Aasimars passing as Human


Rules Questions


I'm playing an Aasimar who wants to pass himself off as human.

Do I just use the Disguise skill without any special modifications?

Disguise DC:
+5 Minor details only
-2 Disguised as different race

Bestiary p. 7 wrote:
Aasimars look mostly human except for some minor physical traits that reveals their unusual heritage.

Seems like they should get some positive modifier, more that a half-orc, dwarf, elf, etc. Or at least not have a negative 'different race' modifier.

Can a Aasimar take the Pass For Human feat? It has a prerequisite of "half-elf, half-orc or halfling", but it was written before Blood of Angles cam out.

Your thoughts?

Liberty's Edge

I think the usual Disguise DC is correct. I don't think an aasimar necessarily looks any more human than a half-orc or half-elf would.

They're usually shiny and stuff! I think you might have more danger of being mistaken for a sparkly vampire ;)

Grand Lodge

1. Assuming that it's the default Human base Asimar, I'd give the +5 minor details modifier.

2. By RAW the answer is no, Otherwise assuming your GM isn't Mike Brock, ask.

RPG Superstar 2015 Top 8

Aasimars and other "planetouched" like races can vary widely in appearance. Even if you look "mostly human," the "minor physical traits" you have that are different may be glowing eyes or silver skin or tiny wings sprouting out your back or deer horns, and people are going to know easily you are not quite normal.

Really, it's between you and your GM. You determine your aasimar's appearance and work it out with your GM what the effect is on Disguise checks and such.

As a GM, I would allow a human-like native outsider such as an aasimar to take Pass for Human, as long as this along with the aasimar's general appearance was worked out with me at 1st level/character creation.

If your GM chooses to do things by the letter, I'd just suggest either training the disguise skill (with Skill focus in it as needed) or dipping into a casting class that will give you disguise self as a 1st level spell.

Sovereign Court

So, there's a thing to do exactly this already in the Advanced Race Guide...

RPG Superstar 2015 Top 8

El Baron de los Banditos wrote:
So, there's a thing to do exactly this already in the Advanced Race Guide...

Good call El Baron!


El Baron de los Banditos wrote:
So, there's a thing to do exactly this already in the Advanced Race Guide...

Nope.

PRD wrote:
Scion of Humanity: Some aasimars' heavenly ancestry is extremely distant. An aasimar with this racial trait counts as an outsider (native) and a humanoid (human) for any effect related to race, including feat prerequisites and spells that affect humanoids. She can pass for human without using the Disguise skill. This racial trait replaces the Celestial language and alters the native subtype.

Emphasis mine.

I don't want to be human, and subject to spells like charm person, I just want to appear to be human.

BBEG trys to cast Charm Person on me ...
GM needs to roll a Perception check vs. my disguise
BBEG fails check and casts spell
I roll spellcraft to see if I can ID the spell.
Let's assume I do, I act 'charmed' for the BBEG, he's going to be really surprised now. :-)

If the BBEG makes his Perception roll, he still needs to roll a Knowledge(Outsider) roll to correctly ID me as an outsider and know Charm Person will not work. Otherwise, he just knows there's something 'off' with me and can't place it. He still should cast the spell.


Pathfinder Maps Subscriber

Just to be clear, you're speaking of the alternate racial trait "Scion of Humanity", correct ?


Thanks for the input. I was hoping I had overlooked something. This is for a PFS PC so I do need to pass the 'Mike Brock' test.

Grand Lodge

Swiftbrook wrote:
Thanks for the input. I was hoping I had overlooked something. This is for a PFS PC so I do need to pass the 'Mike Brock' test.

It really depends on what your celestial features are.. Metallic Hair, golden eyes? Wear a hooded cloak and keep a low profile. Funky skin, wear gloves and again the hooded cloak and low profile. Vestigal wings? rig up some straps Angel style (pun intended) and accept a lot of discomfort.

Glowing nimbus of light around your head? Then you've got problems.

A lot of passing for Human involves not giving people reasons to look at you too closely. Which means you probabably don't want the role as the party "Face".


PRD wrote:
Scion of Humanity: Some aasimars' heavenly ancestry is extremely distant. An aasimar with this racial trait counts as an outsider (native) and a humanoid (human) for any effect related to race, including feat prerequisites and spells that affect humanoids. She can pass for human without using the Disguise skill. This racial trait replaces the Celestial language and alters the native subtype.

You missed the important bit, though - the one pertaining to your question.

Alternatively, you could request your DM allow an "aasimar" version of the Fiendish Facade feat. I do not know much about PFS, so I'm not sure if this would be legal.

Sovereign Court

Quote:
This is for a PFS PC so I do need to pass the 'Mike Brock' test.

Emphasis on PFS. If you don't take Scion of Humanity, you'll ALWAYS look like an outsider. PFS is strict of things like that. Even a Hat of Disguise won't help; you'd just be able to look like another Outsider (which can always be more fun.) You're gonna get either "Counts as human and can disguise as it" or "Is obviously an outsider." Also, it's Knowledge (Planes) to identify you. The "Heavily Cloaked so all line of sight, including my own are boned" is the only real mundane option.


The -2 to the Disguise CHECK (NOT the DC) for emulating another race applies.
(I don't see any evidence Disguise cares whether the other race is just a different sub-Type vs. being a different Type altogether)

Scion of Humanity is for the Aasimar that can easily pass as Human.
If you don't have SoH, then you are supposed to be distinguishable from Humans (barring Disguise check).

Fiendish Facade is not PFS legal for Aasimar, although it seems a fair basis for a home-game allowance. (just a +5 bonus though)
It seems like taking this Feat is akin to allowing the +5 for 'minor differences' to apply, which suggests that the +5 for 'minor differences' SHOULDN'T apply to all Tieflings without this Feat (and I would treat Aasimar the same).

Comparing the difference between Fiendish Facade (for Aasimar-equivalent Tieflings) to the Half-Elf/Orc 'Pass For Human Feat (which makes passing for Human automatic, vs. FF's +5 to disguise), I would say that Half-Elf/Orcs non-Human side can be more visually suppressed/subtle than for Tieflings, since all the heritages are already of the same type and only are differing by sub-type. If you have enough heritage to manifest the special powers Tieflings/Aasimar have (and count as Outsider), it is going to noticeable. Due to the differences of 'Pass For Human'/'Fiendish Facade', I would say that it's plausible for Half-Elves and Half-Orcs to gain the +5 'minor differences' bonus, but not Aasimar/Tieflings (or Elves or Dwarves) UNLESS the Tiefling has the Fiendish Facade Feat.


Why do Aasimar automatically speak Celestial? Do they automatically speak it due to their blood?
It just seems wierd, if they weren't raised with Celestials, and never had anybody to speak Celestial with,
but somehow they are totally fluent in it... I would understand granting them an allowance that Celestial is always a 'purchasable' language for them, but that's quite different from always knowing it.


Zonto wrote:
They're usually shiny and stuff! I think you might have more danger of being mistaken for a sparkly vampire ;)

I would like to point out that sparkly vampires do NOT exist, in the RAW or anywhere else, lol. On a side note, however, the author of the prepubescent drivel you are referencing originally had the sparkly creatures scripted as ANGELS, not vampires, but changed them at an agent's advice. Technically, aasimar is exactly what they are, and you are right, lol

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