| rangerjeff |
Looking at animal companions for my ranger and not really liking anything... I'm guessing they'll all be useless for PFS play given they'll be a lvl -3. But a spit attack to sicken for 1d4 rounds with 10ft range increment seems pretty cool. Plus I'm Keleshite so a camel would be appropriate...
Bonding with companions doesn't make sense given the nature of PFS play... different companions each scenario so where's the bond come from? But I suppose just suspend disbelieve and pretend like we've all been together since lvl 1. But still, a move action to give companions within 30 ft half my favored enemy bonus for 3 rounds against a single enemy. Better than nothing, I suppose.
Could've taken Falconer at 1st I guess, too.
Booksy
|
A ranger's animal companion IS the same session to session. That's kinda the point. In PFS you'll have to make GM observed rolls to give him any additional training beyond automatic feats and tricks, but its the same beast. If your companion dies during a session, or if you want to change it, its assumed you've had time to re-summon between sessions.
Otherwise, enjoy your spitter =D