How would you build the DC Universe?


Conversions


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Ok so crazy builds aside how would you build the DC Universe?
I have looked into the Advanced Race Guide, and most of the races i've put together are well within the monstrous range. Spiderman alone had a 50+ point build, Web Bolt as an at-will SLA makes a funny power for him. But what about the others? This started with the Green Lantern in a game i played in. I utilized the Crossblooded Archetype with the Arcane bloodline for the Ring Arcane Bond and then used the Wildblooded Empyreal bloodline. Empyreal gives you all your casting based on Wisdom, allowing for one stubborn willful caster. To deal with the loss of spells known and per day i compensated with some words of power through the Experimental Spellcaster feat.

I have seen people talk about Hawkeye as an Archer Fighter archetype or the Zen Archer Monk archetype, Feats are what makes the class line between those builds. With the Archer i tend to focus on the Snap Shot route, and the Zen Archer just utilizes his Flurry of Bows to make many more shots than any other bow character, (short of a Volley into a group of enemies).

I agree that Iron Man should be along the lines of a Synthesist Summoner. It's that or a very intense Wizard that focuses on building Constructs and then installing Phlogiston Cores into them. (Phlogiston Constructs from Rite Publishings Book of Monster Templates) it allows you to put a space where you can actually put a creature inside the construct.

The Hulk is a Rage Chemist with the emphasis on Mutagens.

Captain America utilizes the Throwing Shield and all of the Shield Fighter archetype, (or at least the shield feats.)

But how about the Flash? A Monk who takes the Fleet feat? But how would we make him even faster? Without magic items preferably, Is there anyone who can think of a haste duplicator? Or something that allows the use of Pounce or the Lions Charge spell?

Bounce some ideas of off me please!


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Why are you talking about Marvel superheroes if you're doing the DC Universe?


lordzack wrote:
Why are you talking about Marvel superheroes if you're doing the DC Universe?

schooled.


lordzack wrote:
Why are you talking about Marvel superheroes if you're doing the DC Universe?

Technically I've mentioned both Marvel and DC... So I beg your pardon for not asking to build both, I just figured I needed more ideas for DC than for Marvel.


You started by mentioning DC in the title and first paragraph, and then out of the blue started talking about Marvel superheroes. It was kind of confusing. If you intended to talk about both you should have made it clear and wrote the title to reflect that.


I would build them using DC Adventures.


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DnD and Pathfinder aren't made with DC, Marvel and most of the other comic books series in mind. Case in point, just Batman cause lots of arguments when trying to make him in Pathfinder.

Silver Crusade

Omnius wrote:
I would build them using DC Adventures.

+1. DC Adventures / Mutants & Masterminds 3rd ed. is a fantastic supers game.

In PF
Superman: paladin / sorcerer / eldritch knight
Batman: rogue
Flash: monk
Wonder Woman: barbarian / fighter
Hawkgirl: cleric (air domain)
Green Lantern: wizard (conjurer)
Captain Marvel: paladin
Aquaman: sorcerer (water) / ranger
Martian Manhunter: wizard (transformation)
Green Arrow: ranger / fighter (archer)
Vigilante: gunslinger
Powergirl: magus
Zartanna: witch
Poison Ivy: druid
Joker: bard / alchemist
Shining Knight: cavalier
Lex Luther: aristocrat / inquisitor
Lady Shiva: monk / fighter

The Exchange

ARG is not designed with things like Kryptonians or Mutants in mind. That being said I have seen some cool art work for a medieval DC universe.

The Exchange

not to mention...


Ajaxis wrote:

In PF

1) Superman: paladin / sorcerer / eldritch knight
Batman: rogue
Flash: monk
Wonder Woman: barbarian / fighter
Hawkgirl: cleric (air domain)
2) Green Lantern: wizard (conjurer)
Captain Marvel: paladin
Aquaman: sorcerer (water) / ranger
3) Martian Manhunter: wizard (transformation)
Green Arrow: ranger / fighter (archer)
Vigilante: gunslinger
Powergirl: magus
Zartanna: witch
Poison Ivy: druid
Joker: bard / alchemist
Shining Knight: cavalier
4) Lex Luther: aristocrat / inquisitor
Lady Shiva: monk / fighter

1) vary with the authors (he isn't always Good, and lawful depends on the point of view)

2) Depends on a) the authors, and b) which GL we are talking about.

3) too much of a good fighter for just wizard.

4) Add Expert/Rogue


Ajaxis wrote:


In PF
Superman: paladin / sorcerer / eldritch knight

Superman as a paladin sorcerer eldritch knight? What the...

I would just build them as monsters with mostly racial hit dice and extraordinary/supernatural abilities for people like that


every superhero would have his own special class, around lvl 5 to 15 for most I guess.
But then again we have the problem that a single bullet can still kill nearly all "superheroes" be it Batman or the Punisher.

PF is not optimal, but it can be done.


Ajaxis wrote:
Omnius wrote:
I would build them using DC Adventures.

+1. DC Adventures / Mutants & Masterminds 3rd ed. is a fantastic supers game.

I agree with the above. Also if you are looking for a D20 system, Mutants & Masterminds 1st ed is a pure D20 system.

No mater the version its an excellent Super Hero game with near limitless customization for each hero. Its fairly easy to build an equivalent to any hero or villain you can think of.

The only issue for the DM is watching players who plan to invest heavily in Mimic, Shape-shift, or Sorcery as these powers can get stupid broken if done correctly.


Pathfinder Adventure Path Subscriber

Assuming going with characters inspired rather than straight translations, here's a few of the more minor but still famous heroes and villains:

Catwoman: some combination of rogue/fighter/ranger (natural weapon style- for her claws that seem to be able to be called up at will); noteworthy feats: aspect of the beast (claws), eldritch heritage (arcane bloodline-cat familiar),power attack, whip mastery feats, weapon finesse

Flash: sorcerer (stormborne bloodlline) with a few level dip in barbarian or monk for speed bonus; feats: brew potion, dodge tree (including endurance, fleet,quicken spell, run; notable spells: cat's grace, cloak of winds, displacement expeditious retreat,haste, jump, mirror image, gust of wind, teleport (running faster than the speed of light)

Green Arrow: urban skirmisher ranger, feats (besides the various archery) includes craft magic arms and armor along with master craftsman for making the various trick arrows

Green Lantern: class: sorcerer (starsoul bloodline), notable feats: eldritch heritage (arcane bloodline/arcane bond-ring), iron will, notable spells: life bubble, mage armor, overland flight, magic missile, major creation, prestidigitation, shield, telekinesis, wall of force, and any of the various hand spells

Penguin: aristocrat/rogue/druid (giant vulture companion is statted up as a roc), feats: craft wondrous item, craft magic arms and armor (for umbrella weapons, gear might include a broom of flying for his flying umbrella and perhaps a magical swordcane or transformative rapier)


Dreaming Psion wrote:

Assuming going with characters inspired rather than straight translations, here's a few of the more minor but still famous heroes and villains:

Green Lantern: class: sorcerer (starsoul bloodline), notable feats: eldritch heritage (arcane bloodline/arcane bond-ring), iron will, notable spells: life bubble, mage armor, overland flight, magic missile, major creation, prestidigitation, shield, telekinesis, wall of force, and any of the various hand spells

Again, depends on which GL we are talking about, some are fighter type, so maybe the ring make the character a Gestalt classed one.


Isnt there a actually series where the heroes inhabit a fantasy world? I remember Marvel doing it at some point but unsure if DC had done the same. I'm going to place each set in spoilers so DC does not mix with Marvel.

Marvel:

Spiderman:Ranger;Druid; or Oracle. If I remember correctly the fantasy version of spidey was a cursed individual so maybe a oracle curse and mystery could reflect that.

Beast: Definitively monk possibly a level in barbarian, I'm going off Beast before his secondary mutation of the grey/blue fur. He was a athlete, physically fit, intelligent as well. If going through his first advanced stage of mutation a Alchemist(Beastmorph)will do.
Mr.Sinister: Alchemist(Clone Master) or Alchemist(Preservationist) definently, he is the perfect example of a clone master due to his ability to create new life and augment mutants and a good example of Preservationist since he is the master of his dominion so the Bottled Ally might be his ability to regenerate cells in a creature making servants.
High Evolutionary:He would be person on a godlike level, Alchemist and Sorcerer would probably be his levels starting from a scientist who discovered the secret of genetic and and became a artificial immortal.
Wolverine:Barbarian seems perfect, just give him a natural claw attack. I'm going off of the original James Howlett, before the upgrades to his bone structure. He could possibly be a ninja or rogue if the barbarian does not fit your taste.
Punisher would be a gunslinger or even a ranger, he pits both roles easily but depending on which version of the Punisher will help decide it.
Hulk:Alchemist of course, possibly ragechemist if you definitively want the flavor. Master Chymist works if you want to play the conflicting card, though if you want to go for a variant of the Hulk in his many colors try to work something out.

the Lantern Corps:
Green Lanterns as stated above would vary from Lantern to Lantern, the original Green Lantern of Earth was a Chinese monk who was given the ring and lantern when his temple was destroyed and he was the sole survivor. He used a mixture of monk abilities and blended them with the power ring, in game this could be represented in game by reskinning the monks ki abilities.

Red Lantern:The Red Lantern Corp is a strange thing, unlike the other corps their is a entire clergy caste of the Red Lantern who worship Atrocitus and are trained to tend to the power battery and to never forget what happened. Some members of the Red Lanterns are primitive in mind, all fueled by rage and if that rage ends so is the lantern. Though what created the Red Lantern Battery is whats different rom the rest. Atrocitus is a blood shaman, his medium of magic is blood, he killed others in the forbidden zone harvesting their rage and contained it within the Power Battery.

Sinestro Corp:Like above the Sinestro Corp may be hard to create, possibly use the Dread psionic class, its about using fear and such against your opponent and there is a archetype that makes a horror, or a Parallax in the works. Use intimidate a lot, not sure what else. Sinestro Corp doesnt have much to work with besides fear, possibly use the synthesit summoner. One member always was my favorite though, the hag who captured the children of Green Lanterns. I always though she would be a great antagonist, some sort of Hag with Levels in Witch focusing on fear spells and hexes.

Blue Lantern Corp could be easily monks like the first Green Lantern of Earth, reskin its ki abilities as the use of the ring. Indigo Tribe could be multiple things as well as the other Corps, they are not really that fleshed out.


DC:

Blue Beatle is a interesting thing, most likely alchemist till the current one who is bonded to the Scarab. I like the Reach, the Reach is interesting.Batman, I'd say batman would make a great ninja or alchemist or probably both if it sounds good. Green Arrow could easily be a ranger. Wonder Women would be either a fighter or monk in my mind, Bane would be a Alchemist easily while Poison Ivy would possibly multiclass as a druid and alchemist. Killer Croc would be a fighter who specialized in hand to hand combat, Joker would be a mixture of things. Bard and Alchemist possibly? Harley would be a alchemist in my mind, that women and her laughing gas and chemically enhanced body. Mr.Freeze could be a Alchemist definitively with out a doubt, unlike other villians though he has a sense of right and wrong.

Silver Crusade

I love Pathfinder and conversions but you're doing yourself a disservice if you're not using the excellent DC Adventures/Mutants & Masterminds 3rd edition for this.

Beautiful books too.


Oddly enough I just ran into a pathfinder super hero game called heroes wear masks. Not sure how good it is but it is pretty cheap to buy. http://www.rpgnow.com/product/102779/Heroes-Wear-Masks?filters=600_0_0_4423 5_0

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