get over at this level though. The other thing is, why would th Tarrasque keep chasing the summoned creatures when slower moving and more easily captured prey are nearby?
Again, we have no idea what it actually subsists on, only that it destroys by its nature. This is left up to DM discretion.
The real problem with the plan is that it relies on th DM approving all the assumptions being made.
Again I'll restate,the Tarrasque is only as hard to destroy as the DM makes it. The rules provided negate most approaches, the DM does the rest.
Good plans by everyone in reality. I have just been pointing out the flaws in them from my perspective as DM. Others may vary.
Cheers

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Piccolo wrote:I agree. You have no evidence abou this magic creature, magic item, or magic spell in a fictional fantasy game. Shame on you.Wrath wrote:You make a series of postulations that have no way of verifying. At all. All of those "problems" you cite have no evidence of being possible. I am going by the monster description entry in the Bestiary.
Tell me, what are YOU going on? Your answer amounted to "it's magic, so nothing works".
My sarcasm meter nearly broke there Little golem man. I appreciated the comment though hehe.

Rictras Shard |
If I ever have a Pathfinder campaign in which I use the tarrasque, here is how I would handle it.
First, the tarrasque in my game would be female. When she goes into her destructive rages, she is actually in heat, looking for a mate she can never find. She also eats ravounously to store energy for the potential pregnancy.
One way to deal with her would be something most parties likely wouldn't even think of trying, a sleep spell. It wouldn't put her to sleep right away, but she would return to her lair to hibernate again.
Another way would be to somehow create a male tarrasque. The two would then go off to live happily ever after, until hundreds or thousands of years later when the cub(s) grow up.
The final way would be to find her lair. There they would find cryptic texts written in Aklo which described a long-lost substance, that, if forged into weapons, would be capable of killing her. There would also be an ancient tarrasque skeleton next to a small sample of the material, perhaps enough to make a dagger. This could be used to help the party in questing for more.