Beaststrike Club = Natural Weapon


Rules Questions


I was just curious, but I wanted to know if this weapon gave you a 'claw attack' as a natural weapon?

This +1 club is often decorated with large teeth and carved with stylized images of different animals. As a standard action, the wielder may transform the club into the head or limb of an animal; the weapon's damage does not change but the type of damage changes to suit the shape of the club: bite (piercing), claw (slashing), gore (piercing), slam (bludgeoning), sting (piercing), or talon (slashing). When transformed, the club counts as a natural weapon and a manufactured weapon for the purpose of spells and effects that enhance or improve either manufactured or natural weapons. The club also counts as the natural weapon of its current shape for the purpose of feats and spells that rely on specific natural weapons, such as Weapon Focus (bite) or the bloody claws spell. If the wielder has the wild shape ability, she can expend one use of wild shape to increase the weapon's damage by one step for the duration of that wild shape as long as the druid remains in contact with the weapon; if the wielder can wild shape at will, the club's damage is always increased in this fashion. If unattended, the club reverts to its normal shape.

So, for example, if you transformed the club into a 'claw', would it then deal 1d6 damage as a natural attack (in other words, giving you one attack at your highest BAB with full STR, along with the possible penalties of using it a secondary natural attack, with no iterative attacks?)

How would this club interact with the fighter's weapon training ability?


Duskblade wrote:
I was just curious, but I wanted to know if this weapon gave you a 'claw attack' as a natural weapon?

I don't think it does. It counts as a natural weapon for feats and spells and whatnot, but it doesn't change the method of attack.

Duskblade wrote:
How would this club interact with the fighter's weapon training ability?

It would benefit from the Hammers or Natural weapon group, since it counts as both.

Grand Lodge

Two hand it and Power Attack. Once your BAB hits 6 it will be even stronger than two claws.

Slap the Transformative property on it to make it a Scimitar/Claw.

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