First time Ninja, just want to know if this is too good to be true (:


Advice


I will attempt to be the most organized person I can for this (my first post).

As it stands I will be starting out at level 1 playing E8 (no more leveling up after 8th level, but a feat every 5000xp) low magic campaign.
So far we have:
Class= Ninja (Shuriken Build)(Rogue alt class, no archetype, no multiclassing)
Race= Vishkanya
AC= 18 (10+ Dex= 4, Chainmail Shirt=4 [Helmet soon=2 w/o dex penalties])
Str= 14
Dex= 18
Con= 16
Int= 10
Wis= 10
Cha= 17
Trait= Sound of Mind +1dmg while flanking that IS multiplied on crit
Trait= Dirty Fighter +2 save vs mind affecting effects
Feat= see below*
Racial= Poison Use, Con mod/day (3) secrete poison, 1d2 Dex 1/rnd 6rnds 1 cure saves DC 10+half level+ Con mod= 14
HP= 12
CMB= 2
CMD= 16

For feats I was thinking: Extra Ki, Godless Healing, Point Blank Shot, Precise Shot, Dodge, Wind Stance, Osyluth Guile [MAYBE Weapon Prof Sap, Sap Adept, Sap Master].

For tricks I was thinking: Shadow Style->Shuriken Style, Flurry of Stars, Forgotten trick, Vanishing trick, Combat trick-> above feat*, Rogue talent->Offensive Defense, Rogue talent->Slow Reactions [MAYBE Rogue talent->Underhanded{if Stars are considered hidden}, Shadow Blade {just cool}, Innocuous Armaments {just cool}].

The goal here if for damage like this (and to be usefull/awesome):
(1d2+1)+1+1+2+2d6+4d6= Min 12, Max 43(w/o crit) per hit, I'll have four, one and two naturally, two more from Flurry of Stars (no the extra Ki isn't worth burning to make that a fifth to me)
So, 48 to 172 per turn.
The damage by the way was this, in order: Shuriken, Dirty fighter, sharpened (whetstone), Point Blank Shot, STR mod, Shuriken Style, Sneak Attack. All at 8th level, all while flanking. Perfect case scenario... but is it worth it? Does this work in real playtesting or is it a trap? I haven't done the math yet yet but my to hit is going be be bad I believe, perhaps to balance the damage output.

Just wanted some insight and suggestions as to which feat/ trick to take and at which level and such. Thanx all!!


Oh yeah! With my poison on each attack (DC 20 if they all hit, DC's go up that way, still 1d2Dex and 1 cure though.

Kinda deciding between builds too. Shurikens, Sap, or just cool.

And yes... (: I like parenthesis :)

Liberty's Edge

Pathfinder Rulebook, Starfinder Society Subscriber

You're going to want to take Far Shot with those shurikens (range 10) if you don't want to have to get too close to enemies.

Just wanted some insight and suggestions as to which feat/ trick to take and at which level and such. Thanx...


Ahh good times. Yes, the time when you start playing a char and can't believe it is true.

Takes me back to my 3.5 ninja, and the invis, skill bonus and go ethereal abilities, and that is before you add in ki feats. So good. As for a ninja in chain shirt, that makes me crestfallen to read.

Try without armour, be so good and cunning you don't even need it.


My ninja uses a studded armor type of armor (can't remember the exact name) or You could drop 1 monk level in there and never wear armor again.


Maybe I missed something, though how are you able to have Flurry of stars as well as Shuriken style? Flurry of stars is from the ninja class, and Shuriken style is from the Shadow Assassin class.

Is there a way you can mix and match both that I don't know of? I THINK you took the style master ability from the Ninja class and used it that way? Which I think that ninja trick refers to the combat style feats; snake style, crane style, etc.

I don't mean any offense, I'm just asking, cause if so, I think I'll be making a ninja next.


Squee!! wrote:
For tricks I was thinking: Shadow Style->Shuriken Style, Flurry of Stars, Forgotten trick, Vanishing trick, Combat trick-> above feat*, Rogue talent->Offensive Defense, Rogue talent->Slow Reactions [MAYBE Rogue talent->Underhanded{if Stars are considered hidden}, Shadow Blade {just cool}, Innocuous Armaments {just cool}].

How and where did you get Shadow Style and Shuriken Style, because you can't get those with ninja tricks


Power of the Ninja (by Ultimate Options) page 7. Basically lets me do Ninja trick->Shadow Style->Shuriken Style! Shadow Style (in this exact instance) is both the name of the trick and of course the description. :) The restrictions are that I must have the pre reqs if any, my Ninja level is used in place of my Shadow Assassin level, and that this can be taken more than once, but not more than once per three Ninja levels.

Does the rest look kosher? Is this power gaming? Min maxing? Is power gaming or min maxing bad? General advice? (:

Sovereign Court

If it looks broken with the 3pp stuff in it then you should probabl review that 3pp stuff with your GM.

Ultimate Options: Power of the Ninja


Kinda back and forth on the idea of combining the two. My last character was a barbarian who dealt out so much damage I started to feel bad, I felt like it was becoming difficult for the GM and other PCs. I want to be awesome, but I don't want to be *that* guy either.


I'll see what he says oh the matter too. Generally he is very willing to accept third party publications, he supports a lot of them. Just trying to see where to draw the line for damage/utility.

Sczarni

Squee!! wrote:
Kinda back and forth on the idea of combining the two. My last character was a barbarian who dealt out so much damage I started to feel bad, I felt like it was becoming difficult for the GM and other PCs. I want to be awesome, but I don't want to be *that* guy either.

So your last character was EXACTLY how a barbarian should be? Sorry to burst the bubble of the angry party, but thats all a barbarian is good for...its like the party getting pissed because the fighter does sooooo much damage.

Sad to say...Ninja loses its out of combat abilities for ki which strengthens his in combat abilities. Can you make a great scout? Yes. But the truth of the matter is you lose the Trap stuff for neat combat stuff.


Dip one level trapper ranger if you want trapfinding as a ninja.

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