| Puddingsnack |
I know it's an extraordinarily basic question but I just can't seem to remember. When I level up, how do I figure out how much my max HP goes up?
I'm playing two campaigns. Level 7 Cleric in one and a level 4 Ranger in another. But, I only play once a week or once every other week so I rarely level up and keep forgetting.
Thanks for your answers. :)
| Roberta Yang |
Each class lists a hit die: wizards have d6, fighters have a d10, and so on. When you gain a level in a class, roll a die of that type, and add the result plus your CON modifier (minimum 1) to your max HP. (At first level, instead of rolling normally, assume you rolled as high as possible on the die.)
So if your CON is 14 (+2) and you gain a level in Cleric, roll a d8. Say you roll a 3. Then you add 5 to your HP.
| bookrat |
If your group uses the average HD for each level, you might want to recommend that they use the Pathfinder Society rules:
Sorcerer, witch: d6 HD 4hp/level
wizard Alchemist, bard, cleric, druid, inquisitor, magus, monk, ninja, oracle, rogue, summoner: d8 HD 5hp/level
Cavalier1, fighter, gunslinger, paladin, ranger, samurai: d10 HD 6hp/level
Barbarian d12 HD 7hp/level
All this is plus CON modifier, and max HP at first level.