Can you fit the following items into a Handy Haversack?


Rules Questions


Bag, Handy Haversack:

Aura moderate conjuration; CL 9th

Slot —; Price 2,000 gp; Weight 5 lbs.

Description

A backpack of this sort appears to be well made, well used, and quite ordinary. It is constructed of finely tanned leather, and the straps have brass hardware and buckles. It has two side pouches, each of which appears large enough to hold about a quart of material. In fact, each is like a bag of holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. The large central portion of the pack can contain up to 8 cubic feet or 80 pounds of material. Even when so filled, the backpack always weighs only 5 pounds.

While such storage is useful enough, the pack has an even greater power. When the wearer reaches into it for a specific item, that item is always on top. Thus, no digging around and fumbling is ever necessary to find what a haversack contains. Retrieving any specific item from a haversack is a move action, but it does not provoke the attacks of opportunity that retrieving a stored item usually does.

Editor's Note: Handy Haversack does not indicate the sort of space inside it other than to say it is "like a bag of holding" which is described as opening to a "non-dimensional space" whereas the rules on extradimensional spaces explicitly refer to bags of holding and handy haversacks as examples of extradimensional spaces.

Construction Requirements

Craft Wondrous Item, secret chest; Cost 1,000 gp

I'd always envisioned this to work like Mary Poppin's bag. So can you store things like:

1. Ladder, 10-foot
2. Another Haversack
3. A Bag of Holding
4. A Portable Hole
5. Liquid not in a container (like in the two side pockets)
6. Pole, 10-foot
7. Something burning (like a torch)
8. A medium living creature (how long can they survive)?
9. A small living creature (how long can they survive)?
10. A tiny living creature (how long can they survive)?


1. Yes
2. Probably Not
3. Probably Not
4. I think it explodes.
5. Yes, and this can be a lot of fun.
6. Yes
7. Yes
8. Maybe, but you are pushing the volume limit depending on who it is.
9. Probably
10.Almost certainly

You would have to either bring your own source of air or hold your breath for a long time inside though.


You can put any of those in a haversack so long as it can fit in through the opening.


for the ladder and the 10 foot pole, if you have anything else in the haversack that is going to require the space within to be more than 1'x0.5' you will not have enough cubic feet for a 10 foot item.

There is not RAW backup on this that I know of, but I've forced my party into a minimum 1x1x8 for long/slender items.

Haversack is for utility of drawing small items, and fantastic carry space for them.

If you want space for every suit of armor and tower shield off every man you've killed, the bag of holding or portable hole is the storage item for you.


A Handy Haversack is basicly a Bag of Holding, or three.

It reacts the same way to portable holes, aka, bad idea.

You can put a BoH or anotehr HH into a HH, but while they're inside you can't access their contents.

So you can fill 20 Bags of Holdings with the Dragon's treasure hoard, put 10 of those into another BoH each, and those two into a Handy Haversack for easy carrying. (just made up those numbers, might not fit like this, but the principle should be obvious)
Just a bit of hassle if you want to get to your loot. Also if someone manages to dispell the magic on the HH or destroys it etc, ALL inside is lost forever. So there are risks to this.


Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

1 - Yes
2 + 3 - Yes, you can put bag a into sack b, but the items inside bag a become inaccessible until bag a is removed entirely from sack b
4 - You CAN but your fellow players and gm are going to hate you :) When you put a bag of holding or haversack into a portable hole, or vice versa, they create a rift to the astral plane and begin sucking things in.

The rules for 2, 3, and 4 are here..

5 + 6 - Both are a yes, but you've got to watch your weight/cubic feat requirements for the bag if you're going to be putting everything in one bag (and remember that each bag itself has a weight, thus if you're putting several bags into other bags, the inside bags are also taking up this weight.

7 - The bag can be harmed. The listing specifically states that if a sharp object pierces the bag from the inside or the outside, it ruptures, spilling all the contents. I personally would say that there's good chance a burning torch placed in the bag would set it on fire.

For all the rest, you need to remember that there is only ten minutes worth of air inside the bag. If they can hold their breath, or don't need to breathe, you're all set. Speaking of which, the internal alchemist can spend a full round action to be able to hold their breath for an hour per point of con. Take one as a cohort, and you can have a bombslinging backpack :)

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