Missing Alchemy DC's


Rules Questions


1 person marked this as FAQ candidate.

Does any one know where the Alchemy DC's for poisons, Drugs and Black powder can be found? or are they simply missing?

Shadow Lodge

Their creation DC is the same as their Save DC


Specifically:

Poisons wrote:
Poisons can be made using Craft (alchemy). The DC to make a poison is equal to its Fortitude save DC. Rolling a natural 1 on a Craft skill check while making a poison exposes the crafter to the poison. Crafters with the poison use class feature do not risk poisoning themselves when using Craft to make poison.
Drugs wrote:
Drugs can be manufactured using Craft (alchemy). The DC to make a drug is equal to its addiction DC. Rolling a natural 1 on a Craft skill check while making a drug exposes the crafter to the drug.

I cannot find a listed Craft DC for gunpowder, but a DC 15 check (the reflex save DC for an explosion) doesn't seem unreasonable to me.


Gunpowder doesn't have a craft DC. Nothing firearm related does, IIRC. Well, siege weapons excluded. You just need time and gold.


Thank every one for your replies much appreciated, and now to beat up the GM until he gives me a good DC for Black powder so I can get money out of the party Gunslinger


You need the Gunsmithing feat, not just craft alchemy, to create gunpowder. It isn't simply an "alchemical" item per se, unless I am missing something.

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