| kat7ra |
So, I'm going to play a Thiefling Bladebound magus as of the next weekend.
And I'm wondering if I should go for dervish(dex)build with a scimitar.
Or a bastard/something big onehanded(str) build
stats are
17
17
15
14
12
11
so as a dervish I'm going to have 19 dex, 19 int, 14 str and 15 con. Very nice
as a str I'm going to have 19 int, 17 str, 15 con, and 16 dex not as nice, but still very good stats.
some input would be great, as of now, I'm leaning towards the dervish, but I always enjoy a good str stat when I'm a melee class, but the crit for a scimitar is going to be very formidable.(I never crit though)
so yeah what would you guys do. Hope for some responses. And any advice for magus on general that you think are relevant.
| kat7ra |
rolled stats, core tiefling.
I could change the core tiefling to something with str, but then I won't have my extra int, and get + on a mostly waste stat anyway. dex is always nice ealry game anyhow.
Melee oracle, half orc with 20 str
paladin asimar with 20 str
a witch that most likely will be killed by the group since he's CE and is probably going to do something very dumb towards the paladin.
and a sorc/something else(he haven't decided)
So we do have ppl with high str. It's not needed in the group. But I can't seem to decide.
| kat7ra |
well, the moonlight dance looks kinda cool, as I have acsess to spells I guess a concealment spell shouldn't be that hard.
Improved invis at high levels.
Only problem is I'm kinda feat starved early. As I use my level 1 and 3 feat on dervish dance and weap finesse.
And I'm probably going to need toughnes in level 5
and then I'd need another two to qualify for the first moonlighter.
blackbloodtroll
|
You can just get Arcane Strike to up damage. The Moonlight Stalker line is a bit feat heavy.
I would nab the Prehensile Tail alternate racial trait, as the Fiendish Sorcery trait is useless to you, and pulling out stowed items as a swift action can really help with action economy.
Unless you have special plans for the Darkness ability, you might as well roll to get yourself another ability. Some of them are quite strong.
| Matt2VK |
Quick question for you -
About how high in level do you think this campaign will run?
That has a lot of effect on choices.
If, you're going with a STR build Magus. Think strongly about grabbing Improved Disarm and Improved Trip. Combining those combat abilities with True Strike makes them crazy powerful.
If going DEX build and you're feat starved, you might want to take a look at the Bard Archetype Dawnflower Dervish at 1sr level and then at 2nd going the rest of the way Magus. Doing this has certain bonuses and negatives.
Pros-
*Gives you Dervish Dance as a free ability. Don't need to waste feats to grab it (Weapon Finesse and Dervish Dance).
*Lots of skill points to play around with and to put in some very nice skills (Perception).
*Grants a wider selection of spells.
*Battle Dance grants a +2 to hit and +2 damage competence bonus while up.
Cons-
*Must worship Sarenrae.
*BAB is slightly lower.
*Low CHA. Effects both Bard spells and the duration of his Battle Dance.
If you do go with the Dawnflower Dervish, I suggest for your first level feat you pick up Extended Performance as this will more then double the duration of your Battle Dance (By 6 rounds).
| Matt2VK |
I'm willing to admit I might be wrong on Extended Performance effecting Battle Dance but from what I'm reading I think it does.
From Battle Dance description-
battle dancing does not benefit from the Lingering Performance feat or any other ability that allows a bardic performance to grant bonuses after it has ended.
*EEP!*
I got the feat name wrong. It's Extra Performance.
Benefit: You can use bardic performance for 6 additional rounds per day.
Went to look it up while I was typing this.
| WerePox47 |
Instead of Bladebound you might wanna take a look at the kensai archetype and although u could take them both it would cause you to take a hit to spells and pool points.. The kensai is the way togo imo if u wanna be more weapon damage with spell backup.. I have a 15th level one and hes a beast, utilizes a scimitar with imp crit/staggering critical to basically own everything.. he does buffs/light spell damage and uses power attack/arcane strike to up his damage into the +30s. I also took enduring blade and bane blade arcana's, so for 4 pool points he gets 15mins of +5 bane, shocking burst, corrosive burst scimitar at a 15/20 crit range and 5 attacks..
| kat7ra |
Well Bladebound is mostly for the fluff and rp reasons. And the GM might have a lot of fun with the sword beeing sentient.
And as for the length, it's going to last as long as we actually want to. Wich may be a long time, or might be 1 sessions if something goes wrong, but I'm thinking a long time probbly, I'm aiming for the top levels.
I will not be multiclassing at the first levels, maybe I'll take something later(the cleric/magus/mystic theurge) looked at least like great fun. But as of now, it's a pure magus I'm running with.
I was thinking on switching to the staff magus, but I really want that sword.
kensai/bladebound could have been cool, it hurts to loose all those options,(like spell recall) But it would have been fun
btw is it smart to take fiend flayer? I can't seem to find any negative parts in it, and as you can mix around with archtypes it seems like just an extra option