Double Weapons and Special Materials


Rules Questions

Liberty's Edge

I'm currently reconsidering my weapon option for my Monk. Instead of going with unarmed combat as my primary method, I want to switch to using Kamas. I'd want to make one MW Cold Iron and the other Mithral (inherently MW).

Ideally, I'd rather use a double-chained Kama. However, I'm unsure exactly how the costs go for making one half Cold Iron and the other Mithral. If both halves need to be MW, the Cold Iron half should cost 312 gold? How much does the Mithral portion cost? If only one half is Mithral, is it still 500 gold multiplied by the full weight of the weapon? Would it be half the weight?

Ultimately, how much would a Cold Iron MW/Mithral double-chained Kama cost?

Thanks.

Dark Archive

The domain of special material is quite a mess in fact. (see the ultimate equipment errata for many examples)

I would say half the weight.

so what are the basic data:

* A double-chained Kama cost 8gp and weight 4lb.
* Adding the masterwork quality to a double weapon costs twice the normal increase (+600 gp).
* A double weapon with one cold iron half costs 50% more than normal.
* Mithral items (not armor) cost 500gp /lb

by the way, Mithral is most of the time used for armor. the only effect it gives to a weapon is that it counts as silver for the purpose of overcoming damage reduction.

the best final cost would be : 8(base) + 300 (MW cold iron part) +4 (cold iron) +1000 (half mithral)= 1312


Actually it counts as silver without the penalty to damage with is what would make it attractive for weapon purposes. But depending on the weapon silversheen is probably the way to go (flat out +750) in that respect.


Skylancer4 wrote:
Actually it counts as silver without the penalty to damage with is what would make it attractive for weapon purposes. But depending on the weapon silversheen is probably the way to go (flat out +750) in that respect.

One other thing I want to bring up that often gets overlooked is that silver weapons only have a damage penalty if they are slashing or piercing. Silver bludgeoning weapons do not take the damage penalty.

Slashing - Use Silversheen.
Bludgeoning - Plain Ol' Silver.
Piercing - You're stuck with either pricy mithril or the damage penalty.

Grand Lodge

Sean H wrote:
Skylancer4 wrote:
Actually it counts as silver without the penalty to damage with is what would make it attractive for weapon purposes. But depending on the weapon silversheen is probably the way to go (flat out +750) in that respect.

One other thing I want to bring up that often gets overlooked is that silver weapons only have a damage penalty if they are slashing or piercing. Silver bludgeoning weapons do not take the damage penalty.

Slashing - Use Silversheen.
Bludgeoning - Plain Ol' Silver.
Piercing - You're stuck with either pricy mithril or the damage penalty.

Why can't you use Silversheen for Piercing?

And remember that Silversheen's other benefit is the immunity to rusting...

Liberty's Edge

Thanks, 1,312 gold is about what I thought it would be. The biggest question was over whether or not Mithral really was only half. Since this is a Society character, it isn't as easy as just clarifying with a specific GM.

Unfortunately, I realized I'll need to spend a feat to actually use this weapon effectively, but the weapon concept outweighs that.

Question, is it worth making your primary weapon(s) Cold Iron/Mithral? Getting around DR is useful, but doing so will add 3,000 gold to the total cost between Mithral's standard price and enchanting Cold Iron. An enhancement bonus of +3 will bypass both Silver and Cold Iron DR.

Now I'm going to look up silversheen.

Shadow Lodge

ack, Rayo be careful with double weapons in Society. Because they left no caveat for them double weapons count as a single item for max value purchased. As it was explained to me by my Venture Captain the purchase limit means you cannot have an item at a value greater than listed for your fame. This means that going above 1+/1+ required more prestige.

I am using a double weapon anyways because of a character concept but it is important to know. You won't get +3/+3 for a very long time.

The Exchange

The Mithral cost for a weapon would be 500gp/lb of the mithral item.
Using the double Kama above, the weight is 4 lbs - half the weapon weight is 2 lbs. This is the weight of the kama you are replacing. Mithral items weigh half as much, so the mithral item weighs 1 lb. So that's 500gp mithral
2 gp half weapon weapon cost
8 gp cold iron cost
300 gp masterwork cost for cold iron side.

total cost, 810gp

Liberty's Edge

Seriphim84, that is important to note, thank you. I was assuming each half of the double weapon would count separately, but that does mean it would be rather expensive. Assuming 1,312 gold would be the correct base cost for a MW Cold Iron/Mithral double-chained Kama, the cost would rise to 7,312 gold once it became +1 magical for each part. That version should still be covered under the always available, but upgrading either half to a +2 would make it 13,312 gold, requiring a fame of 31, which would be Lv.6 at the earliest. It does feel like a double-chained Kama would be really hard to upgrade. Then again, given all of the other magic item slots, would I have enough extra money for my weapon right away anyway?

EDIT: Actually, it looks like I'll be okay. I checked the Guide to Pathfinder Society Organized Play pdf, and on page 26 it says you count each end of the double weapon on its own. "The character must still actually spend the gold to receive the desired item. For double weapons, calculate the cost of each end separately when considering Fame purchasing limits."

Chernobyl, I'm pretty sure the Mithral cost applies prior to halving the weight.

Grand Lodge

@Seraphim84: Yes, Rayo is correct, that was one of the changes made for the newest version of the Guide.

@Chernobyl: Rayo is correct, you are paying the cost for the pre-Mityhral weight. The same holds true for other special materials, like Darkwood, as well. It costs 30 gold to make a longbow out of darkwood, even though it winds up weighing only 1.5 pounds when complete.

Scarab Sages

If I recall, however, special materials are always available items in society (except dragon scale). Not sure how that relates to the gp/fame thing (does that refer to magic items? Special material items, I think, do not fall into the magic item category)

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