Triggering Getaway


Rules Questions

Shadow Lodge

The L6 spell Getaway allows you to designate a safe location to which you and your allies can teleport as a swift action. The exact nature of the trigger (mental/verbal/somatic/?) is not described, however:

"At any time before the spell's duration expires, you may trigger the spell as a swift action."

I'm curious as to how triggering it would work vs. grapples/silence/falling in acid/lava, etc.


If you're able to perform a swift action, then you can complete the getaway.

You don't need to speak or gesture, since the casting of the spell was already completed earlier.

Shadow Lodge

Are wrote:

If you're able to perform a swift action, then you can complete the getaway.

You don't need to speak or gesture, since the casting of the spell was already completed earlier.

Soooooo... I snap my fingers? Do a little dance? Click my heels? Wiggle my nose? I'm trying to identify under which circumstances one can be prevented from performing a swift action 'this' specific.


You can only be prevented by being unable to perform swift actions.

If you're unconscious, for instance, you wouldn't be able to do this.

I would think of this swift action as a purely mental act.

Shadow Lodge

Are wrote:

You can only be prevented by being unable to perform swift actions.

If you're unconscious, for instance, you wouldn't be able to do this.

I would think of this swift action as a purely mental act.

Hmm, ok, sounds fair, seeing as Spell-like abilities take up standard actions, but are purely mental acts.

Thank you :)

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