What do Pathfinder characters do?


Pathfinder First Edition General Discussion


I'm trying to categorize (most of) the things Pathfinder characters do over the course of their adventuring careers. So far, I have the following:

  • Combat
  • Magic
  • Social
  • Traps
  • Crafting
  • Knowledge

There's some overlap, and many things fit in more than one category (knowledge and crafting overlap with just about everything). Are there any other categories I'm missing?

Thanks!


Infiltration - Like a rogue trying stealthly get inside the castle to steal a gem from the royal trasure.

Exploration - Find out what lies beyond. Or what lives in the "Cave of no Return".

Building - In some campaigns, building/improving settlements is a big part. Kingmaker comes to mind.

Shadow Lodge

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Anything they want.

Grand Lodge

Sailing, swimming, praying, interrogating, swindling, buying, selling, lying, cheating, stealing, healing, liberating, enslaving...

That's all I can think of in about 5 minutes. I'm sure I missed a lot.


Wot, no wenching? (Or stableboying if that's more your thing, of course.)


I gave up setting traps for example. My players used to disable them, then disassemble them without damaging the various components, and once all of this is done they sell them.
And if the trap is magical, it is impossible to keep playing until every part of the trap has been sold.
Last magic trap i remember was set on a marble step of an entry stair.
They dropped the mission to strip that stair of that (incredibly heavy) step and then struggled to take it back to the nearest city.
Under which category would you put this behavior?

Silver Crusade

Win

Grand Lodge

Gandal wrote:

I gave up setting traps for example. My players used to disable them, then disassemble them without damaging the various components, and once all of this is done they sell them.

And if the trap is magical, it is impossible to keep playing until every part of the trap has been sold.
Last magic trap i remember was set on a marble step of an entry stair.
They dropped the mission to strip that stair of that (incredibly heavy) step and then struggled to take it back to the nearest city.
Under which category would you put this behavior?

Stealing. (Also, Chaotic Stupid.)

Reward them by having the bad guy succeed at his evil plan and destroy the world because they were too busy looting a single marble stair to be bothered to stop the ritual.


Thorkull wrote:


Stealing. (Also, Chaotic Stupid.)

Reward them by having the bad guy succeed at his evil plan and destroy the world because they were too busy looting a single marble stair to be bothered to stop the ritual.

I did something even more clever: i stopped playing/GMing with that group.


Should've had Hounds of Tindalos pouring out of that step at the most inopportune moment.

RPG Superstar Season 9 Top 16

Travel can be very important in some games, and fast forwarded in others. Or both in the same game, depending on the situation.


They kill enemies, take their stuff, and level up. The rest is fluff.


Nac Mac Feegle wrote:
They kill enemies, take their stuff, and level up. The rest is fluff.

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