Living Steel and the Metal Weapon: Does it apply to a Natural Metal Weapon?


Rules Questions


Okay, so we know that the Living Steel material can make a target Metal Manufactured Weapon break on a DC 20 Fortitude Save. However, some Natural Weapons (i.e. Iron/Steel Golems who use Slam attacks and the like) are also comprised of metal.

My question is, would the Living Steel property apply to such creatures' and their natural weapons? If so, would said creatures use the rules for weapons for their natural weapons, or would they use their own fortitude saves since the weapon is a part of their body and not a different entity?

Some clarification would be appreciated!


Bump.

Really? Does nobody know the answer to this?

Liberty's Edge

Golem and the like are creatures, not weapons, so they are immune to the effect of living steel.


Diego Rossi wrote:
Golem and the like are creatures, not weapons, so they are immune to the effect of living steel.

RAW, the Living Steel material works on all metal weapons. This does not exclude the concept of natural weapons, or even unarmed strikes. If the weapon is metallic, then the Living Steel material applies.

The only immunity regarding metallic weapons is that the material used has to be made of Adamantine, so unless we're facing an Adamantine Golem, the RAW says otherwise.

Though, the question still remains on the Saving Throw modifiers; since the weapon is natural (and part of the creature), would the creature's modifiers apply, or would they not apply, since it goes based off the weapon and not the creature?


I don't know how you could go about putting the broken condition on a Golem because living steel gives metal weapons a condition not damage and an Iron golem has DR 15/Adamantine so unless you can put a fixed amount of damage to that condition I would think that it would not work.

Liberty's Edge

Not the reply you want? What a shame.
The reply is still the same.

A golem is a creature -> you can't apply the broken condition to a creature or its parts -> they are immune.

Silver Crusade

Diego Rossi wrote:

Not the reply you want? What a shame.

The reply is still the same.

A golem is a creature -> you can't apply the broken condition to a creature or its parts -> they are immune.

I second your ruling.


Guy Ladouceur wrote:
I don't know how you could go about putting the broken condition on a Golem because living steel gives metal weapons a condition not damage and an Iron golem has DR 15/Adamantine so unless you can put a fixed amount of damage to that condition I would think that it would not work.

Aren't there some other metal golems, like a Bronze Golem or something?

@ Diego: Ah, good point. I don't see how the mechanics could not apply (since the damage properties and such can still apply to it, a broken condition for a weapon in a realistic scenario doesn't work much different for a broken limb), though I will concede to the factor that the rules do not encompass natural limbs being affected by a broken condition (which is a little silly, but them's the rules).

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