First Society PC Advice


Advice

Horizon Hunters

Pathfinder Rulebook Subscriber

What should I be considering for my first Society PC. I'm an experienced player, but have never played in an organized society game before. I'd like to avoid the "noob" mistakes if possible... I built a Rogue Sniper1, but am beginning to wonder if it will pan out after reading Flashback's Sniper thread here on the boards... Lil' help please??

Contributor

closetgamer wrote:
What should I be considering for my first Society PC. I'm an experienced player, but have never played in an organized society game before. I'd like to avoid the "noob" mistakes if possible... I built a Rogue Sniper1, but am beginning to wonder if it will pan out after reading Flashback's Sniper thread here on the boards... Lil' help please??

I'm not sure this is quite what you're looking for, but I found this thread very helpful when I started playing PFS (and when I picked it back up after a year or two away just a few weeks back):

http://paizo.com/threads/rzs2lf1m?Painlords-What-to-Expect-at-a-PFS-Table#1


I just played my first Pathfinder Society game ever this past weekend.

As long as your character is PFS compatible according to the rules, play what you really like. Personally, despite playing a Vivisectionist Alchemist and a Conjuration Wizard in my two current home/LGS games, I went with a Human Cleric of Iomedae for my level 1 PFS character. I buffed, healed and even gave the big bad a couple whacks with my longsword. I thoroughly enjoyed it.

My only advice is to be a bit more balanced than you might normally go for otherwise in a character. You never know who in PFS you might wind up at the table with, player- or class-wise, so being pretty darn good at a few things can be better than being super super great at one thing.

Lantern Lodge

Well id have to say, which i truely hate too, is that PFS encourages metagaming and power gaming. If u dont read up on the modules u will be at a serious disadvantage and at some points depending on the the people ur with u may be better just ignoring them and focusing on ur own survivability. Sadly there is dips in every game 1 plays be it pnp or online. Also most DMs ive encounter are the "want to win" types.

Silver Crusade

Wow. I don't know who Psion-Psycho has been playing with, but that hasn't been my experience at all. There are power gamers here and there, but people are generally pretty friendly. And yes, organized play does tend to encourage metagaming, just based on knowing how long scenarios usually are, but I never read up on adventures in advance or anything like that.

The other responses have had some good thoughts, so listen to them.

Lantern Lodge

@Fromper
the people i played with, emphasize "played", were exactly what i described down here in LA Cali. I dot play PFS any more now because all 4 ties i did thats how it went.


About the only way people know what is in a module is through gming it. It is unusual for players to have any knowledge beyond the relative difficulty level. With that said some level 1mods are replayable so people know them well.

Horizon Hunters

Pathfinder Rulebook Subscriber

Thanks for all the input!

Reading up on a module before playing it kind of defeats the purpose of playing it, imho...

I'm used to my home group, which consists of a lot of power/metagaming by a few players, so maybe it's not a big deal...

Lantern Lodge

@closetgamer
u should be fin its just i come from the 2e day were even looking at the cover of the monster manual was frond upon unless u were the dm.


My experience with Society is that it doesn't require an optimized character. Playing something super powerful kind of ruins it, honestly. Sniper rogue sounds perfect though, lots of skills and a big opportunity to feel cool. Concentrate on your personality and why you're in the society, do cool heroic things, take risks and make mistakes and the like. Don't worry about being kingbadass, just have yourself a good time!

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