Monks, Armor and Polymorph


Rules Questions


If a Monk is wearing armor, and thus losing Flurry, AC and Fast Movement, but comes under the effect of a Polymorph subschool spell, what happens? Polymorph states that the armor merges with the wearer, and no longer provides AC or shield bonuses.

In this case, would the monk still count as wearing armor, as it is no longer granting an AC bonus? Would he get his Monk abilities back?


As long as your armor isn't providing you any benefit, I don't see why it should count as being worn.

On the other hand, if it was armor with the Wild enhancement, I'd count it as being worn. The rules are pretty vague, though.


I agree, I think the answer should be yes, he gets his abilities back.


Sean H wrote:
If a Monk is wearing armor, and thus losing Flurry, AC and Fast Movement, but comes under the effect of a Polymorph subschool spell, what happens?

I think you're still wearing the armor.

Polymorph: "When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function)."

If the item provides a constant bonus, and does not need to be activated, it continues to function while melded.

+1 Leather armor of Fire Resistance (10) provides a constant bonus (the fire resistance), and it does not need to be activated. So the energy resistance continues to function, even though you lose the armor bonus.

The only way for that gear to still provide its bonus is if you're still considered to be wearing it while its melded. And since you're wearing armor, you lose your monk AC bonus, Flurry, and fast movement.

(And if you're about to argue about the definition of "Bonus" then just replace energy resistance with Shadow or Slick.)


Ah...the penny dropped. I suspect this is about the Brawling enhancement.

Grand Lodge

What about Wild Brawling Armor?


blackbloodtroll wrote:
What about Wild Brawling Armor?

Wouldn't that make it even more clear that you're still wearing armor?

Grand Lodge

Grick wrote:
blackbloodtroll wrote:
What about Wild Brawling Armor?

Wouldn't that make it even more clear that you're still wearing armor?

That's not how Wild Armor works.


blackbloodtroll wrote:
Grick wrote:
blackbloodtroll wrote:
What about Wild Brawling Armor?

Wouldn't that make it even more clear that you're still wearing armor?

That's not how Wild Armor works.

Wild: "The wearer of a suit of armor or a shield with this ability preserves his armor bonus (and any enhancement bonus) while in a wild shape. Armor and shields with this ability usually appear to be covered in leaf patterns. While the wearer is in a wild shape, the armor cannot be seen."

Grand Lodge

Didn't this get cleared up in the armor check penalty Wild armor thread?


Ah, I hadn't considered armor enhancements. That certainly muddies the waters. I was thinking about walking around in plate for the higher AC, then drinking a beast shape potion or something to get the fast movement when needed in combat.

I suppose a better question could be, if a character is wearing heavy armor and polymorphs, do they still suffer the speed reduction/arcane spell failure chance?

blackbloodtroll wrote:
Didn't this get cleared up in the armor check penalty Wild armor thread?

I dont' recall seeing that, and searching isn't turning anything up for me. Do you have a link?


Just occurred to me that Personal spells can't be made into potions, so the original points is moot. However, I'm still curious. How would this work if a Wizard cast Polymorph on an armored monk?

Grand Lodge

Sean H wrote:

Ah, I hadn't considered armor enhancements. That certainly muddies the waters. I was thinking about walking around in plate for the higher AC, then drinking a beast shape potion or something to get the fast movement when needed in combat.

I suppose a better question could be, if a character is wearing heavy armor and polymorphs, do they still suffer the speed reduction/arcane spell failure chance?

blackbloodtroll wrote:
Didn't this get cleared up in the armor check penalty Wild armor thread?
I dont' recall seeing that, and searching isn't turning anything up for me. Do you have a link?

Discussed here.


Thanks a lot! That was really informative. You rock blackbloodtroll.

Grand Lodge

Not really. I do try.

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