tbok1992
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I just read the Playtest have a few things that bug me about it in that they were left out/not thought of, specifically:
-The Open Game Content monsters from the old 3e Epic Level Handbook. There's a lot of great creatures in there, and Pathfinder has used one of them (The Mu Spore) in the past, so why aren't there any in there? I mean, there's a lot of great stuff in there, like the Vermiurge, the Atropal, The Chichemec, even the Prismasaurus in own goofy way.
-The ability for players to make their own monsters Owlbear-style. I mean, isn't it every D&D player's dream to be able to be the insane Wizard that did it and make their own species of monsters in-game? I'd love to see something like the Race Building materials in The Advanced Races Guide for building your own monsters, and the cost and magic required tor each bit you add on in-game.
I know it may be just me that wishes these things were in-game, but I was wondering if there were any plans to add them to the final product, or if there is any chance they might be added as the playtest goes on?
DM_aka_Dudemeister
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I just read the Playtest have a few things that bug me about it in that they were left out/not thought of, specifically:
-The Open Game Content monsters from the old 3e Epic Level Handbook. There's a lot of great creatures in there, and Pathfinder has used one of them (The Mu Spore) in the past, so why aren't there any in there? I mean, there's a lot of great stuff in there, like the Vermiurge, the Atropal, The Chichemec, even the Prismasaurus in own goofy way.
-The ability for players to make their own monsters Owlbear-style. I mean, isn't it every D&D player's dream to be able to be the insane Wizard that did it and make their own species of monsters in-game? I'd love to see something like the Race Building materials in The Advanced Races Guide for building your own monsters, and the cost and magic required tor each bit you add on in-game.
I know it may be just me that wishes these things were in-game, but I was wondering if there were any plans to add them to the final product, or if there is any chance they might be added as the playtest goes on?
Of the former we still haven't seen the full Mythic Bestiary yet so there may yet be some conversions. If not then we'll just have to roll our sleeves up and do it ourselves.
Of the latter - that's why we have summoners, and the craft construct feats?
DragonBringerX
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I just read the Playtest have a few things that bug me about it in that they were left out/not thought of, specifically:
-The Open Game Content monsters from the old 3e Epic Level Handbook. There's a lot of great creatures in there, and Pathfinder has used one of them (The Mu Spore) in the past, so why aren't there any in there? I mean, there's a lot of great stuff in there, like the Vermiurge, the Atropal, The Chichemec, even the Prismasaurus in own goofy way.
-The ability for players to make their own monsters Owlbear-style. I mean, isn't it every D&D player's dream to be able to be the insane Wizard that did it and make their own species of monsters in-game? I'd love to see something like the Race Building materials in The Advanced Races Guide for building your own monsters, and the cost and magic required tor each bit you add on in-game.
I know it may be just me that wishes these things were in-game, but I was wondering if there were any plans to add them to the final product, or if there is any chance they might be added as the playtest goes on?
You do realize that writing that stuff takes a long time per monster block. As it is, this playtest came out almost 2 months after it was initially promised. I am not complaining here, I am just stating a fact. This playtest document is also one of the largest I've ever seen (next to the original beta RPG rules). At 52 pages, I'm impressed they gave us that much to use. So please show a little more respect to the writers for what they did give us.
As for your question, yes. They have said, several times, that they plan to have an entire bestiary chapter (not book) in this book WITH rules on how to build your own mythic monster.