
Erethrin |
i really want a barbarian with wild shape ability
just wandering if you guys think its kinda balanced.
remove: fast movement , trap sense , both uncanny dodge
for armor: only leather/fur/hide
what it gain:
you choose a totem (like in the druid shaman archetype (lion/ape/bear etc))
at lvl 2 you get the totem transformation you took
after that you get the druid wild shape progression but can only change in the totem you took

Weables |

I think its giving up very little. You're unlikely to wear armor for much of your career as it won't function while shifting, so the armor loss is worth 0. trap sense is probably the least helpful barbarian ability they get.
Its also getting wild shape before a wild shaper does.
to be fair, I'd force giving up both uncanny dodges, and the level 4/8 rage powers. Get the wild shape ability at level 4.
That to me gives up about the right amount of power for what you're getting back