Pushing Assault on an Attack of Opportunity


Rules Questions


I'm looking for opinions on what happens if someone interrupts your movement by using something like Pushing Assault or a Shield Slam when your movement provokes an AoO?

Do you simply continue your movement from your new location or does it interrupt your move action entirely?

I'm inclined to go with the former but I'm interested to hear what people think?

Pushing Assault:

Pushing Assault (Combat)

A strike made with a two-handed weapon can push a similar sized opponent backward.

Prerequisites: Str 15, Power Attack, base attack bonus +1.

Benefit: When you hit a creature your size or smaller with a two-handed weapon attack modified by the Power Attack feat, you can choose to push the target 5 feet directly away from you instead of dealing the extra damage from Power Attack. If you score a critical hit, you can instead push the target 10 feet directly away from you. This movement does not provoke attacks of opportunities, and the target must end this move in a safe space it can stand in. You choose which effect to apply after the attack roll has been made, but before the damage is rolled.


Pathfinder Maps Subscriber

Have you still got movement left ? Yes
Are you now prone ? No
Are you stunned or have you been given some other condition that affects movement ? No

Keep on truckin'.

It's like a full-back running through the line who gets hit but not tackled. His path has been altered, but he's still on his feet and driving for more yards.


It would interrupt a charge, though. If the charging creature had moved less than a single move distance, and still has movement left, it can finish the move and still attack. If it has moved more than a single move distance, then it may complete the second move action but not attack.

Sczarni

Quote:

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It would interrupt a charge, though. If the charging creature had moved less than a single move distance, and still has movement left, it can finish the move and still attack. If it has moved more than a single move distance, then it may complete the second move action but not attack.

This is not true. Charging any distance is a full-round action. That having been said, as Slim stated, if you are not prone, stunned, or otherwise affected in such a manner as to hinder movement you may continue along the charge. Simply being attacked will not interrupt your charge.

It's important to clarify this point because standard attacks are not the only form of AoO that can be taken. Say you charge at an opponent, but your charge path will take you through the threatened area of a nearby monk 10 feet through your charge. He makes a trip attack as his AoO and trips you. I would allow a single melee attack from the prone position but other than that your turn is now over. You are not allowed to get up and attack him just because you only moved 10 feet in the round because charging is a full-round action.


What I was saying was that things like Pushing Assault or the free bull rush from some shield slams redirects a charger's movement and therefore invalidates his charge. Since the charge must be in a straight line, if you are pushed in any direction other than along the line of your charge, the charge ends.

You are correct about it immediately ending the charge, however. The ability to downgrade a charge to component actions is a houserule my group uses that I had forgotten is a houserule.

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