Healing Druid Build?


Advice


I've not played a druid before, but I'm looking to build one for a campaign needing a healer.

1) Is it possible to have a healing only druid?
2) what is the best build for that?

Full Paizo books allowed, 20 pt buy, 3rd party with DM permission.


drawesome1111 wrote:

I've not played a druid before, but I'm looking to build one for a campaign needing a healer.

1) Is it possible to have a healing only druid?
2) what is the best build for that?

Full Paizo books allowed, 20 pt buy, 3rd party with DM permission.

1) it is posible but far , FAR from good. Even the most healbot clerics wants to do some other things like buffing, and battlefield control.


Ask your DM if you can take the healing or life domains in place of one of the other nature oriented ones. That'd help I imagine.


I dont know of a way to do it well. I have wanted this myself. I always associate Druids with Healing, but I dont know why.

Probably the best unofficial way would be to convince your GM to let you take the Healing domain or even better the Resurrection sub-domain. Maybe you could justify it by being a Lizard Man Druid from the APG and say that ancient Pharasma worship was more Druidic, but still had Healing/Resurrection aspects. I dunno.

Maybe another way would be to take spell focus conjuration with spell specialization on cure light woulds at level 1 as a human, then at level 3 get greater spell specialization. This would let you cast cure light wounds as if you were 2 levels higher, and greater spell spec would start letting you cast it spontaneously. Best part is, spell specialization lets you shift the spell if you want to when you hit even levels, so you could switch your spontaneous spell to the next cure spell. Technically, I dont even think the wording on greater spec requires you to take it multiple times if you take spell spec multiple times.

But even if you just pick one spell, you could basically spontaneously convert spells to it and change out the spell if you want go better ones (most heal spells are conjuration).

I guess craft wand can also let you make cure wands as you need to, and at half cost, and the whole party can chip in.

Good luck!


If 3rd party is allowable via DM, you should check out the most recent issue of Kobold Quarterly (issue 21). It has a class called the Shaman that carries the flavor of a druid, but the class features to allow for a lot of healing.

They are spontaneous casters that draw from the druid spell list, so you will have to give up some versatility there, but it's a really cool class. I highly recommend it.

Grand Lodge

You could grab a familiar granting domain, then grab Adept channel.


Take the fire domain and grab the feat glorious heat, now heal your allies while you are nuking the crap out of your enemies.


Gignere wrote:
Take the fire domain and grab the feat glorious heat, now heal your allies while you are nuking the crap out of your enemies.

that got nerfed

"That ally heals a number of hit points equal to the level of the spell cast"

Liberty's Edge

Foghammer wrote:

If 3rd party is allowable via DM, you should check out the most recent issue of Kobold Quarterly (issue 21). It has a class called the Shaman that carries the flavor of a druid, but the class features to allow for a lot of healing.

They are spontaneous casters that draw from the druid spell list, so you will have to give up some versatility there, but it's a really cool class. I highly recommend it.

An excellent suggestion!;)

And ... you didn't hear it from me, but I'm putting the finishing touches on some new shaman goodness which includes a few new archetypes, including one that really plays up the healing aspect even more. Shhhhh :)

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