| Shyne |
I'm making a half-elf Tank Synthesist, and I was having trouble trying to find good combat feats. I'm trying to build a Devilish Beast. Thank you for any help.
1 - Skill Focus
1 - Arcane Strike
3 - Power Attack
5 - Extra Evolution
7 - Eldritch Heritage (Infernal)
9 - Extra Evolution
11 - Improved Elditch Heritage (Infernal)
13 - Improved Multiattack
15 - Extra Evolution
17 - Greater Eldritch Heritage (Infernal)
19 - Extra Evolution
| Cid Ayrbourne |
I built a tanking Synthesist, basic premise was a Gnome with a battlesuit. By taking Master Tinker, I was automatically proficient with any weapon I made, so I would craft my own magical weapons. I took Large Size and extra arms, going with a Shiva-like design, using Armor and Natural Armor to provide my defense (my Touch AC blew chunks).
However, to give myself flexibility of movement and threat, I took the Dimensional Chain of feats, effectively making me Nightcrawler.
Also, while useful for any Summoner, this is practically mandatory for Synthesists, particularly Tanks.
Resilient Eidolon
Your link with your eidolon is strong enough that it can remain with you for a short time after you fall unconscious or are killed.
Prerequisite: Eidolon class feature.
Benefit: If you are knocked unconscious, fall asleep, or are killed, your eidolon remains for a number of rounds equal to your summoner level before it is banished. If you are brought back to consciousness before this duration expires, your eidolon is not banished. If the duration expires before you are brought back to consciousness, your eidolon is banished normally.
Normal: An eidolon is immediately banished when its summoner is unconscious, asleep, or killed.
Eric Clingenpeel
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Antagonise in conjunction with the skilled evolution: intimidate would keep the heat off the ranged guys and can even bring their ranged guys into clobbering range.
You might want to check out the errata on Antagonize Mirrel. Now those you antagonize get to choose whether to attack you in melee, with a ranged weapon, or even include you in an offensive spell. No more making the squishies come to the tank.