
Thanael |

For his time in the wild normally I would lean for some levels in ranger, but Wolverine is known for his berserker rages and feral nature so barbarian it is for the wild-man.
We don't need to over complicate things though, barbarian/rogue/samurai?
Check out the Wild Stalker Ranger archetype, it's Ranger + Rage + Wild Senses.
Also the Invulnerabe Rager Barbarian archetype is a perfect fit.
Rogue is not needed, as his skills are covered by Ranger and or Barbarian.

Thanael |

Oh and i hope you really transport him to Golarion, and not only build Marvel Wolverine in PFRPG.
So no 100% detailed build for the MArvel character, but a fantasy version of him that is really grounded in Golarion would be nice. Similar to Marvels 1692 or some Steampunk reimaginations of superheroes.

Jeffrey Swank Contributor |

I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. Hellwolf
Made him up as an altered tiefling...is whatcha think?
Feel free to read the adventure logs...they are written in book type story format.

Anry RPG Superstar 2011 Top 16 |

Oh and i hope you really transport him to Golarion, and not only build Marvel Wolverine in PFRPG.
So no 100% detailed build for the MArvel character, but a fantasy version of him that is really grounded in Golarion would be nice. Similar to Marvels 1692 or some Steampunk reimaginations of superheroes.
That is my intent. Look for my ideas for placing him on Golarion tomorrow.

Anry RPG Superstar 2011 Top 16 |

I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. Hellwolf
Made him up as an altered tiefling...is whatcha think?
Feel free to read the adventure logs...they are written in book type story format.
If nothing else I love the pictures. I'll have to read it over thoroughly tomorrow.

Anry RPG Superstar 2011 Top 16 |

Quote:For his time in the wild normally I would lean for some levels in ranger, but Wolverine is known for his berserker rages and feral nature so barbarian it is for the wild-man.
We don't need to over complicate things though, barbarian/rogue/samurai?
Check out the Wild Stalker Ranger archetype, it's Ranger + Rage + Wild Senses.
Also the Invulnerabe Rager Barbarian archetype is a perfect fit.
Rogue is not needed, as his skills are covered by Ranger and or Barbarian.
I like the Wild Stalker its suitable for Wolverine. My problem being though that the archetype has a couple of problems in the bold text.
"Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.
Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities."

Thanael |

I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. Hellwolf
Made him up as an altered tiefling...is whatcha think?
Feel free to read the adventure logs...they are written in book type story format.
Tiefling... Interesting idea. Need to check out that race.
Love the pics. Though why a bite attack?

Anry RPG Superstar 2011 Top 16 |

Nice so far. So Loggan's a dwarf. Like the backstory, don't like the gauntlets. Internal claws define wolverine for me.
Also about the archetype loosing fav enemy, you yourself wanted to make him a brb. He's a rager with wild senses and skills.
They are internal claws after he's cursed. They were just guantlets before.
As for the ranger archetype my problem is that I have two abilities that are apparently replacing the same existing ability at different times.
They get Rage Powers at 5th and every five levels thereafter replacing his favoured enemy stuff. Then at 6th level he get Wild Talents that are similar with an extra option and every five levels thereafter. These also replace Favoured enemy.

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Keeping this down to a single class, I'd go with a 3rd party sourcebook: Psionics Unleashed, and the Psychic Warrior class. Claws of the Beast gives him his claws, Biofeedback gives him DR2/-, which would represent his unbreakable skeleton, Psionic Sense and Heightened Vision for his enhanced senses, and Body Adjustment would represent his Healing Factor. He would use the Feral Warrior Path, of course, with a focus on Acrobatics, Perception and Survival as skills.

Jeffrey Swank Contributor |

xanthemann |

I am actually using a character dubbed Captain Andoran. He is an armored fighter (though a true one would probably be a shielded fighter). He has feats in shield and shield equipment tricks, and wears scale mail armor. He also is capable of using unarmed strikes proficiently.
Edit:
Here is his character sheet. It is not filled out but I plan on fixing that soon.

xanthemann |

For Warmachine (Ironman proto) we have a paladin, whom I am making a suit of armor for (though Tony should be able to craft his own). There is already a suit of armor that would work in the Equipment Guide (the collapsible armor; though I am not sure what they actually call it), so I will forge this suit and add fly and my gunslinger will add the weapons.

Anry RPG Superstar 2011 Top 16 |

Going Green with Hulk
The Hulk continues to be converted.
I've sorry for the delay of postings been having some glitches with the site I use hopefully they've work out the kinks. I've been breaking these into three posts just because I don't want them to be a tremendous wall of text. Do you guys believe I should make them into just one post? And would you like to see plot hooks? Let me know.