Cleric Separatist Archtype - No bonuses?


Rules Questions

Lantern Lodge

I might be missing something but the separatist archetype for cleric gives penalties but no bonuses except for the fluff only bonus of saying she is a cleric of a specific deity.

This is based on the PFSRD, my only resource beyond the core book.

This seems odd to me and I am wondering if the SRD is missing something or if I am missing something.


DarkLightHitomi wrote:

I might be missing something but the separatist archetype for cleric gives penalties but no bonuses except for the fluff only bonus of saying she is a cleric of a specific deity.

This is based on the PFSRD, my only resource beyond the core book.

This seems odd to me and I am wondering if the SRD is missing something or if I am missing something.

The 'bonus' is the ability to pick your domains despite deity you worship, if in your campaign you do not have to worship a deity to get spells it can be considered a drawback. In a campaign like Golarion it gives freedom to choose your domains and might actually be beneficial because of this reason, it also gives you more RP freedom.

Otherwise it is mostly fluff though, some archetypes are better suited as NPCs.

Lantern Lodge

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Golarion doesn't require deity worship for gaining spells. So it's a really bad NPC fluff archtype.

Sczarni

Clerics require deity to worship unless GM tells you otherwise. It's okay archetype if you really want some other domain.

Lantern Lodge

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That is false
quote
A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
unquote

What is subject to approval is the domain selection so as to stem any powergaming if the gm wishes, cause it would be easy to match those domains to other abilities and be more powerful then your party members.

If it was having no deity that was subject to approval then the phrase would be before the statement about selecting domains, and immediately after the statement of a player having no deity.

Grand Lodge

dark' : this is the rules for PFRPG.
in the specific setting of Golarion, you HAVE to pick a deity.
(pls refer to the books themselves, you cannot check on the SRD as Golarion is not open content)

Liberty's Edge

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Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
DarkLightHitomi wrote:

That is false

quote
A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
unquote

What is subject to approval is the domain selection so as to stem any powergaming if the gm wishes, cause it would be easy to match those domains to other abilities and be more powerful then your party members.

If it was having no deity that was subject to approval then the phrase would be before the statement about selecting domains, and immediately after the statement of a player having no deity.

This is not false ON GOLARION. As a campaign world specific rule, all clerics must worship a deity. This is a specific override of the generic rules. If you allow clerics of philosophy, the Separatist is unnecessary. If you don't, the benefit is to allow odd domain combos.

Sovereign Court

Paul Watson wrote:
DarkLightHitomi wrote:

That is false

quote
A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
unquote

What is subject to approval is the domain selection so as to stem any powergaming if the gm wishes, cause it would be easy to match those domains to other abilities and be more powerful then your party members.

If it was having no deity that was subject to approval then the phrase would be before the statement about selecting domains, and immediately after the statement of a player having no deity.

This is not false ON GOLARION. As a campaign world specific rule, all clerics must worship a deity. This is a specific override of the generic rules. If you allow clerics of philosophy, the Separatist is unnecessary. If you don't, the benefit is to allow odd domain combos.

Are you sure that not just a PFS rule? In what book is it stated?

Liberty's Edge

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Illeist wrote:
Are you sure that not just a PFS rule? In what book is it stated?

James Jacobs, whose opinion is controlling in such matters, has said as much on numerous occasions. So yeah, that's the way it works in Golarion.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Deadmanwalking wrote:
Illeist wrote:
Are you sure that not just a PFS rule? In what book is it stated?
James Jacobs, whose opinion is controlling in such matters, has said as much on numerous occasions. So yeah, that's the way it works in Golarion.

This is what I get for actually researching. Damn undead ninjas!!!

James Jacobs actually saying it

Liberty's Edge

Paul Watson wrote:
Deadmanwalking wrote:
Illeist wrote:
Are you sure that not just a PFS rule? In what book is it stated?
James Jacobs, whose opinion is controlling in such matters, has said as much on numerous occasions. So yeah, that's the way it works in Golarion.

This is what I get for actually researching. Damn undead ninjas!!!

James Jacobs actually saying it

Heh. I was just coming back to edit one of those in, too. Since it's a different one, here it is.

Sovereign Court RPG Superstar 2011 Top 32

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There are also home campaigns where the philosophies a cleric can choose are predetermined. I have a homebrew world where the religion list is a mix of deities and philosophies, and the collective belief of the community of believers powers divine magic. So "make up your own" philosophy clerics wouldn't get spells. Separatist would have more utility in that sort of setting.


The separatist is a great archetype in Golarion.

Dwarven Separatist of Milani (Liberation and Travel) is my favorite character ever.


Which is not to say that James Jacobs is going to bust down the door and take your dice away if you play it differently. Ask your GM!

Grand Lodge

The Separatist is essentially a means for breaking rules within an established church.


Evil Lincoln wrote:
Which is not to say that James Jacobs is going to bust down the door and take your dice away if you play it differently. Ask your GM!

Dude, James Jacobs will totally show up and enforce if he has to.


Is Separatist even legal in PFS?

Grand Lodge

deuxhero wrote:
Is Separatist even legal in PFS?

Yes. Concept clerics are not.

Scarab Sages

Naedre wrote:
Evil Lincoln wrote:
Which is not to say that James Jacobs is going to bust down the door and take your dice away if you play it differently. Ask your GM!
Dude, James Jacobs will totally show up and enforce if he has to.

It's true.

Shadow Lodge

Ssalarn wrote:
Naedre wrote:
Evil Lincoln wrote:
Which is not to say that James Jacobs is going to bust down the door and take your dice away if you play it differently. Ask your GM!
Dude, James Jacobs will totally show up and enforce if he has to.
It's true.

I heard that once James Jacobs showed up at this guy's house and released a T-Rex in his bathtub for not following the rules. True story.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

This has been discussed AT LENGTH before, and has already been addressed by the developers.


Aren't there some concept type groups in Golarion? I'm thinking of groups like the Green Faith and such. Also, do Druid need to worship a deity in Golarion to get their spells, or can they just do the whole revere nature thing?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Cross-posted from the other thread, but still just as relevant:

GâtFromKI wrote:

Player: I think I will be a cleric of a cause, since I want domain A and domain B.

DM: No way! All cleric have to worship a deity in order to receive spells!
Player: Then I think I will worship XXX, but use the rules of a cleric without deity. Anyway, XXX grants the domain A, and domain B is very thematic.
DM: No way! XXX can't grants you the domain B! And choosing those two domain is cheese.
Player: then can I play a separatist? It allow me to gain domain A and domain B while worshiping XXX.
DM: OK, that's cool for me. Deities like separatist so much that they grants them new domains. That makes sense.

...

Sorry, but a sane DM wouldn't forbid clerics without deity "for RP reasons" while accepting separatists.

Grand Lodge

Caedwyr wrote:
Aren't there some concept type groups in Golarion? I'm thinking of groups like the Green Faith and such. Also, do Druid need to worship a deity in Golarion to get their spells, or can they just do the whole revere nature thing?

Individual clerics withing groups like the Green Faith, are still devoted to particular dieties.

Scarab Sages

MisterSlanky wrote:
Ssalarn wrote:
Naedre wrote:
Evil Lincoln wrote:
Which is not to say that James Jacobs is going to bust down the door and take your dice away if you play it differently. Ask your GM!
Dude, James Jacobs will totally show up and enforce if he has to.
It's true.
I heard that once James Jacobs showed up at this guy's house and released a T-Rex in his bathtub for not following the rules. True story.

I heard it was a tarrasque and the guy was in the bathtub. James loves his T-Rex too much to waste it on heathen house-rulers.


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You also get your deity's weapon.


LazarX wrote:
Caedwyr wrote:
Aren't there some concept type groups in Golarion? I'm thinking of groups like the Green Faith and such. Also, do Druid need to worship a deity in Golarion to get their spells, or can they just do the whole revere nature thing?
Individual clerics withing groups like the Green Faith, are still devoted to particular dieties.

Yep, only Clerics have to worship (unless Separatist), even inquisitors can worship concepts in PF.

Lantern Lodge

Well, good point on the Golarion vs the base rules, I just expected Golarion to be the base rules since it's the base setting. That said I am glad they didn't put that in the base rules.

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