
Sub_Zero |

So I'm building a "Hulk" character out of the alchemist class.
My base strength is 20 (18 plus 2 racial).
I'm currently level 3, with the rage chemist and Vivisectionist archetypes. I've taken the feral mutagen ability
I also have power attack feat, and the enlarge person extract.
Would this mean that I'm making 3 attacks at +9/+9/+9 that do 1d8+11/1d8+11/2d6+11 + 1d6 damage? (enlarge person increase the damage dice, and the extra d6 for when I flank?)
Granted this assumes that I spent time taking the mutagen, casting enlarge person on myself and that I'm in base contact with the enemy when I finally attack.

Sub_Zero |

So I'm building a "Hulk" character out of the alchemist class.
My base strength is 20 (18 plus 2 racial).
I'm currently level 3, with the rage chemist and Vivisectionist archetypes. I've taken the feral mutagen ability
I also have power attack feat, and the enlarge person extract.
Would this mean that I'm making 3 attacks at +9/+9/+9 that do 1d8+11/1d8+11/2d6+11 + 1d6 damage? (enlarge person increase the damage dice, and the extra d6 for when I flank?)
Granted this assumes that I spent time taking the mutagen, casting enlarge person on myself and that I'm in base contact with the enemy when I finally attack.
To expand a bit on how I came to those numbers:
1. Base strength 20 + 6 for rage chemist + 2 enlarge person= 28 strength.
2. Attack roll: 2 base + 9 strength -1 size -1 power attack= 9
3. Damage: feral mutagen gives 2 claw attacks (d6 damage) and a bite attack (d8 damage) enlarge increases these to d8 and 2d6 respectively.
damage modifier will be +11 (+9 strength +2 power attack)
Finally vivisectionist will increase this by an additional d6 for sneak attack damage.

Lemmy |

Ragechemist/Barbarian can get his Str score over 30 by 3rd level, IIRC. Problem is, the ragechemist kinda sucks due to its comatose problem.
Poor Will saves + generally low Wis score + penalty to will save (that stacks with itself) = comatose alchemist. Suddenly, your otherwise impressive DPR falls to zero.
I love the flavor of the Ragechemist... If it required a Fort save instead of Will save, it'd be a much better archetype (and probably make more sense).
If you want a melee focused Alchemist, I suggest you get Vivisectionist and go into the Go to Master Chymist PrC (APG - pg 267), it is very strong and has great RP potential with its "2nd personality" mechanic, perfect for a Hulk or Mr.Hyde type of character. The only problem is that it advances Bombs, but not your Sneak Attack. Although, if this is not PFS, letting the PrC advance Sneak Attack instead is not an unreasonable request for your GM.
Check it out.
EDIT: There is also the Beast Morph archetype, for a more Lycantrope feel. It's even compatible with Vivisectionist... Although Vivisectionist/Beast Morph may be dangerously deep into munchkin territory, with all those natural attacks + sneak attack. If you gonna try it, I suggest you talk to your GM rather than trying to take him by surprise.

Bertious |

EDIT: There is also the Beast Morph archetype, for a more Lycantrope feel. It's even compatible with Vivisectionist... Although Vivisectionist/Beast Morph may be dangerously deep into munchkin territory, with all those natural attacks + sneak attack. If you gonna try it, I suggest you talk to your GM rather than trying to take him by surprise.
+1 to this.
As a player who accidentily busted out the Beastmorph/Vivisectionist in a game i fully understand that unless your entire party is totally optimal you will overshadow them with little effort (i've had to backpedal like mad and avoid all useful feats just to try and stop the other players hating me :D)Master Chymist will only make things worse as the multiple mutations/day makes Beastmorph even better, although it does stop sneak attack progression at least.