
Volpe |

"Splash damage from an alchemist bomb is always equal to the bomb’s minimum damage (so if the bomb would deal 2d6+4 points of fire damage on a direct hit, its splash damage would be 6 points of fire damage)."
I know I'm over analyzing this seemly easy to understand statement.
But I'm confused on how to calculate minimum damage. Is it by how many dice you roll plus your int mod? so a 1d6+4 would be 5 splash damage?