| Big Lemon |
The situation: The players are in a tavern and a fight breaks out between two of them and two NPCs. None have Improved Unarmed Strike. When the player attacks, by normal rules he provokes an attack of opp... but if the person takes that attack with his own fists, does he end up provoking an attack of opp also? According to RAW, would a tavern brawl just devolve into a tangled mess of out-of-turn attacks?
| Darth Grall |
The situation: The players are in a tavern and a fight breaks out between two of them and two NPCs. None have Improved Unarmed Strike. When the player attacks, by normal rules he provokes an attack of opp... but if the person takes that attack with his own fists, does he end up provoking an attack of opp also? According to RAW, would a tavern brawl just devolve into a tangled mess of out-of-turn attacks?
EDIT: Like Roberta said, they don't threaten. However even if they did threaten, unless they have combat reflexes they'd only get one AoO a round. So it'd really be only 2 attacks per NPC a turn. Nothing too major.
| cwslyclgh |
| 1 person marked this as a favorite. |
unless the person that the character is attacking has improved unarmed strike (or is a monk or what not) the character throwing the first punch does not provoke an attack of opportunity because the unarmed foe does not threaten an area. If the defender does have IUAS (or is a monk) he gets an AoO, but the attacker does not get an AoO in response to the defenders AoO because the defender is considered armed while the attacker is not (and thus does not threaten an area).
Or in other words you must be armed (or have natural weapons, Improved Unarmed Strike, be a monk or so forth) to threaten an area and be eligible to take Attacks of Opportunity, so in a typical fist fight no attacks of opportunity will occur.
Caderyn
|
You can get something messy by having 2 guys with IUS and combat reflexes with dex16+ make trip attempts (which provoke) and then take their AOO as a trip (which provokes) and then the AOO from the AOO is a trip (that provokes) etc. Note that eventually the "last" trip becomes the first to be resolved and eventually both will probably be prone (either from failed trips or being tripped) thus invalidating some of the other AOOs (as you cannot trip someone who is prone)
| The Crusader |
An attack of opportunity “interrupts” the normal flow of actions in the round. If an attack of opportunity is provoked, immediately resolve the attack of opportunity, then continue with the next character's turn (or complete the current turn, if the attack of opportunity was provoked in the midst of a character's turn).
*Emphasis mine.
I didn't think AOO's could ever provoke AOO's.
| blue_the_wolf |
A fighter, wielding a long sword, reaches into his pocket for a potion provoking an attack of opportunity from....
Ranger, who decides that he will use his AoO to sunder fighters sword. unfortunately he does not have Improved Sunder so...
Fighter gets an AoO which he uses to try and disarm Ranger. Fighter does not have improved disarm but ranger is already using an AoO so no worries right? WRONG...
Ranger has combat reflexes and cant afford to lose his sword so the best idea would be to trip that annoying....
Fighter who, as it happens, also has combat reflexes and wont stand for being tripped, tries to stop all of this madness by grappling the ...
Ranger who just so happened to have had declared a ready action to cast a spell when his opponent tries to grapple him allowing the...
Fighter to use the triggered AoO to stab the ranger in the face killing the ranger with a critical hit 18 seconds before reaching for the potion that started this whole thing.
| GM Jeff |
PRD wrote:An attack of opportunity “interrupts” the normal flow of actions in the round. If an attack of opportunity is provoked, immediately resolve the attack of opportunity, then continue with the next character's turn (or complete the current turn, if the attack of opportunity was provoked in the midst of a character's turn).*Emphasis mine.
I didn't think AOO's could ever provoke AOO's.
Is this true? Nothing interrupts an attack of opportunity? Seems contrary to what everyone else is saying.
kinevon
|
PRD wrote:An attack of opportunity “interrupts” the normal flow of actions in the round. If an attack of opportunity is provoked, immediately resolve the attack of opportunity, then continue with the next character's turn (or complete the current turn, if the attack of opportunity was provoked in the midst of a character's turn).*Emphasis mine.
I didn't think AOO's could ever provoke AOO's.
Check out Greater Trip, as an example of an attack that can provoke an AoO, and since trip can be used as an AoO, you get Trip Fighter getting a trip attack as an AoO, and then getting a disarm as his AoO from a successful trip.
Oh, and just to add spice, that ain't apocryphal, I have that exact build.
Dex obscene, so he gets 8 AoOs from his Combat Reflexes, reach weapon, Combat Expertise, Improved Trip, Greater Trip, Improved Disarm, Greater Disarm. Against humanoid opponents, he can make GMs cry.