Vaahama
|
I just want to make sure that i got the critical hit mechanic right before some wierd situation arise ingame.
Let say i have a rogue 1/ranger 1 adventurer.
favored ennemy = X (+2 damage)
Strenght = 15 (+2 damage)
using a composite longbow +2 (1D8 / X3)
I'm shooting at a creature type X within 30' with the said longbow, scoring a critical hit!
The overall damage would be 3D8+12 + 1D6 (sneak attack).
Am i correct?
| Hawkson |
I just want to make sure that i got the critical hit mechanic right before some wierd situation arise ingame.
Let say i have a rogue 1/ranger 1 adventurer.
favored ennemy = X (+2 damage)
Strenght = 15 (+2 damage)
using a composite longbow +2 (1D8 / X3)I'm shooting at a creature type X within 30' with the said longbow, scoring a critical hit!
The overall damage would be 3D8+12 + 1D6 (sneak attack).
Am i correct?
3d8 + 18 + 1d6
All you # based damage in this case gains the x3 damage not just the weapon dice; Favored Enemy x3, Strength x3, & Magic Weapon Bonus x3. You are correct that the sneak attack die does not gain the bonus. If you have the Deadly Aim feat that damage gains the critical bonus as well.
Vaahama
|
Vaahama wrote:I just want to make sure that i got the critical hit mechanic right before some wierd situation arise ingame.
Let say i have a rogue 1/ranger 1 adventurer.
favored ennemy = X (+2 damage)
Strenght = 15 (+2 damage)
using a composite longbow +2 (1D8 / X3)I'm shooting at a creature type X within 30' with the said longbow, scoring a critical hit!
The overall damage would be 3D8+12 + 1D6 (sneak attack).
Am i correct?
3d8 + 18 + 1d6
All you # based damage in this case gains the x3 damage not just the weapon dice; Favored Enemy x3, Strength x3, & Magic Weapon Bonus x3.
Sorry i think my description of the longbow was not properly made so that's why you may have been mislead.
The longbow in the exemple is not a magical +2 but simply a normal composite longbow with a +2 strengt modifier. That's why i came up with +12.Unless of course their is something i'm really missing here.
| Ryuugan |
The +2 strength modifier only means that your rogue/ranger can use up to +2 of their strength modifier as bonus damage.
As Hawkson explained earlier, you multiply all the damage, except for sneak attack di(c)e. Therefore your base damage is d8+4+d6 and critical is 3d8+12+d6, so your original calculation was correct.
| Hawkson |
Sorry i think my description of the longbow was not properly made so that's why you may have been mislead.
The longbow in the exemple is not a magical +2 but simply a normal composite longbow with a +2 strengt modifier. That's why i came up with +12.
Unless of course their is something i'm really missing here.
Sorry about that. I did think you had a magical bow. Your math is right, my math....misunderstood, but right for my understanding ;) so when you do get the +2 bow :)
Happler
|
Also, if you where to throw flaming on that bow, it would then be:
3D8+12 + 1D6 (sneak attack) + 1d6 (flaming)
The easy way to think about it:
Most of the time*, static bonuses are multiplied, any extra dice are not multiplied.
* I have yet to see a time when this does not work, but I could be wrong.