Advice for a campaign? One character just died


Advice


These are the characters just now (Kingmaker. no spoilers!)

All level 2.

Dwarf Cleric (Gozreh)
Human Witch
Human Ranger (Archery)
Elf Wizard (Conjuration) (played by me)

We've had a few issues mainly with lack of charisma (5, 9, 10, 8 in that order) and now that the ranger has been killed in an epic encounter (yeah it was fairly epic for being level 2) he's going to roll a new character (15 point buy).

Up until now the damage output has been mostly from the ranger. The dwarf occasionally deals damage but it pales compared to rapid shot damage output from the ranger. My wizard is mainly conjuration with summons (latter planning to start using Create Pit) which deals some damage and the witch is mostly debuffing.

It's hard for me to determine because I'm not too experienced with pathfinder, but how well would an inquisitor work as a replacement for the ranger? The player wants to put some points into charisma as well so that hell be able to work as a face for the group. Is this advisable?


Is he wanting to go the Archery route again?


Inquisitors can easily be made into very solid damage dealers and have many abilities that allow them access to social skills without having a tremendously high Charisma. It probably would be the easiest way to fill bolth your DPR void and face void in on shot. Since the Wizard is a summoner you will not lack for flank buddies for all of your free teamwork feats as well. Just beware you party is a little squishy...might want to beg the cleric to take heavy armor prof.


Dragonamedrake wrote:
Is he wanting to go the Archery route again?

Yeah, he's just not willing to play another ranger. It mainly has to do with him feeling that we're lacking in the charisma department.


Can I interest you in the Divine Hunter? This way he is a ranged attacker who has paladin powers along with the prerequisite need of a higher CHA score and thus allows him to be the face of the party as well.


Inquisitor can be made for damage.
But won't get all that much milage out of a high charisma.

I would suggest a build that benefits some from charisma. Battle oracle, paladin, or maybe a bar/sorc/DD.

Also remember that you have a caster heavy group. You can start using spells to buff cha or substitute for cha skills.

Eagles splendor, read minds, detect X, invisibility, suggestion, vanish, charm person, etc...


Lazurin Arborlon wrote:
Inquisitors can easily be made into very solid damage dealers and have many abilities that allow them access to social skills without having a tremendously high Charisma. It probably would be the easiest way to fill bolth your DPR void and face void in on shot. Since the Wizard is a summoner you will not lack for flank buddies for all of your free teamwork feats as well. Just beware you party is a little squishy...might want to beg the cleric to take heavy armor prof.

The cleric already has heay armor prof. It was a bit of a "mini quest" to aquire some decent full plate armor for him, but we pooled our gold and sold some loot! :P

RPG Superstar 2015 Top 8

Inquisitor actually sounds like a great class to fit in there. For Charisma and tanking, Paladin would also be a good choice--and you could probably stretch certain character concepts over either class.

I do not agree with Lazurin's rec that the cleric take heavy armor prof. He's a dwarven cleric, he's prolly got good HP and thus is a decent damage sink, and as he levels he will get buffs and abilities where the few points of AC gained isn't going to be worth as much as other feats that might enhance spellcasting, item creation, or other combat abilities, IMHO.

Silver Crusade

Just go with an archer fighter and invest in a little charisma and charisma based skills.


shallowsoul wrote:
Just go with an archer fighter and invest in a little charisma and charisma based skills.

Dip into sorc with serpent blooded for diplomacy class skill, gravity bow and charm person for 'face' role, and then back into archer.... (and give some thought down the line to arcane archer, which you'd be on the path to qualifying for.


If he wants to be an Inquisitor but wants to be a face character, the conversion inquisition in the Ultimate Magic is the way to go. It lets the Inquisitor use his wisdom modifier on Bluff, Diplomacy and Intimidate instead of charisma.

Scarab Sages

I think the Divine Hunter is the way to go, myself.

Actually, if I were him I would put down the bow and try out a Cavalier. Kingmaker is the perfect adventure path for Mounted characters because so much of it happens outdoors.

Besides, who better to be King? :)


DeathQuaker: The increased AC has been fairly handy actually. It's hard to say if it was worth it, though.

shallowsoul: He doesn't want to play fighter and as charisma based skills aren't class skills that won't work well with charisma. But I can suggest it and see what he says.

Flintas: Not sure. We're not big on multiclassing, and not on dipping either. It's an interesting suggestion, though. I'll tell him.

Wolfsnap: He has something against paladins, so I'm not sure if Divine Hunter is the way to go. Cavalier was actually suggested, but he didn't even consider it .

Scarab Sages

Ganryu wrote:
He has something against paladins, so I'm not sure if Divine Hunter is the way to go. Cavalier was actually suggested, but he didn't even consider it.

Booooo!

If he's such an archery nut, just have him do a human archery Fighter.


Ganryu wrote:

DeathQuaker: The increased AC has been fairly handy actually. It's hard to say if it was worth it, though.

shallowsoul: He doesn't want to play fighter and as charisma based skills aren't class skills that won't work well with charisma. But I can suggest it and see what he says.

Flintas: Not sure. We're not big on multiclassing, and not on dipping either. It's an interesting suggestion, though. I'll tell him.

Wolfsnap: He has something against paladins, so I'm not sure if Divine Hunter is the way to go. Cavalier was actually suggested, but he didn't even consider it .

No multiclassing necessary. The conversion inquisition is taken in place of a normal domain for the inquisitor. It's like a different bloodline for a sorcerer. Again, this is if he's set on an Inquisitor.


Flintas wrote:
No multiclassing necessary. The conversion inquisition is taken in place of a normal domain for the inquisitor. It's like a different bloodline for a sorcerer. Again, this is if he's set on an Inquisitor.

Right. My mistake. It seems pretty much perfect actually! Going to see what he says.


Halfling the Inquisitor

S: 12 (-2) D: 16 (+2) C: 12 I: 8 W: 13 Ch: 14 (+2)

- use the halfling warslinger archetype and pick the Travel domain for +10 ft movement (= mobile ranged without worries of maintain a STR bow)

- or go with Erastail (longbow proficiency, Animal: Fur, Plant: Growth, or Community domains are all good)

- Feat: Point Blank Shot (pick up Rapid Shot at 3rd)

This allows the inquisitor to pick up the "face" role as well as the "scout" role.


Conversion inquisition is what I had in mind with my post...but I was at work and the name eluded me.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Advice for a campaign? One character just died All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice