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So, I have a couple of examples, that may be new weapons, but I do not know.
1) A club, with caltrops nailed in to do piercing damage.
2) A shield, with edges sharpened to deal slashing damage.
3) A ripsaw glaive, with the handle shortened to attack adjacent, but losing reach.
4) A helmet, with a sharpened spike on top.
5) A net, made of braided mithral or adamantine wire.
6) A log, fashioned with iron bands, and handles, otherwise known as a caber.

Lune |

1) Its called a morning star.
2) Shield spikes do piercing damage. I wouldn't see an issue with a modification that would make it do slashing instead.
3) Nothing like this that I know of.
4) Its called armor spikes. The fact that it is on the helmet doesn't change this.
5) To increase hardness? I believe this is already supported within the rules.
6) Greatclub. Or perhaps a reflavored meteor hammer.

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1) Its called a morning star.
2) Shield spikes do piercing damage. I wouldn't see an issue with a modification that would make it do slashing instead.
3) Nothing like this that I know of.
4) Its called armor spikes. The fact that it is on the helmet doesn't change this.
5) To increase hardness? I believe this is already supported within the rules.
6) Greatclub. Or perhaps a reflavored meteor hammer.
1) Ah, that makes sense.
2) There was a 3.5 weapon called shield razors, that's what you describe, which is a bit different.3) See above link.
4) That makes sense too.
5) There are other reasons, but yes.
6) A Caber is a bit like a greatclub, but it is designed to be thrown to break up formations.

Lune |

2) Did you want it to do something other than that?
3) Yeah, there just isn't anything like what you mentioned that I know of.
6) I would say that the average person is not adept at throwing them. In fact, I "won" the honor of participating in a caber toss competition by winning the hammer bell ringing game at a Ren Fair one year (chop enough wood, the game is easy). For the uninitiated: a caber is basically a telephone pole. I'm not built to be a caber tosser. The guys that were doing this successfully were tough man competition type guys in the 300+ lbs, raging barbarian variety. I was lucky enough that I could stand in place and wobble around with it in my hands, let alone swing it like a weapon and certainly not throw it any distance to speak of. I pretty much just dropped it forward and it tipped over.
Summary: I don't think it would be too much to ask that they take the Throw Anything feat to be able to throw something that really shouldn't even be able to qualify as a greatclub. If you want it to actually have a range incriment: Large sized greatclub. They deserve to eat the -2 inappropriately sized weapons penalty. Those things are UNWIELDLY. Trust me.

Sellsword2587 |

Giant Club = Tetsubo
Polearm Masters can use polearms as non-reach weapons.
The only mechanic a ripsaw glaive has is "Pull cord, gain +2 damage for number of rounds equal to Strength mod". It would be easy enough to create a one-handed weapon with the same mechanic.
Axe, Ripsaw
The blades of this axe are serrated and mounted on an axle with a heavy cord wrapped around it.
Benefit: A heavy cord is wrapped around the axle; when pulled (a move action), the blades spin rapidly for a number of rounds equal to your Strength bonus. While the blades are spinning, it deals +2 damage; otherwise, treat this weapon as a battleaxe. Re-wrapping the cord around the spinning mechanism is a full-round action that provokes an attack of opportunity.

Lunamaria Hawke |

Buzzblade, boggle
This weapon is a toothy, circular blade vertically mounted on the end of a short handle. A tightly wound spring keeps the blade spinning when a trigger is pressed on the handle (free action). The blade can spin for 20 rounds before it needs to be rewound. Unwound, it works as a handaxe. The buzzblade takes 2 minutes to wind.
http://www.d20pfsrd.com/equipment---final/3rd-party-equipment/3rd-Party-Wea pons