Synthesist / Druid Question


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^OMFG This.^

Because I swear to god the original question was about Summoner/Druid who happened to have Augment Summon, and now there's like 40 posts about Augment Summon.

Master_Trip wrote:

Hey guys and gals,

I am a new DM, and not familiar with summoners and druids. Basically I have a PC who wants to augment summon his eidolon (which is living armor) and soon at lvl 5 (4lvl's of druid) be able to beast shape. Will he be getting all the bonuses +6 str +4 con +1 natural armor all on his X temperary hit point living armor eidolon.

I'm concerned I will be unable to even scratch this guy. Although he is reduced to making only his eidolons lvl 1 natural attacks.

Advice what do I do PLEASE!!

Dark Archive

It's not a good build at all, the OP has nothing to worry about.

There's literally nothing a Synthesist Summoner 5 or Druid 5 couldn't do that a Synthesist Summoner 1/Druid 4 can, especially since the multiclassed Druid wouldn't even have Natural Spell.


Avatarded wrote:

^OMFG This.^

Because I swear to god the original question was about Summoner/Druid who happened to have Augment Summon, and now there's like 40 posts about Augment Summon.

That's what sometimes happens when you decide make a post more than four times the height of my computer screen. I'm not sure how you expected that to not cause any sort of discussion or derail. Unless you were assuming nobody would bother to read that wall of text, which is actually a pretty safe assumption.


I recognise my part I had played in getting off topic and I applogize. As far as the later half of that is concerned, not reading informaitive, research is how the rebuttals went in the circular fashion they did.
Though, on the note of natural spell (and considerably more important Shaping Focus) both are available to the Summoner/druid, and are required to make the build work.

It is more likely that the summoner will start with Extra Evolution to help compensate for knowingly stalling out his Eidolon. Focused Eidolon, depending on whether you consider "inside of" equivilant to "adjacent to" if not, it doesn't hurt to have Vigilant Eidolon as a ready backup. Then you may have to ask yourself if you want to focus grapple, or trip, and the rest of your feats are going to go that direction.

Silver Crusade

Avatarded wrote:

I recognise my part I had played in getting off topic and I applogize. As far as the later half of that is concerned, not reading informaitive, research is how the rebuttals went in the circular fashion they did.

Though, on the note of natural spell (and considerably more important Shaping Focus) both are available to the Summoner/druid, and are required to make the build work.

It is more likely that the summoner will start with Extra Evolution to help compensate for knowingly stalling out his Eidolon. Focused Eidolon, depending on whether you consider "inside of" equivilant to "adjacent to" if not, it doesn't hurt to have Vigilant Eidolon as a ready backup. Then you may have to ask yourself if you want to focus grapple, or trip, and the rest of your feats are going to go that direction.

Just a small note on the later part, None of the Eidolon/ Evolution feats function because Synthesist does not have the Eidolon Class feature it changes it for the Fused Eidolon

Liberty's Edge

Endoralis wrote:
Avatarded wrote:

I recognise my part I had played in getting off topic and I applogize. As far as the later half of that is concerned, not reading informaitive, research is how the rebuttals went in the circular fashion they did.

Though, on the note of natural spell (and considerably more important Shaping Focus) both are available to the Summoner/druid, and are required to make the build work.

It is more likely that the summoner will start with Extra Evolution to help compensate for knowingly stalling out his Eidolon. Focused Eidolon, depending on whether you consider "inside of" equivilant to "adjacent to" if not, it doesn't hurt to have Vigilant Eidolon as a ready backup. Then you may have to ask yourself if you want to focus grapple, or trip, and the rest of your feats are going to go that direction.

Just a small note on the later part, None of the Eidolon/ Evolution feats function because Synthesist does not have the Eidolon Class feature it changes it for the Fused Eidolon

You can benefit from the Extra Evolution and Vigilant Eidolon feats as a Synthesist. They meet the prereq of 'eidolon class feature' just fine.

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