
Belzurigoz |

Hello good folks, like the title states, I have a few ideas on how to make a interesting villain in a homebrew campaign I'm currently working on, and my plan was: A Kensai magus whit atleast 2 lvls in a alchemy class for vestigal arm, his weapon of focus will be scythe, both for looks, high crits and story reasons. My thought was, seeing as I have a extra arm, will I be able to use the 2h weapon and still use spell strikes and the likes?
And why I wont use scimitar? well, its a bit common, now aint it?
Change things up a bit^^
Looking forward for comments=)
Long live pathfinder!

HJ |

Seems legit, Vestigial arm lets you hold extra stuff but not have extra attacks unless you take TWF.
Nothing in the Spellstrike seems to say he cant use it with a two handed weapon, BUT in Spell Combat you need a free hand. A generous DM may let you use a 2H weapon and the vestigial arm for spell casting.

Belzurigoz |

I get the gist of what GM fiat means, but care to explain exactly what it is?
and yes, I could say whatever and it is true, but I want it to be legal:p
Otherwise I'll feel like iv betrayed my players, if they cant do it on a character, I shouldn't be able to either.
story wise its a Rise to power through a strong and determined will, no supernatural interference, so making it within the rules is personally important:p

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Honestly, I would ditch the alchemist levels and simply give him the extra arm. If you multiclass like that, it kind of implies optimizing NPCs to look like you want them to look. You usually try this with PCs, not NPCs.
Example: An asimar cleric/fighter was given a demonic hand and she gained a single claw attack like that.
I would prefer this kind of approach.