Advanced Race Guide: Draconic Breath (Kobold racial feat)


Rules Questions


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Text of Feat:
Draconic Breath
You possess draconic defenses and a draconic breath weapon.
Prerequisites: Draconic Aspect, kobold.
Benefit: You gain a +2 bonus against sleep and paralysis effects. You gain a breath weapon that is determined by your scale coloration by either the Draconic Aspect feat or the dragon-scaled racial trait. Using a breath weapon is a standard action that does not provoke attacks of
opportunity. You can use your breath weapon once per day. Creatures within the area of your breath weapon who succeed at a Reflex saving throw (DC 10 + your character level + your Constitution modifier) take only half damage.
Black (Su): You breathe a 30-foot line of acid that deals 2d6 points of acid damage.
Blue (Su): You breathe a 30-foot line of electricity that deals 2d6 points of electricity damage.
Green (Su): You breathe a 15-foot cone of acid that deals 2d6 points of acid damage.
Red (Su): You breathe a 15-foot cone of f ire that deals 2d6 points of fire damage.
White (Su): You breathe a 15-foot cone of cold that deals 2d6 points of cold damage.
Special: Kobold sorcerers with either the Draconic or Kobold bloodline can use their Charisma modifier instead of their Constitution to determine the number of times per day they can use this breath weapon and the DC of this breath weapon.

The special section says instead of and seems to imply that the uses per day is based on Con mod, yet the benefit text says otherwise.
Was this just missed?

Should it say the following?

Errata:
Special: Kobold sorcerers with either the Draconic or Kobold bloodline can use their Charisma modifier to determine the number of times per day they can use this breath weapon (min. 1) and use their Charisma modifier instead of their Constitution to determine the DC of this breath weapon.


My guess is that it was originally Constitution based, possibly mCon uses per day, and that was changed during development.


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Maybe it should be renamed "Draconic Halitosis"?


Doing some necro...

Has there been anything new about this?


Most likely it was something like N+CON modifier times per day, (or CON Modifier minimum 1) then they thought it is too powerful and changed to 1/day. Sorcerer stuff now only have effect on DC.


I've recently rolled up a Kobold Sorcerer/Dragon Disciple, and this has bugged me to no end. The character is designed to do as much spell damage and breath damage as possible, so as many breath attacks as I can get would be great. As it stands, I only get three a day (I believe - it's late - just rolled up the character yesterday and long night of gaming) right now. Having this based on my Charisma modifier would make my tiny Kobold quite a bit more useful to the group - plus it might actually make it sound more realistic every time he declares himself god (yes, he has a god complex).

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