| Mathmat2112 |
Hi. I'm fairly new to this and I have some questions about this archetype. Specifically, I'm not exactly sure what these two statements mean in the description of "Archaeologist's Luck."
1. "Archaeologist’s luck is treated as bardic performance for the purposes of feats, abilities, effects, and the like that affect bardic performance."
Can someone explain this better and give some examples to clarify it? Any examples of feats, abilities, and effects would be greatly appreciated.
2. "Like bardic performance, it (Archaeologist's Luck) cannot be maintained at the same time as other performance abilities."
This is confusing to me. To be an Archaeologist you give up performance. So how can you have other performance abilities to maintain? Again, some clarification and any examples would be very helpful.
Thanks! Like I said, I'm new to this.
John Woodford
|
The only feat I could think of offhand would be "Extra Performance," which would add six rounds of Archaeologist's Luck per day.
ETA: I'm not sure if "Lingering Performance" would work to make the effects persist for two rounds after halting invocation; that seems kind of tough.
| spalding |
Lingering performance and extra performance both work, as does several of the spells that require you to end a performance to activate the spell.
Prestige classes and archetypes can get you performance abilities as well. Examples include:
Pathfinder Chronicler
Battle Herald
Evangelist cleric
Sensei Monk
There are others but you get the idea.
| J3Carlisle |
Like John Woodford said, extra performance works great, and I can confirm lingering performance works as well. I think most of that wording is to cover any future content that may come. As for the second question. You can't use any ability like bardic performance from other classes, items, or other special abilities that are based off provence
| Gignere |
The reason I thought it sounded excessively tough is that Lingering Performance essentially triples your total Luck rounds per day for a single feat, as long as you're not spending swift actions doing anything else.
That is why it is basically a feat tax on anyone playing an archaeologist with the way rounds of luck was written.
| Cheapy |
Yea. It actually makes the ability fairly usable, and is an unfortunate feat tax. The author also now recommends adding +1 to the rounds per level after 1st, which means it wouldn't be necessary, but still.
But the Dervish Dancer from the same book specifically says Lingering Performance doesn't work with their version of the performance, and the same author worked on both. It stands to reason if the intent was that luck wouldn't work with LP, they would've explicitly stated so like they did with the DD.