| Pharmalade |
Say I've got a Svirfneblin gunslinger with that racial trait that gives it the ability to cast Magic Stone once per day. Say also that it wants to use those magic pebbles in a firearm. What happens?
Is it at all doable?
My assumption: Normal firearm damage plus damage from Magic Stone.
Also, if you load the three stones into a scatter weapon along with other munitions, what then?
Seraphimpunk
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joking aside, i'd probably allow too, but increase the misfire rate by 1 like some of the special alchemical ammunitions.
if used in a scattershot, i'd probably not allow it, i figure the magic would dissapate as the rocks broke in firing, or only have a 50% chance of having any extra effect on each of the targets since 1 to 3 of the rocks were actually the magic rocks.
| Ecaterina Ducaird |
To quote the SRD
"...so that they strike with great force when thrown or slung..."
RAW, they aren't being thrown or slung, therefore the effect isn't triggered. I know the spell pre-dates the existence of firearms, but... that's the black and white of it.
Damage is also cited to be a flat D6+1. Not "1 size larger" or anything odd like that. At a glance (unless there is a clarification I missed) it also replaces the damage dealt by the weapon as a base, not add to it as your hoping.
Gut feel is that the spell is designed to bring a sling in line with doing damage as per a shortbow. Firearms typically already exceed that. In the cases they don't, change the dmg to D6+1. Otherwise the spell basically does nothing.
Ultimately, it's a level 1 spell. Firearm damage, (with a touch attack) PLUS D6+1 is probably a bit excessive.