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Say im a Synthesist that for some weird reason decided to splash druid for 1 level would my Eidolon suit prohibit me from having an AC? or would the fact that me and my Eidolon are technically 1 creature for all intents and purposes allow me to have the AC?
This is a purely PFS question hence why its in here
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It is listed in the PFS FAQ. At the start of the adventure you would have to pick the AC or the Eidolon as your combat animal.
If your Eidolon is just armor and does not add any rolls for combat I would allow both as the Eidolon would not slow down the combat. If the Eidolon increased your attacks/actions from what you would get without the suit then it would be one or the other.
I am not sure that is the party line on this one as the Eidolon could effect your movement and influence the combat in plenty of other ways but the spirit of the ruling is to keep the combats flowing.
It does make me wonder why they allowed the Master Summoner for PFS play and yet kept this in.
How many animals can I have at any given time?
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
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If your Eidolon is just armor and does not add any rolls for combat I would allow both as the Eidolon would not slow down the combat. If the Eidolon increased your attacks/actions from what you would get without the suit then it would be one or the other.
And yet, this restriction does not apply to wild shaped druids with 5+ attacks using an AC that also has 5+ attacks?
The synthesist does not have a separate companion, he places a single model on the table and receives only a single set of actions each turn.
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Does the Synthesist still have an Eidelon class feature? Yes
Does the Eidelon count as a combat pet/AC? Yes
Ergo, no, you can't have both out.That would be my ruling. You don't stop having an Eidelon just because you're a synthesist.
More specifically:
A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals.
LazarX
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Does this mean summon nature's ally and summon monster are considered disruptive? (assuming you have a critter already or summon a 1d3 lower level critters?)
I tell people straight off, if you're going to run a summmoning character... have those stats ready. It's your job to manage your summons, not mine. If you have an Android or IOS device, make your life easier by getting the Summoner app.
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Curaigh wrote:Does this mean summon nature's ally and summon monster are considered disruptive? (assuming you have a critter already or summon a 1d3 lower level critters?)I tell people straight off, if you're going to run a summmoning character... have those stats ready. It's your job to manage your summons, not mine. If you have an Android or IOS device, make your life easier by getting the Summoner app.
The demo version says it won't support my device. Fortunately, at this time, my only PC with a pet has it as a hireling in HeroLabs to simplify my life, and I seldom turn to the sunmmoning spells.
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Honestly in my case its not going to be a huge issue, I will be picking the AC regardless even if im not allowed to use it simply because I dont need the other options presented.
It was more of a if the Sythesist is a special case because unlike a normal summoner him and his eidolon share the same space, actions etc effectively acting as 1 unit thus if the intent is to stop multiple combat pets because of bogging down encounters then he should be allowed it.
This rule actually removed my other idea of an amusing character which was a LN witch/diabloist with a LG outsider and an imp as familiars (ah for the roleplaying opportunities that would bring)
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When the Summoner fuses with the Eidolon they are 1 being. As such, a combat animal would be OK.
Thank you.
My daughter took a level of synthesist on her PFS character just so she could look like a lizardman.
Her actual goal is to take the rest of her levels as a saurian shaman.
She really likes dinosaurs.
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I think we might need a better definition of what constitutes a "combat animal" Is it just a class feature that attacks separate from you, or is it any creature that provides you with bonuses during combat.
I've got a saurian shaman that I'm planning on taking eldritch heritage to get a compy familiar. Familiar would grant me +4 init. If it doesn't attack, is it still considered a combat animal? Can I have it hiding in my backpack or running around at my feet while my allosaurus attacks?
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I think we might need a better definition of what constitutes a "combat animal" Is it just a class feature that attacks separate from you, or is it any creature that provides you with bonuses during combat.
I've got a saurian shaman that I'm planning on taking eldritch heritage to get a compy familiar. Familiar would grant me +4 init. If it doesn't attack, is it still considered a combat animal? Can I have it hiding in my backpack or running around at my feet while my allosaurus attacks?
In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.
Seems clear to me that you can have your AC and your familiar and be just fine.
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Does the Synthesist still have an Eidelon class feature? Yes
Does the Eidelon count as a combat pet/AC? Yes
Ergo, no, you can't have both out.That would be my ruling. You don't stop having an Eidelon just because you're a synthesist.
That's kind of a weird ruling. The synthesist is one being. If he happened to have an animal companion, that's another being.
Would you allow mage armour and an animal companion?
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Hurrah for fringe corner-cases! At any rate, as a GM, I would be perfectly okay with a synthesist summoner with his shell and his animal companion at one of my PFS tables, since there's only two in-combat subjects at once for that particular player. This is one of those times where rules as intended defeat rules as written. Common sense still applies in PFS, at least according to Mr. Brock.
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Half my characters are fringe corner cases (mostly because playing plain ordinary characters is boring sometimes). I would like some sort of indication from Mike about it, as while it wont effect me (If the GM says no AC then I just dont use it for that adventure) it might effect others in a similar position who rely more on the AC (plus this means I wont spend much gold gearing it as it might not be available in all games).